Player Matchup

Ix Chel
Ix Chel
NalathniDK
Ix Chel
Level 64
God Stats
50W - 58L
1,466 SR
Queue Stats
799W - 826L
1,440 Elo+
Solo
Lancelot
Lancelot
ToxicTrollGaming
Lancelot
Level 157
God Stats
3W - 11L
1,348 SR
Queue Stats
172W - 189L
1,428 Elo+
Party 2
Surtr
Surtr
Zezarus91
Surtr
Level 123
God Stats
10W - 15L
1,519 SR
Queue Stats
100W - 137L
1,393 Elo+
Party 2
Ymir
Ymir
pabommer
Ymir
Level 88
God Stats
2W - 4L
1,480 SR
Queue Stats
50W - 54L
1,208 Elo+
Party 2
Aphrodite
Aphrodite
river_song1011
Aphrodite
Level 12
God Stats
33W - 53L
1,490 SR
Queue Stats
40W - 67L
1,352 Elo+
Party 2
Team Averages
Level 89
1,461 SR
1,364 Elo+

VS

Team Averages
Level 126
1,595 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
BlestPainter3
Morgan Le Fay
Level 112
God Stats
5W - 6L
1,508 SR
Queue Stats
74W - 77L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Meowchi2856
Nu Wa
Level 87
God Stats
87W - 61L
1,496 SR
Queue Stats
145W - 129L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SqueezedWeiner1
Tsukuyomi
Level 157
God Stats
3W - 2L
1,715 SR
Queue Stats
167W - 163L
1,445 Elo+
Party 1
Olorun
Olorun
oSoJiHaD
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 1
Ah Puch
Ah Puch
xOlafJansen
Ah Puch
Level 151
God Stats
346W - 95L
1,756 SR
Queue Stats
1,187W - 361L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
NalathniDK
Ix Chel
14
0 / 4 / 0
8,768
877
2,696
8,917
4,500
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 3 / 3
9,141
914
8,259
18,279
12,082
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Zezarus91
Surtr
15
3 / 3 / 2
10,046
1,005
9,321
20,621
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
3 / 6 / 2
9,908
991
5,435
23,756
20,133
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
river_song1011
Aphrodite
15
0 / 3 / 4
9,303
930
4,866
9,977
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

136

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlestPainter3
Morgan Le Fay
16
6 / 0 / 9
11,162
1,116
14,512
9,029
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 9
9,797
980
10,881
811
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SqueezedWeiner1
Tsukuyomi
16
3 / 3 / 11
10,655
1,066
14,862
10,376
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
oSoJiHaD
Olorun
16
6 / 1 / 7
11,416
1,142
17,034
7,471
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
xOlafJansen
Ah Puch
16
2 / 2 / 10
10,308
1,031
19,063
6,961
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
19
19
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlestPainter3
Morgan Le Fay
6
0
9
10.5
W
2
0
9
6.5
L
Ix Chel
NalathniDK
Ix Chel
0
4
0
0
W
Tsukuyomi
SqueezedWeiner1
Tsukuyomi
3
3
11
2.83
L
0
3
3
0.5
L
Surtr
Zezarus91
Surtr
3
3
2
1.33
W
Olorun
oSoJiHaD
Olorun
6
1
7
9.5
L
Ymir
3
6
2
0.67
L
Aphrodite
river_song1011
Aphrodite
0
3
4
0.67
W
Ah Puch
xOlafJansen
Ah Puch
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,577
Damage
76,352
81,550
Taken
34,648
59,784
Mitigated
16,368
9,985
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlestPainter3
Morgan Le Fay
14,512
1,244
413
1,917
9,029
4,295
0
3,043
5,759
33,818
0
W
10,881
4,033
0
0
811
276
0
153
658
26,475
0
L
Ix Chel
NalathniDK
Ix Chel
2,696
101
632
407
8,917
4,500
0
4,669
4,248
27,707
0
W
Tsukuyomi
SqueezedWeiner1
Tsukuyomi
14,862
4,898
0
1,202
10,376
4,717
0
2,842
7,212
0
30,915
L
8,259
1,715
0
620
18,279
12,082
0
11,704
6,575
0
18,533
L
Surtr
Zezarus91
Surtr
9,321
3,027
408
2,401
20,621
18,409
0
17,806
2,815
297
19,176
W
Olorun
oSoJiHaD
Olorun
17,034
10,234
360
1,526
7,471
3,677
0
4,630
2,739
37,779
0
L
Ymir
5,435
193
28
350
23,756
20,133
0
20,258
3,498
17,535
0
L
Aphrodite
river_song1011
Aphrodite
4,866
0
2,900
2,239
9,977
4,660
0
7,053
2,924
16,352
0
W
Ah Puch
xOlafJansen
Ah Puch
19,063
203
0
902
6,961
3,403
0
2,535
4,291
39,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,166
Gold Earned
53,338
150
Minions Killed
238
3
Camps Cleared
12
783,964
Distance Traveled
939,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,162
1,116
52
5
1
202,929
0
W
Nu Wa
9,797
980
43
4
1
180,312
0
L
Ix Chel
8,768
877
48
5
1
113,933
0
W
Tsukuyomi
10,655
1,066
34
3
4
204,841
0
L
Lancelot
9,141
914
27
3
0
171,240
0
L
Surtr
10,046
1,005
20
2
1
180,454
0
W
Olorun
11,416
1,142
52
5
3
155,603
0
L
Ymir
9,908
991
25
3
1
161,617
0
L
Aphrodite
9,303
930
30
3
0
156,720
0
W
Ah Puch
10,308
1,031
57
6
3
195,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role