Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ItssCoffeeMug
Ix Chel
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
31W - 22L
1,629 Elo+
Party 2
Amaterasu
Amaterasu
KysFurry
Amaterasu
Level 20
God Stats
7W - 3L
1,744 SR
Queue Stats
8W - 4L
1,693 Elo+
Party 2
Team Averages
Level 58
1,652 SR
1,607 Elo+

VS

Team Averages
Level 131
1,436 SR
1,540 Elo+
Ishtar
Ishtar
TheRealSnoFlake
Ishtar
Level 158
God Stats
0W - 4L
1,308 SR
Queue Stats
154W - 143L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
WhoSticky
Ix Chel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,556 Elo+
Party 1
Surtr
Surtr
babyphikeia1963
Surtr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 0 / 6
12,190
871
17,220
12,631
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
17
6 / 4 / 6
11,176
798
19,813
11,189
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
KysFurry
Amaterasu
16
3 / 1 / 10
10,537
753
12,442
15,320
14,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,245
660
11,617
19,718
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
WhoSticky
Ix Chel
15
3 / 5 / 1
9,660
690
7,383
15,409
6,708
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 6 / 5
8,677
620
9,116
19,451
19,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
4
5
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
6
11
W
Ix Chel
6
4
6
2.25
W
Amaterasu
KysFurry
Amaterasu
3
1
10
8
L
1
6
1
0.25
L
Ix Chel
WhoSticky
Ix Chel
3
5
1
0.7
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
28,116
39,140
Taken
54,578
25,004
Mitigated
34,365
13,694
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,220
10,999
0
3,866
12,631
5,722
3,122
2,114
10,517
0
87,864
W
Ix Chel
19,813
4,044
1,354
2,548
11,189
5,095
429
1,653
9,479
46,961
0
W
Amaterasu
KysFurry
Amaterasu
12,442
4,361
0
5,926
15,320
14,187
209
4,565
10,755
0
37,655
L
11,617
7,709
0
2,832
19,718
8,511
486
6,243
13,475
0
41,030
L
Ix Chel
WhoSticky
Ix Chel
7,383
1,307
2,611
3,220
15,409
6,708
0
4,687
10,722
28,894
0
L
9,116
1,777
0
2,654
19,451
19,146
30
8,920
10,531
354
26,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
27,582
260
Minions Killed
148
0
Camps Cleared
0
795,715
Distance Traveled
697,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,190
871
153
11
0
243,251
0
W
Ix Chel
11,176
798
53
4
0
259,244
2
W
Amaterasu
10,537
753
54
4
0
293,220
0
L
Ishtar
9,245
660
72
5
0
224,638
0
L
Ix Chel
9,660
690
39
3
0
211,120
0
L
Surtr
8,677
620
37
3
0
261,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role