Player Matchup

Cu Chulainn
Cu Chulainn
Dark Genjii
Cu Chulainn
Level 107
God Stats
14W - 16L
1,604 SR
Queue Stats
579W - 622L
1,564 Elo+
Party 2
Anubis
Anubis
KOD AZAZEL
Anubis
Level 46
God Stats
14W - 8L
1,682 SR
Queue Stats
58W - 54L
1,616 Elo+
Party 2
Geb
Geb
MostWanted17743
Geb
Level 88
God Stats
3W - 6L
1,483 SR
Queue Stats
259W - 289L
1,487 Elo+
Party 2
Mercury
Mercury
ThoughtBlock318
Mercury
Level 125
God Stats
5W - 7L
1,600 SR
Queue Stats
171W - 184L
1,584 Elo+
Party 2
Izanami
Izanami
iEY RoSSe37
Izanami
Level 69
God Stats
63W - 67L
1,501 SR
Queue Stats
388W - 392L
1,522 Elo+
Party 2
Team Averages
Level 87
1,574 SR
1,554 Elo+

VS

Team Averages
Level 81
1,592 SR
1,541 Elo+
Scylla
Scylla
SquallyTexas55
Scylla
Level 125
God Stats
10W - 7L
1,500 SR
Queue Stats
165W - 146L
1,550 Elo+
Party 1
Thor
Thor
TheSquallyPWNR15
Thor
Level 29
God Stats
4W - 0L
1,962 SR
Queue Stats
45W - 31L
1,596 Elo+
Party 1
Hercules
Hercules
gdsbot1
Hercules
Level 99
God Stats
37W - 34L
1,497 SR
Queue Stats
409W - 421L
1,448 Elo+
Solo
Neith
Neith
sqxiish
Neith
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 84L
1,500 Elo+
Solo
Ix Chel
Ix Chel
the PWNR 15
Ix Chel
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 83L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dark Genjii
Cu Chulainn
9
0 / 4 / 0
5,388
539
6,349
9,113
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
KOD AZAZEL
Anubis
10
1 / 1 / 1
5,701
570
6,271
5,637
2,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 2 / 1
4,572
457
3,171
8,535
4,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,522
552
1,705
7,989
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
iEY RoSSe37
Izanami
8
0 / 3 / 0
4,735
474
1,768
6,320
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,363
536
4,942
4,952
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 1
6,442
644
3,769
6,765
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
gdsbot1
Hercules
12
4 / 0 / 0
7,025
703
6,517
8,685
5,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
sqxiish
Neith
8
1 / 1 / 2
5,240
524
5,825
6,736
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
the PWNR 15
Ix Chel
9
1 / 1 / 4
5,664
566
3,779
5,812
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dark Genjii
Cu Chulainn
0
4
0
0
L
Anubis
KOD AZAZEL
Anubis
1
1
1
1.5
L
1
2
1
0.75
W
0
0
2
1
W
6
0
1
6.5
L
0
2
0
0
W
Hercules
gdsbot1
Hercules
4
0
0
4
L
Izanami
iEY RoSSe37
Izanami
0
3
0
0
W
Neith
sqxiish
Neith
1
1
2
2
W
Ix Chel
the PWNR 15
Ix Chel
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
24,832
37,594
Taken
32,950
17,453
Mitigated
14,371
11,713
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dark Genjii
Cu Chulainn
6,349
1,460
0
1,254
9,113
5,347
0
0
9,113
0
38,111
L
Anubis
KOD AZAZEL
Anubis
6,271
690
0
2,826
5,637
2,848
0
3,756
1,881
44,992
0
L
3,171
98
158
2,307
8,535
4,694
0
2,990
5,545
13,771
0
W
4,942
716
0
750
4,952
1,471
0
2,792
2,160
39,420
0
W
3,769
703
0
783
6,765
2,340
763
1,410
5,355
0
42,752
L
1,705
816
0
4,053
7,989
2,695
0
1,391
6,598
0
41,812
W
Hercules
gdsbot1
Hercules
6,517
3,711
0
4,355
8,685
5,738
0
0
8,685
0
48,112
L
Izanami
iEY RoSSe37
Izanami
1,768
1,439
0
1,115
6,320
1,869
0
584
5,736
0
28,853
W
Neith
sqxiish
Neith
5,825
1,735
0
2,500
6,736
1,890
288
2,544
4,192
0
32,886
W
Ix Chel
the PWNR 15
Ix Chel
3,779
733
416
2,285
5,812
2,932
168
2,696
3,116
21,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
29,734
310
Minions Killed
305
0
Camps Cleared
0
1,045,554
Distance Traveled
976,780
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,388
539
68
7
0
200,389
0
L
Anubis
5,701
570
85
9
0
193,588
0
L
Geb
4,572
457
20
2
0
211,308
0
W
Scylla
5,363
536
72
7
0
188,682
0
W
Thor
6,442
644
66
7
0
226,702
0
L
Mercury
5,522
552
86
9
0
247,516
0
W
Hercules
7,025
703
91
9
0
210,153
6
L
Izanami
4,735
474
51
5
0
192,753
0
W
Neith
5,240
524
51
5
0
177,498
2
W
Ix Chel
5,664
566
25
3
0
173,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role