Player Matchup

Thanatos
Thanatos
Hayezo
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Jonny347
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,216 Elo+
Party 3
Geb
Geb
SalteeWalteee
Geb
Level 69
God Stats
9W - 12L
1,404 SR
Queue Stats
591W - 629L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSaltofWalt
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,386 Elo+
Party 1
Ix Chel
Ix Chel
Z4CHMD
Ix Chel
Level 57
God Stats
2W - 7L
1,099 SR
Queue Stats
96W - 87L
1,274 Elo+
Party 3
Team Averages
Level 34
1,401 SR
1,363 Elo+

VS

Team Averages
Level 71
1,656 SR
1,591 Elo+
Ra
Ra
ArgothShadebane
Ra
Level 91
God Stats
19W - 4L
1,627 SR
Queue Stats
288W - 149L
1,641 Elo+
Party 2
Tiamat
Tiamat
Crescent04
Tiamat
Level 42
God Stats
8W - 10L
1,438 SR
Queue Stats
11W - 17L
1,334 Elo+
Solo
Arachne
Arachne
Dragonlordith
Arachne
Level 85
God Stats
6W - 1L
1,741 SR
Queue Stats
157W - 49L
1,726 Elo+
Party 2
Hachiman
Hachiman
TerraPrime54
Hachiman
Level 48
God Stats
23W - 12L
1,740 SR
Queue Stats
130W - 75L
1,608 Elo+
Party 2
Ix Chel
Ix Chel
Zenith2195
Ix Chel
Level 89
God Stats
10W - 4L
1,734 SR
Queue Stats
84W - 32L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hayezo
Thanatos
14
0 / 6 / 1
8,260
918
1,477
8,030
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Jonny347
Mercury
14
2 / 9 / 2
9,339
1,038
5,454
17,579
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 3
10,284
1,143
10,876
23,783
24,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TheSaltofWalt
Ah Muzen Cab
14
0 / 12 / 4
8,684
965
6,280
20,920
10,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Z4CHMD
Ix Chel
14
1 / 12 / 1
9,121
1,013
9,313
20,811
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 28
11,461
1,273
16,962
6,343
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Crescent04
Tiamat
17
7 / 1 / 22
11,070
1,230
10,738
4,344
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
17
10 / 1 / 18
10,942
1,216
18,976
10,163
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TerraPrime54
Hachiman
17
10 / 2 / 19
11,120
1,236
19,100
10,878
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Zenith2195
Ix Chel
18
13 / 1 / 23
12,111
1,346
16,938
7,731
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
156
5
Kills
46
46
Deaths
5
11
Assists
110
Player
Kills
Deaths
Assists
KDA
W
6
0
28
20
W
Tiamat
Crescent04
Tiamat
7
1
22
18
W
Arachne
10
1
18
19
L
Thanatos
Hayezo
Thanatos
0
6
1
0.08
L
Mercury
Jonny347
Mercury
2
9
2
0.33
L
2
7
3
0.5
W
Hachiman
TerraPrime54
Hachiman
10
2
19
9.75
L
Ah Muzen Cab
TheSaltofWalt
Ah Muzen Cab
0
12
4
0.17
L
Ix Chel
Z4CHMD
Ix Chel
1
12
1
0.13
W
Ix Chel
Zenith2195
Ix Chel
13
1
23
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
82,714
91,123
Taken
39,459
57,324
Mitigated
23,576
4,269
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,962
2,359
2,086
2,085
6,343
3,486
0
3,512
2,831
39,330
0
W
Tiamat
Crescent04
Tiamat
10,738
895
0
1,243
4,344
3,894
0
2,359
1,985
22,492
0
W
Arachne
18,976
15,360
0
3,010
10,163
6,996
0
4,697
5,466
0
22,393
L
Thanatos
Hayezo
Thanatos
1,477
728
0
319
8,030
3,724
0
4,090
3,716
0
3,483
L
Mercury
Jonny347
Mercury
5,454
2,492
0
413
17,579
8,873
0
8,762
8,647
0
22,303
L
10,876
436
0
2,566
23,783
24,998
0
12,349
10,986
23,160
0
W
Hachiman
TerraPrime54
Hachiman
19,100
14,276
0
2,129
10,878
5,352
0
5,530
5,348
0
28,452
L
Ah Muzen Cab
TheSaltofWalt
Ah Muzen Cab
6,280
1,958
0
0
20,920
10,034
0
10,190
10,558
0
16,871
L
Ix Chel
Z4CHMD
Ix Chel
9,313
1,615
350
621
20,811
9,695
0
8,010
12,578
34,479
0
W
Ix Chel
Zenith2195
Ix Chel
16,938
2,478
1,373
3,215
7,731
3,848
0
4,091
3,640
37,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
56,704
145
Minions Killed
178
3
Camps Cleared
11
752,982
Distance Traveled
978,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,461
1,273
40
4
7
217,748
0
W
Tiamat
11,070
1,230
40
4
1
175,006
0
W
Arachne
10,942
1,216
16
2
1
221,019
0
L
Thanatos
8,260
918
4
0
1
88,674
0
L
Mercury
9,339
1,038
36
4
2
169,598
0
L
Geb
10,284
1,143
31
3
0
201,653
0
W
Hachiman
11,120
1,236
25
3
0
175,153
0
L
Ah Muzen Cab
8,684
965
30
3
0
153,094
0
L
Ix Chel
9,121
1,013
44
5
0
139,963
0
W
Ix Chel
12,111
1,346
57
6
2
189,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role