Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Big_Z_250
Kuzenbo
Gold IV
Level 120
God Stats
17W - 8L
1,597 SR
Queue Stats
128W - 124L
1,390 MMR
Party 2
Vulcan
Vulcan
Gold V
slickrick1494
Vulcan
Gold V
Level 87
God Stats
4W - 6L
1,432 SR
Queue Stats
35W - 30L
1,497 MMR
Party 2
Medusa
Medusa
Silver III
zaya2727
Medusa
Silver III
Level 129
God Stats
17W - 12L
1,500 SR
Queue Stats
287W - 321L
1,429 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,510 SR
1,439 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,444 SR
1,449 MMR
Sol
Sol
Bronze III
LOVED0VE
Sol
Bronze III
Level 140
God Stats
2W - 3L
1,314 SR
Queue Stats
56W - 66L
1,556 MMR
Party 1
Chaac
Chaac
Bronze III
TOGSASOOSON
Chaac
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,366 MMR
Party 1
Athena
Athena
Silver III
Valarmurgules
Athena
Silver III
Level 152
God Stats
0W - 3L
1,520 SR
Queue Stats
42W - 52L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Big_Z_250
Kuzenbo
17
1 / 0 / 10
11,600
773
8,356
16,327
25,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 6
10,892
726
18,446
12,552
6,358
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zaya2727
Medusa
17
7 / 2 / 3
11,569
771
14,367
13,318
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeAnubisAtlasAchillesGuan Yu

VS

Bans
CharybdisAh Muzen CabHun BatzHerculesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
11,015
734
14,115
11,201
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 6 / 2
9,549
637
7,959
16,305
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
9,062
604
10,965
22,189
20,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Big_Z_250
Kuzenbo
1
0
10
6
L
2
2
2
1.5
L
1
6
2
0.33
L
1
3
2
0.67
W
3
2
6
3
W
Medusa
zaya2727
Medusa
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
33,039
42,197
Taken
49,695
37,891
Mitigated
43,258
14,166
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Big_Z_250
Kuzenbo
8,356
3,125
286
5,643
16,327
25,091
240
8,892
7,104
28,266
923
L
14,115
2,737
0
4,792
11,201
5,380
0
7,061
4,140
65,827
0
L
7,959
300
0
2,435
16,305
16,958
0
9,238
7,067
0
34,368
L
10,965
1,909
0
480
22,189
20,920
0
9,635
12,554
22,581
0
W
18,446
8,595
0
3,641
12,552
6,358
378
8,116
4,131
62,223
0
W
Medusa
zaya2727
Medusa
14,367
7,674
0
4,596
13,318
6,442
1,358
7,944
4,981
0
63,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
29,626
196
Minions Killed
184
0
Camps Cleared
0
891,088
Distance Traveled
842,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,600
773
34
2
0
296,365
0
L
Sol
11,015
734
129
9
0
273,643
0
L
Chaac
9,549
637
35
2
0
280,787
0
L
Athena
9,062
604
20
1
0
287,884
0
W
Vulcan
10,892
726
82
5
0
309,030
0
W
Medusa
11,569
771
80
5
0
285,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role