Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond IV
Sriram1129
Bacchus
Diamond IV
Level 157
God Stats
39W - 43L
1,628 SR
Queue Stats
558W - 597L
2,242 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,543 SR
1,747 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,708 SR
2,184 MMR
Shiva
Shiva
Diamond III
BrntTrky
Shiva
Diamond III
Level 65
God Stats
1W - 2L
1,622 SR
Queue Stats
43W - 34L
2,280 MMR
Party 1
Chiron
Chiron
Diamond V
Smirnooffxx
Chiron
Diamond V
Level 172
God Stats
80W - 75L
1,672 SR
Queue Stats
929W - 989L
1,992 MMR
Solo
Thoth
Thoth
Diamond IV
Vipoa
Thoth
Diamond IV
Level 148
God Stats
2W - 1L
1,830 SR
Queue Stats
43W - 34L
2,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 0 / 5
8,310
831
10,359
6,807
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 8
8,175
818
9,146
8,022
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sriram1129
Bacchus
12
2 / 1 / 6
7,752
775
5,019
12,797
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangAchillesVamanaAphroditeBaron Samedi

VS

Bans
Ne ZhaOdinChaacHorusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BrntTrky
Shiva
11
0 / 3 / 2
6,316
632
6,079
8,871
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
2 / 3 / 0
6,886
689
6,591
10,081
2,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
Vipoa
Thoth
11
0 / 5 / 0
6,492
649
4,075
8,727
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
5
8.5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
8
7
L
Shiva
BrntTrky
Shiva
0
3
2
0.33
L
Chiron
2
3
0
0.67
W
Bacchus
Sriram1129
Bacchus
2
1
6
5
L
Thoth
Vipoa
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,524
Damage
16,745
27,626
Taken
27,679
22,887
Mitigated
12,352
9,307
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,359
1,244
0
2,765
6,807
3,606
0
648
6,048
0
27,028
W
Morgan Le Fay
 
Morgan Le Fay
9,146
122
0
2,162
8,022
3,416
813
1,362
6,406
39,852
0
L
Shiva
BrntTrky
Shiva
6,079
716
0
611
8,871
6,855
0
5,933
2,754
0
11,600
L
Chiron
6,591
3,423
209
2,968
10,081
2,894
53
4,385
5,290
0
21,093
W
Bacchus
Sriram1129
Bacchus
5,019
652
0
4,380
12,797
15,865
307
2,138
10,269
13,796
0
L
Thoth
Vipoa
Thoth
4,075
163
0
500
8,727
2,603
0
3,895
4,450
25,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
19,694
119
Minions Killed
108
0
Camps Cleared
0
590,037
Distance Traveled
528,393
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,310
831
30
3
0
201,106
1
W
Morgan Le Fay
8,175
818
77
8
0
186,678
0
L
Shiva
6,316
632
19
2
0
186,619
0
L
Chiron
6,886
689
23
2
0
183,035
0
W
Bacchus
7,752
775
12
1
0
202,253
0
L
Thoth
6,492
649
66
7
0
158,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role