Player Matchup

Hercules
Hercules
CaffaJeste
Hercules
Level 184
God Stats
13W - 8L
1,497 SR
Queue Stats
36W - 23L
1,525 Elo+
Solo
Janus
Janus
HanTyumi
Janus
Level 148
God Stats
1W - 2L
1,429 SR
Queue Stats
150W - 31L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
TheHoly1
Danzaburou
Level 148
God Stats
1W - 1L
1,765 SR
Queue Stats
160W - 35L
1,769 Elo+
Party 1
Team Averages
Level 160
1,564 SR
1,684 Elo+

VS

Team Averages
Level 116
1,610 SR
1,512 Elo+
Discordia
Discordia
EzraTheMachine
Discordia
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,391 Elo+
Solo
Cerberus
Cerberus
Foshii
Cerberus
Level 137
God Stats
7W - 7L
1,725 SR
Queue Stats
59W - 72L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhantomAI2
Ah Muzen Cab
Level 57
God Stats
46W - 38L
1,604 SR
Queue Stats
49W - 47L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaffaJeste
Hercules
13
3 / 6 / 4
8,750
729
8,330
17,208
17,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
HanTyumi
Janus
15
1 / 0 / 5
9,269
772
11,344
4,456
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheHoly1
Danzaburou
14
4 / 2 / 3
9,546
796
11,929
10,401
4,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EzraTheMachine
Discordia
14
5 / 3 / 2
9,272
773
10,987
9,462
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Foshii
Cerberus
12
2 / 3 / 3
7,891
658
4,533
14,733
14,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
PhantomAI2
Ah Muzen Cab
13
1 / 2 / 7
8,225
685
9,922
12,118
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
8
8
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaffaJeste
Hercules
3
6
4
0.83
L
Discordia
EzraTheMachine
Discordia
5
3
2
2
L
Cerberus
Foshii
Cerberus
2
3
3
1.17
W
Janus
HanTyumi
Janus
1
0
5
3.5
L
Ah Muzen Cab
PhantomAI2
Ah Muzen Cab
1
2
7
2.25
W
Danzaburou
TheHoly1
Danzaburou
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
25,442
32,065
Taken
36,313
23,392
Mitigated
26,614
9,313
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaffaJeste
Hercules
8,330
2,304
0
4,605
17,208
17,317
424
7,496
8,783
0
11,432
L
Discordia
EzraTheMachine
Discordia
10,987
871
0
1,293
9,462
4,089
0
1,706
7,708
43,011
0
L
Cerberus
Foshii
Cerberus
4,533
299
0
2,999
14,733
14,469
0
4,964
9,152
16,190
0
W
Janus
HanTyumi
Janus
11,344
753
0
500
4,456
1,698
152
2,186
2,018
51,506
0
L
Ah Muzen Cab
PhantomAI2
Ah Muzen Cab
9,922
2,899
0
514
12,118
8,056
0
4,712
7,086
0
27,744
W
Danzaburou
TheHoly1
Danzaburou
11,929
6,636
0
4,208
10,401
4,377
2,825
5,504
4,460
0
46,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
25,388
171
Minions Killed
152
0
Camps Cleared
0
725,254
Distance Traveled
727,570
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,750
729
6
1
0
236,036
3
L
Discordia
9,272
773
64
5
0
237,036
4
L
Cerberus
7,891
658
33
3
0
239,119
0
W
Janus
9,269
772
86
7
0
262,793
0
L
Ah Muzen Cab
8,225
685
55
5
0
251,415
0
W
Danzaburou
9,546
796
79
7
0
226,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role