Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold II
SpriteFormula
Bakasura
Gold II
Level 88
God Stats
5W - 0L
1,962 SR
Queue Stats
8W - 0L
1,781 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,654 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,671 SR
1,807 MMR
Yu Huang
Yu Huang
Gold V
Po0o0o0o0o0oP
Yu Huang
Gold V
Level 156
God Stats
1W - 3L
1,517 SR
Queue Stats
30W - 29L
1,719 MMR
Party 1
Neith
Neith
Gold V
elucidator18
Neith
Gold V
Level 116
God Stats
1W - 1L
1,834 SR
Queue Stats
30W - 29L
1,719 MMR
Party 1
Atlas
Atlas
Platinum III
maney-9012
Atlas
Platinum III
Level 59
God Stats
11W - 11L
1,662 SR
Queue Stats
106W - 127L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 6
6,787
970
10,509
6,669
3,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
 
Hun Batz
10
1 / 0 / 6
6,646
949
4,255
7,934
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
SpriteFormula
Bakasura
13
6 / 0 / 5
7,658
1,094
9,909
8,237
4,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AchillesVamanaHercules

VS

Bans
AphroditeYmirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Po0o0o0o0o0oP
Yu Huang
8
0 / 2 / 1
5,106
729
4,657
8,228
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,037
720
2,120
6,975
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
9
1 / 5 / 0
5,639
806
3,191
12,720
5,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
6
7
W
Hun Batz
 
Hun Batz
1
0
6
4
L
Yu Huang
Po0o0o0o0o0oP
Yu Huang
0
2
1
0.25
W
Bakasura
SpriteFormula
Bakasura
6
0
5
8.5
L
0
4
1
0.13
L
Atlas
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
9,968
22,840
Taken
27,923
11,644
Mitigated
7,566
10,899
Healing
1,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,509
421
0
2,447
6,669
3,256
292
2,507
4,162
31,170
0
W
Hun Batz
 
Hun Batz
4,255
1,208
0
3,554
7,934
3,691
1,035
2,142
5,792
0
17,355
L
Yu Huang
Po0o0o0o0o0oP
Yu Huang
4,657
756
0
32
8,228
1,428
0
2,486
4,952
20,558
0
W
Bakasura
SpriteFormula
Bakasura
9,909
7,332
0
4,898
8,237
4,697
14
3,250
4,987
0
31,223
L
2,120
346
0
257
6,975
1,052
0
3,600
3,097
0
15,607
L
Atlas
3,191
1,431
620
771
12,720
5,086
0
4,459
7,335
13,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,091
Gold Earned
15,782
128
Minions Killed
89
0
Camps Cleared
0
487,094
Distance Traveled
381,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,787
970
44
6
0
136,607
0
W
Hun Batz
6,646
949
12
2
0
166,201
0
L
Yu Huang
5,106
729
40
6
0
131,258
0
W
Bakasura
7,658
1,094
72
10
0
184,286
0
L
Neith
5,037
720
35
5
0
117,792
0
L
Atlas
5,639
806
14
2
0
132,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role