Player Matchup

Pele
Pele
Kori Kemono
Pele
Level 106
God Stats
29W - 27L
1,545 SR
Queue Stats
137W - 145L
1,454 Elo+
Party 1
Hades
Hades
l Jorg l
Hades
Level 57
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 36L
1,465 Elo+
Party 1
Sobek
Sobek
l Shugo l
Sobek
Level 107
God Stats
15W - 11L
1,541 SR
Queue Stats
156W - 171L
1,449 Elo+
Party 1
Team Averages
Level 90
1,601 SR
1,456 Elo+

VS

Team Averages
Level 93
1,531 SR
1,513 Elo+
Ishtar
Ishtar
UzunSwat
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
YchM
Ix Chel
Level 85
God Stats
6W - 11L
1,594 SR
Queue Stats
73W - 77L
1,540 Elo+
Solo
Surtr
Surtr
bre_obito
Surtr
Level 89
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
10,937
781
16,707
21,198
9,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
l Jorg l
Hades
15
3 / 3 / 4
10,134
724
10,913
11,446
7,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
l Shugo l
Sobek
16
4 / 4 / 6
11,484
820
8,902
23,197
30,071
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
UzunSwat
Ishtar
14
5 / 4 / 7
10,219
730
12,680
12,611
6,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
YchM
Ix Chel
16
6 / 3 / 7
11,142
796
20,883
14,718
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
bre_obito
Surtr
15
3 / 5 / 10
10,296
735
14,487
18,571
22,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
14
14
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
7
3
0.93
L
Ishtar
UzunSwat
Ishtar
5
4
7
2.13
L
Ix Chel
YchM
Ix Chel
6
3
7
3.17
L
Surtr
bre_obito
Surtr
3
5
10
1.6
W
Hades
l Jorg l
Hades
3
3
4
1.67
W
Sobek
l Shugo l
Sobek
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
48,050
55,841
Taken
45,900
47,306
Mitigated
35,461
14,894
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,707
5,522
0
5,109
21,198
9,927
1,698
7,865
13,100
0
58,265
L
Ishtar
UzunSwat
Ishtar
12,680
7,977
0
1,011
12,611
6,402
150
5,235
7,376
0
30,783
L
Ix Chel
YchM
Ix Chel
20,883
3,377
2,201
4,731
14,718
6,939
266
5,603
9,115
60,344
0
L
Surtr
bre_obito
Surtr
14,487
5,176
0
1,208
18,571
22,120
77
8,998
9,573
952
33,678
W
Hades
l Jorg l
Hades
10,913
416
400
3,116
11,446
7,308
1,258
3,718
7,580
38,455
0
W
Sobek
l Shugo l
Sobek
8,902
313
1,954
4,315
23,197
30,071
217
9,380
13,285
22,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
31,657
164
Minions Killed
156
0
Camps Cleared
0
740,125
Distance Traveled
775,384
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,937
781
72
5
0
249,190
1
L
Ishtar
10,219
730
40
3
0
251,560
0
L
Ix Chel
11,142
796
78
6
0
256,689
5
L
Surtr
10,296
735
38
3
0
267,135
0
W
Hades
10,134
724
74
5
0
226,222
0
W
Sobek
11,484
820
18
1
0
264,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role