Player Matchup

Hercules
Hercules
Ceezing
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
EKimball
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,390 Elo+
Party 4
Serqet
Serqet
RIPtide0722
Serqet
Level 67
God Stats
1W - 6L
1,059 SR
Queue Stats
201W - 189L
1,494 Elo+
Party 2
Ix Chel
Ix Chel
WizKidOfShiz
Ix Chel
Level 66
God Stats
9W - 11L
1,373 SR
Queue Stats
245W - 225L
1,483 Elo+
Party 2
Bacchus
Bacchus
coneface
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,485 Elo+
Party 4
Team Averages
Level 81
1,386 SR
1,457 Elo+

VS

Team Averages
Level 85
1,526 SR
1,446 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Figure889
Atlas
Level 107
God Stats
21W - 9L
1,828 SR
Queue Stats
326W - 297L
1,443 Elo+
Party 3
Medusa
Medusa
TracerTurnsMeOn
Medusa
Level 71
God Stats
7W - 3L
1,683 SR
Queue Stats
310W - 331L
1,423 Elo+
Party 1
Thanatos
Thanatos
YolandaRowanda
Thanatos
Level 69
God Stats
42W - 64L
1,417 SR
Queue Stats
314W - 337L
1,422 Elo+
Party 1
Poseidon
Poseidon
cpowers3258
Poseidon
Level 60
God Stats
4W - 15L
1,200 SR
Queue Stats
317W - 286L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ceezing
Hercules
11
0 / 4 / 1
6,336
453
2,425
10,648
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
EKimball
Danzaburou
10
1 / 6 / 6
6,341
453
8,275
11,709
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
14
6 / 3 / 2
8,266
590
7,006
10,890
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
WizKidOfShiz
Ix Chel
13
2 / 4 / 1
7,448
532
6,140
11,752
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
coneface
Bacchus
11
4 / 4 / 3
6,903
493
6,829
12,588
16,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 1 / 3
9,244
660
5,163
6,968
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Figure889
Atlas
12
6 / 0 / 4
8,373
598
7,119
12,872
13,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
5 / 4 / 8
8,309
594
12,158
10,164
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
3 / 5 / 3
8,128
581
6,596
11,586
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
cpowers3258
Poseidon
14
3 / 3 / 3
8,550
611
8,173
9,319
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
21
21
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
3
5.5
L
Hercules
Ceezing
Hercules
0
4
1
0.13
L
Danzaburou
EKimball
Danzaburou
1
6
6
0.67
W
Atlas
Figure889
Atlas
6
0
4
8
L
Serqet
6
3
2
2.33
W
5
4
8
2.25
L
Ix Chel
WizKidOfShiz
Ix Chel
2
4
1
0.63
W
Thanatos
3
5
3
0.9
L
Bacchus
coneface
Bacchus
4
4
3
1.38
W
Poseidon
cpowers3258
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
39,209
57,587
Taken
50,909
35,392
Mitigated
31,738
9,760
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,163
1,295
762
2,730
6,968
5,726
301
310
6,528
42,931
13,325
L
Hercules
Ceezing
Hercules
2,425
910
0
837
10,648
5,156
0
4,022
6,626
0
29,693
L
Danzaburou
EKimball
Danzaburou
8,275
3,577
0
1,952
11,709
4,930
0
3,048
8,661
0
29,018
W
Atlas
Figure889
Atlas
7,119
2,751
229
3,553
12,872
13,173
0
4,227
8,477
25,485
0
L
Serqet
7,006
2,436
0
1,287
10,890
4,709
0
2,877
8,013
0
58,464
W
12,158
5,600
0
1,727
10,164
4,229
517
3,025
7,139
0
46,995
L
Ix Chel
WizKidOfShiz
Ix Chel
6,140
810
663
3,686
11,752
4,551
0
6,283
5,469
54,824
0
W
Thanatos
6,596
2,278
0
8,115
11,586
5,652
466
2,232
9,354
0
57,411
L
Bacchus
coneface
Bacchus
6,829
1,310
181
1,154
12,588
16,046
0
4,028
8,560
20,275
0
W
Poseidon
cpowers3258
Poseidon
8,173
1,480
0
663
9,319
2,958
1,336
3,539
5,638
63,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
42,604
330
Minions Killed
371
0
Camps Cleared
0
1,402,690
Distance Traveled
1,358,349
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,244
660
92
7
0
232,300
4
L
Hercules
6,336
453
60
4
0
250,172
0
L
Danzaburou
6,341
453
52
4
0
258,160
1
W
Atlas
8,373
598
31
2
0
300,079
2
L
Serqet
8,266
590
91
7
0
329,044
1
W
Medusa
8,309
594
57
4
0
274,240
0
L
Ix Chel
7,448
532
101
7
0
281,921
0
W
Thanatos
8,128
581
90
6
0
308,923
0
L
Bacchus
6,903
493
26
2
0
283,393
9
W
Poseidon
8,550
611
101
7
0
242,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role