Player Matchup

Anubis
Anubis
BigWeenieLord
Anubis
Level 107
God Stats
26W - 17L
1,693 SR
Queue Stats
711W - 629L
1,519 Elo+
Party 3
Chaac
Chaac
BuffsB4Teammates
Chaac
Level 159
God Stats
1W - 3L
1,498 SR
Queue Stats
67W - 66L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
IeatSloppyBooty1
Baron Samedi
Level 49
God Stats
18W - 11L
1,927 SR
Queue Stats
641W - 526L
1,588 Elo+
Party 3
Arachne
Arachne
S9isSOGOOD
Arachne
Level 155
God Stats
8W - 7L
1,440 SR
Queue Stats
133W - 122L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
Wrabbits
Cernunnos
Level 131
God Stats
0W - 1L
1,460 SR
Queue Stats
117W - 111L
1,562 Elo+
Party 1
Team Averages
Level 120
1,604 SR
1,573 Elo+

VS

Team Averages
Level 139
1,456 SR
1,597 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DeathTheKicl
Ishtar
Level 126
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 2L
1,593 Elo+
Party 2
Thor
Thor
LususN
Thor
Level 144
God Stats
2W - 1L
1,492 SR
Queue Stats
57W - 35L
1,636 Elo+
Party 2
Vamana
Vamana
Vevah
Vamana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,634 Elo+
Party 2
Hel
Hel
Årrow
Hel
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 158L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,250
446
1,866
10,161
4,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 1
7,882
563
9,001
14,385
12,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
IeatSloppyBooty1
Baron Samedi
9
0 / 4 / 2
6,180
441
5,800
11,236
10,123
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
S9isSOGOOD
Arachne
12
2 / 3 / 0
6,975
498
4,499
12,640
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Wrabbits
Cernunnos
14
0 / 0 / 0
7,846
560
3,605
6,118
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 0 / 5
7,875
563
10,015
5,602
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
0 / 0 / 0
6,932
495
3,062
6,109
2,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
LususN
Thor
15
10 / 0 / 3
9,055
647
14,666
7,911
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
Vevah
Vamana
14
1 / 2 / 1
8,503
607
9,419
13,245
13,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Årrow
Hel
11
0 / 1 / 6
6,807
486
2,895
9,634
5,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
L
0
7
0
0
L
1
2
1
0.75
W
Ishtar
0
0
0
0
L
Baron Samedi
IeatSloppyBooty1
Baron Samedi
0
4
2
0.25
W
Thor
LususN
Thor
10
0
3
11.5
L
Arachne
S9isSOGOOD
Arachne
2
3
0
0.67
W
Vamana
Vevah
Vamana
1
2
1
0.75
L
Cernunnos
Wrabbits
Cernunnos
0
0
0
0
W
Hel
Årrow
Hel
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,771
Damage
40,057
54,540
Taken
42,501
34,746
Mitigated
27,396
18,845
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,015
1,093
0
1,097
5,602
2,068
295
1,176
4,426
60,153
0
L
1,866
90
0
2,388
10,161
4,339
0
3,147
7,014
41,339
0
L
9,001
3,305
0
5,295
14,385
12,825
0
560
13,825
0
66,360
W
Ishtar
3,062
2,060
0
989
6,109
2,377
0
688
5,421
0
53,809
L
Baron Samedi
IeatSloppyBooty1
Baron Samedi
5,800
646
477
3,175
11,236
10,123
0
6,090
5,146
24,097
0
W
Thor
LususN
Thor
14,666
3,403
0
693
7,911
3,267
326
1,163
6,748
0
78,402
L
Arachne
S9isSOGOOD
Arachne
4,499
2,747
0
3,844
12,640
4,983
0
2,635
10,005
0
55,949
W
Vamana
Vevah
Vamana
9,419
5,350
0
3,217
13,245
13,711
275
309
12,936
0
82,211
L
Cernunnos
Wrabbits
Cernunnos
3,605
1,441
0
3,666
6,118
2,476
0
478
5,640
0
69,369
W
Hel
Årrow
Hel
2,895
133
5,616
5,649
9,634
5,973
0
4,330
5,304
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
39,172
462
Minions Killed
508
0
Camps Cleared
0
1,335,543
Distance Traveled
1,474,718
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,875
563
105
8
0
307,374
6
L
Anubis
6,250
446
95
7
0
245,771
3
L
Chaac
7,882
563
123
9
0
258,802
2
W
Ishtar
6,932
495
107
8
0
272,105
0
L
Baron Samedi
6,180
441
23
2
0
259,717
2
W
Thor
9,055
647
118
8
0
317,581
0
L
Arachne
6,975
498
84
6
0
303,902
2
W
Vamana
8,503
607
150
11
0
272,025
2
L
Cernunnos
7,846
560
137
10
0
267,351
4
W
Hel
6,807
486
28
2
0
305,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role