Player Matchup

Fenrir
Fenrir
Angelizar
Fenrir
Level 154
God Stats
5W - 6L
1,361 SR
Queue Stats
308W - 296L
1,506 Elo+
Solo
Aphrodite
Aphrodite
KamalasPimp
Aphrodite
Level 138
God Stats
2W - 3L
1,452 SR
Queue Stats
211W - 180L
1,520 Elo+
Party 1
Vamana
Vamana
SconniBoy10
Vamana
Level 158
God Stats
4W - 4L
1,702 SR
Queue Stats
281W - 241L
1,500 Elo+
Party 1
Discordia
Discordia
SlamDaddy44
Discordia
Level 63
God Stats
2W - 1L
1,523 SR
Queue Stats
22W - 17L
1,502 Elo+
Party 2
Rama
Rama
jbird2015
Rama
Level 163
God Stats
62W - 50L
1,661 SR
Queue Stats
174W - 152L
1,603 Elo+
Party 2
Team Averages
Level 135
1,540 SR
1,526 Elo+

VS

Team Averages
Level 158
1,595 SR
1,505 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BigChungyPanda
Xbalanque
Level 143
God Stats
8W - 10L
1,589 SR
Queue Stats
265W - 254L
1,520 Elo+
Solo
Ganesha
Ganesha
Hérétic
Ganesha
Level 156
God Stats
41W - 37L
1,555 SR
Queue Stats
153W - 147L
1,466 Elo+
Solo
Osiris
Osiris
Something Safe
Osiris
Level 155
God Stats
13W - 16L
1,829 SR
Queue Stats
158W - 153L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Angelizar
Fenrir
13
3 / 2 / 4
7,386
739
3,966
9,241
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
KamalasPimp
Aphrodite
14
1 / 1 / 8
7,500
750
6,934
6,212
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
6 / 1 / 6
8,252
825
12,097
10,627
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SlamDaddy44
Discordia
15
0 / 0 / 6
7,735
774
8,989
4,973
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
15
5 / 1 / 6
8,272
827
8,950
12,889
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 2 / 4
6,873
687
8,405
5,103
2,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
 
Ix Chel
12
0 / 5 / 5
6,519
652
5,909
7,980
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
BigChungyPanda
Xbalanque
15
1 / 1 / 1
8,180
818
6,875
10,796
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Hérétic
Ganesha
12
0 / 5 / 4
7,203
720
3,482
13,639
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
7,629
763
7,139
11,880
14,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
15
Kills
5
5
Deaths
15
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
4
1
L
Ix Chel
 
Ix Chel
0
5
5
0.5
W
Fenrir
Angelizar
Fenrir
3
2
4
2.5
L
Xbalanque
BigChungyPanda
Xbalanque
1
1
1
1.5
L
Ganesha
Hérétic
Ganesha
0
5
4
0.4
W
Aphrodite
KamalasPimp
Aphrodite
1
1
8
5
W
Vamana
6
1
6
9
W
Discordia
SlamDaddy44
Discordia
0
0
6
3
L
4
2
1
2.25
W
Rama
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
31,810
43,942
Taken
49,398
27,648
Mitigated
36,480
17,224
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,405
4,229
0
0
5,103
2,266
0
1,852
3,076
23,275
0
L
Ix Chel
 
Ix Chel
5,909
577
390
661
7,980
3,098
0
1,974
5,750
15,091
0
W
Fenrir
Angelizar
Fenrir
3,966
504
0
693
9,241
7,302
154
2,955
6,286
0
9,998
L
Xbalanque
BigChungyPanda
Xbalanque
6,875
2,667
0
1,949
10,796
4,706
0
3,214
7,211
0
44,878
L
Ganesha
Hérétic
Ganesha
3,482
76
0
1,932
13,639
11,653
0
3,972
9,213
12,961
0
W
Aphrodite
KamalasPimp
Aphrodite
6,934
464
5,679
4,540
6,212
3,096
0
3,757
2,455
25,519
0
W
Vamana
12,097
4,904
0
1,547
10,627
10,115
156
3,836
6,791
140
29,292
W
Discordia
SlamDaddy44
Discordia
8,989
431
0
1,548
4,973
1,988
0
1,511
3,462
40,148
0
L
7,139
1,715
0
901
11,880
14,757
0
5,051
6,476
2,222
20,295
W
Rama
8,950
7,456
0
3,217
12,889
5,147
1,442
7,308
5,581
0
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
36,404
238
Minions Killed
199
0
Camps Cleared
0
1,111,010
Distance Traveled
1,032,090
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,873
687
52
5
0
236,919
0
L
Ix Chel
6,519
652
20
2
0
161,958
0
W
Fenrir
7,386
739
18
2
0
233,784
0
L
Xbalanque
8,180
818
84
8
0
213,448
0
L
Ganesha
7,203
720
0
0
0
192,490
0
W
Aphrodite
7,500
750
27
3
0
208,605
0
W
Vamana
8,252
825
45
5
0
250,179
0
W
Discordia
7,735
774
85
9
0
215,988
0
L
Osiris
7,629
763
43
4
0
227,275
1
W
Rama
8,272
827
63
6
0
202,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role