Player Matchup

Ix Chel
Ix Chel
DJPrisonP0UND3R
Ix Chel
Level 134
God Stats
10W - 13L
1,803 SR
Queue Stats
104W - 101L
1,574 Elo+
Party 1
Chang'e
Chang'e
OldManMcGruffin
Chang'e
Level 209
God Stats
9W - 8L
1,437 SR
Queue Stats
483W - 494L
1,530 Elo+
Party 1
Ra
Ra
SupremoAllah
Ra
Level 126
God Stats
37W - 27L
1,291 SR
Queue Stats
406W - 400L
1,399 Elo+
Solo
Team Averages
Level 156
1,510 SR
1,501 Elo+

VS

Team Averages
Level 118
1,568 SR
1,433 Elo+
Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
InformedMule
Chaac
Level 121
God Stats
7W - 2L
1,660 SR
Queue Stats
103W - 107L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
Level 109
God Stats
80W - 65L
1,543 SR
Queue Stats
187W - 202L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,642
664
1,822
7,992
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 1
6,366
637
2,480
10,051
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 1 / 0
6,798
680
3,263
7,595
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
0 / 0 / 4
7,044
704
7,275
2,973
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 3
7,144
714
5,077
6,209
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
12
4 / 2 / 2
7,654
765
10,901
6,856
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
6
6
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
0
4
2
L
0
2
0
0
W
2
0
3
3.5
L
0
3
1
0.17
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
4
2
2
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,565
Damage
23,253
25,638
Taken
16,038
12,448
Mitigated
10,530
14,567
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,275
690
0
218
2,973
1,287
294
2,277
696
0
26,025
L
1,822
116
716
1,788
7,992
6,383
0
3,393
3,945
12,379
0
W
5,077
204
0
1,610
6,209
6,341
24
1,761
4,364
0
18,954
L
2,480
116
3,439
3,193
10,051
3,487
0
4,634
4,878
17,561
0
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
10,901
853
0
682
6,856
2,902
0
3,529
3,323
35,970
0
L
3,263
0
2,315
3,116
7,595
2,578
0
2,039
5,267
22,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,806
Gold Earned
21,842
107
Minions Killed
137
0
Camps Cleared
0
501,669
Distance Traveled
554,544
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,044
704
58
6
0
184,536
0
L
Ix Chel
6,642
664
28
3
0
159,513
0
W
Chaac
7,144
714
24
2
0
187,794
0
L
Chang'e
6,366
637
38
4
0
160,969
0
W
Morgan Le Fay
7,654
765
55
6
0
182,214
2
L
Ra
6,798
680
41
4
0
181,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role