Player Matchup

Morgan Le Fay
Morgan Le Fay
Fail-Bot3000
Morgan Le Fay
Level 86
God Stats
9W - 7L
1,506 SR
Queue Stats
62W - 55L
1,531 Elo+
Party 1
Chiron
Chiron
IIShumII
Chiron
Level 48
God Stats
7W - 6L
1,844 SR
Queue Stats
17W - 15L
1,558 Elo+
Party 3
Ix Chel
Ix Chel
That1Dreg
Ix Chel
Level 83
God Stats
7W - 8L
1,519 SR
Queue Stats
68W - 66L
1,506 Elo+
Party 1
Da Ji
Da Ji
kickster49
Da Ji
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
vvvfffdd010
Sun Wukong
Level 149
God Stats
2W - 1L
1,572 SR
Queue Stats
104W - 118L
1,459 Elo+
Solo
Team Averages
Level 97
1,588 SR
1,493 Elo+

VS

Team Averages
Level 111
1,559 SR
1,473 Elo+
Achilles
Achilles
Mac1011014212
Achilles
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 243L
1,480 Elo+
Party 2
Bellona
Bellona
NerveEndAsh
Bellona
Level 80
God Stats
18W - 19L
1,593 SR
Queue Stats
451W - 438L
1,399 Elo+
Party 2
Ix Chel
Ix Chel
TRN Porcorn
Ix Chel
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 224L
1,414 Elo+
Party 2
Odin
Odin
Tzaphqiel_D-A-L
Odin
Level 146
God Stats
3W - 4L
1,508 SR
Queue Stats
470W - 464L
1,554 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
bald_murse
Ah Muzen Cab
Level 156
God Stats
7W - 6L
1,693 SR
Queue Stats
546W - 579L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fail-Bot3000
Morgan Le Fay
15
7 / 0 / 3
9,256
617
13,506
6,742
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
IIShumII
Chiron
13
2 / 1 / 4
7,669
511
6,845
9,697
4,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
That1Dreg
Ix Chel
11
2 / 7 / 6
6,973
465
4,728
11,478
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
14
7 / 1 / 7
8,751
583
12,869
14,264
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
vvvfffdd010
Sun Wukong
14
2 / 0 / 2
8,470
565
11,124
17,366
11,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mac1011014212
Achilles
11
2 / 6 / 0
6,904
460
5,961
16,570
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NerveEndAsh
Bellona
12
1 / 2 / 0
7,974
532
12,143
17,906
22,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
TRN Porcorn
Ix Chel
13
1 / 7 / 0
7,261
484
4,770
12,193
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 2 / 3
6,935
462
6,713
14,768
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
bald_murse
Ah Muzen Cab
12
2 / 3 / 3
7,602
507
6,964
9,636
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
9
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fail-Bot3000
Morgan Le Fay
7
0
3
8.5
W
Chiron
IIShumII
Chiron
2
1
4
4
L
Achilles
Mac1011014212
Achilles
2
6
0
0.33
L
Bellona
NerveEndAsh
Bellona
1
2
0
0.5
L
Ix Chel
TRN Porcorn
Ix Chel
1
7
0
0.14
W
Ix Chel
That1Dreg
Ix Chel
2
7
6
0.71
L
2
2
3
1.75
L
Ah Muzen Cab
bald_murse
Ah Muzen Cab
2
3
3
1.17
W
Da Ji
7
1
7
10.5
W
Sun Wukong
vvvfffdd010
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,072
Damage
36,551
59,547
Taken
71,073
34,033
Mitigated
51,189
21,315
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fail-Bot3000
Morgan Le Fay
13,506
421
0
1,040
6,742
3,029
0
3,602
3,140
76,553
0
W
Chiron
IIShumII
Chiron
6,845
4,539
264
3,486
9,697
4,105
0
0
9,697
0
50,651
L
Achilles
Mac1011014212
Achilles
5,961
2,698
0
1,863
16,570
7,032
0
2,005
14,413
0
49,287
L
Bellona
NerveEndAsh
Bellona
12,143
4,877
0
7,106
17,906
22,395
0
0
17,906
322
68,051
L
Ix Chel
TRN Porcorn
Ix Chel
4,770
519
725
2,085
12,193
5,585
0
7,955
4,122
53,529
0
W
Ix Chel
That1Dreg
Ix Chel
4,728
928
454
2,310
11,478
8,774
0
562
10,916
20,968
0
L
6,713
1,680
0
3,198
14,768
12,576
20
5,697
8,580
0
23,678
L
Ah Muzen Cab
bald_murse
Ah Muzen Cab
6,964
3,720
0
2,115
9,636
3,601
474
1,757
7,818
0
57,592
W
Da Ji
12,869
3,514
0
5,300
14,264
6,597
0
606
13,658
0
65,678
W
Sun Wukong
vvvfffdd010
Sun Wukong
11,124
1,779
0
8,461
17,366
11,528
0
124
17,242
0
72,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,119
Gold Earned
36,676
457
Minions Killed
382
0
Camps Cleared
0
1,495,948
Distance Traveled
1,421,669
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,256
617
114
8
0
317,695
6
W
Chiron
7,669
511
110
7
0
294,921
5
L
Achilles
6,904
460
66
4
0
330,862
0
L
Bellona
7,974
532
118
8
0
229,957
2
L
Ix Chel
7,261
484
85
6
0
262,952
0
W
Ix Chel
6,973
465
24
2
0
262,641
2
L
Odin
6,935
462
23
2
0
313,543
3
L
Ah Muzen Cab
7,602
507
90
6
0
284,355
2
W
Da Ji
8,751
583
95
6
0
330,509
4
W
Sun Wukong
8,470
565
114
8
0
290,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role