Player Matchup

Da Ji
Da Ji
Happosai96
Da Ji
Level 109
God Stats
17W - 13L
1,581 SR
Queue Stats
304W - 296L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Izziani
Jormungandr
Level 158
God Stats
85W - 78L
1,535 SR
Queue Stats
155W - 169L
1,418 Elo+
Party 2
Anubis
Anubis
TRYFORU
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 2
Martichoras
Martichoras
TRYFORUS
Martichoras
Level 149
God Stats
35W - 39L
1,566 SR
Queue Stats
387W - 370L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
WakeUp-Foreveer
Cabrakan
Level 75
God Stats
4W - 5L
1,500 SR
Queue Stats
311W - 289L
1,576 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,494 Elo+

VS

Team Averages
Level 83
1,426 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
HauntedPropaneT
Ix Chel
Level 157
God Stats
3W - 6L
1,385 SR
Queue Stats
15W - 33L
1,456 Elo+
Party 1
Surtr
Surtr
OneSlappyBoi
Surtr
Level 104
God Stats
3W - 4L
1,338 SR
Queue Stats
56W - 62L
1,396 Elo+
Solo
Ishtar
Ishtar
Skummies
Ishtar
Level 71
God Stats
1W - 2L
1,416 SR
Queue Stats
23W - 30L
1,415 Elo+
Party 1
Thanatos
Thanatos
UrineFairy
Thanatos
Level 16
God Stats
7W - 9L
1,490 SR
Queue Stats
14W - 16L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
7 / 4 / 12
8,899
809
9,135
10,976
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Izziani
Jormungandr
16
8 / 5 / 11
9,057
823
10,489
13,192
9,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
TRYFORU
Anubis
13
1 / 3 / 9
7,552
687
5,278
6,328
2,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
TRYFORUS
Martichoras
16
7 / 0 / 16
9,173
834
16,458
10,458
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
15
4 / 2 / 18
8,659
787
8,041
13,953
19,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 5 / 3
8,102
737
8,425
8,493
4,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 8 / 6
8,565
779
8,306
15,785
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 4 / 7
8,653
787
11,722
13,017
10,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Skummies
Ishtar
15
2 / 2 / 7
8,166
742
10,411
9,409
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
UrineFairy
Thanatos
13
1 / 8 / 5
7,634
694
4,680
12,674
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
27
Kills
14
14
Deaths
27
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
3
0.7
W
Da Ji
7
4
12
3.25
L
5
8
6
1
W
Jormungandr
Izziani
Jormungandr
8
5
11
2.7
L
4
4
7
1.88
L
Ishtar
Skummies
Ishtar
2
2
7
2.75
W
Anubis
TRYFORU
Anubis
1
3
9
1.83
W
Martichoras
TRYFORUS
Martichoras
7
0
16
15
L
Thanatos
UrineFairy
Thanatos
1
8
5
0.44
W
Cabrakan
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
43,544
54,907
Taken
59,378
44,173
Mitigated
33,449
8,905
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,425
606
0
1,127
8,493
4,381
752
4,408
4,085
32,394
0
W
Da Ji
9,135
1,958
0
1,250
10,976
5,909
1,283
2,760
7,880
0
21,489
L
8,306
1,413
870
2,897
15,785
9,072
448
6,989
8,796
17,076
118
W
Jormungandr
Izziani
Jormungandr
10,489
2,281
428
479
13,192
9,977
138
4,406
8,542
28,354
0
L
11,722
3,827
0
1,310
13,017
10,916
56
5,536
7,481
467
26,254
L
Ishtar
Skummies
Ishtar
10,411
6,018
0
2,176
9,409
4,037
699
3,101
6,308
0
26,240
W
Anubis
TRYFORU
Anubis
5,278
394
0
1,141
6,328
2,903
349
2,307
3,977
23,039
0
W
Martichoras
TRYFORUS
Martichoras
16,458
5,307
0
1,879
10,458
5,637
312
1,846
8,533
0
41,113
L
Thanatos
UrineFairy
Thanatos
4,680
1,115
0
4,021
12,674
5,043
98
3,774
8,900
0
21,659
W
Cabrakan
8,041
100
0
3,728
13,953
19,747
0
4,752
8,986
28,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
41,120
217
Minions Killed
183
0
Camps Cleared
0
997,728
Distance Traveled
1,057,433
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,102
737
52
5
0
198,053
0
W
Da Ji
8,899
809
31
3
0
199,865
0
L
Ix Chel
8,565
779
14
1
0
199,271
0
W
Jormungandr
9,057
823
30
3
0
200,665
0
L
Surtr
8,653
787
34
3
0
220,207
0
L
Ishtar
8,166
742
51
5
0
214,526
0
W
Anubis
7,552
687
49
4
0
182,882
0
W
Martichoras
9,173
834
61
6
0
212,855
0
L
Thanatos
7,634
694
32
3
0
225,376
0
W
Cabrakan
8,659
787
46
4
0
201,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role