Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Tigraoazul
Sol
Level 84
God Stats
3W - 4L
1,252 SR
Queue Stats
24W - 25L
1,483 Elo+
Solo
Ymir
Ymir
elmigaja
Ymir
Level 64
God Stats
15W - 10L
1,730 SR
Queue Stats
367W - 355L
1,466 Elo+
Solo
Surtr
Surtr
survivorrXD
Surtr
Level 147
God Stats
28W - 26L
1,607 SR
Queue Stats
457W - 454L
1,436 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,477 Elo+

VS

Team Averages
Level 100
1,459 SR
1,496 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GENESIS0735
King Arthur
Level 66
God Stats
17W - 17L
1,501 SR
Queue Stats
121W - 98L
1,520 Elo+
Party 1
Skadi
Skadi
K9Wren
Skadi
Level 82
God Stats
12W - 10L
1,236 SR
Queue Stats
66W - 81L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vovo_Galudo
Kumbhakarna
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,467 Elo+
Party 1
Ra
Ra
XboxDeCasa1114
Ra
Level 125
God Stats
124W - 113L
1,559 SR
Queue Stats
283W - 260L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 2
6,188
619
5,566
9,113
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
 
Neith
10
4 / 0 / 3
6,116
612
6,213
6,491
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 5
5,986
599
7,413
7,300
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
3 / 1 / 8
6,417
642
4,569
8,201
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 2
5,930
593
6,692
12,702
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 2 / 1
5,241
524
2,519
8,833
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
GENESIS0735
King Arthur
12
5 / 1 / 0
6,845
685
11,270
10,829
11,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Skadi
K9Wren
Skadi
9
2 / 5 / 1
5,190
519
5,444
9,229
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Vovo_Galudo
Kumbhakarna
8
1 / 3 / 2
5,234
523
2,335
9,907
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 2 / 1
5,618
562
3,787
4,772
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
9
10
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
2
1.67
W
Neith
 
Neith
4
0
3
5.5
L
Pele
 
Pele
0
2
1
0.25
L
King Arthur
GENESIS0735
King Arthur
5
1
0
5
L
Skadi
K9Wren
Skadi
2
5
1
0.5
W
2
2
5
2.25
L
Kumbhakarna
Vovo_Galudo
Kumbhakarna
1
3
2
0.67
L
1
2
1
0.75
W
Ymir
3
1
8
7
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,453
Damage
25,355
43,807
Taken
43,570
21,758
Mitigated
24,787
14,236
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,566
1,309
0
4,149
9,113
3,388
0
1,297
7,816
0
29,149
W
Neith
 
Neith
6,213
2,060
0
700
6,491
2,318
471
1,567
4,924
0
40,677
L
Pele
 
Pele
2,519
425
0
1,425
8,833
2,826
0
999
7,834
0
32,210
L
King Arthur
GENESIS0735
King Arthur
11,270
1,996
0
625
10,829
11,638
0
150
10,679
0
52,555
L
Skadi
K9Wren
Skadi
5,444
2,283
0
1,346
9,229
3,288
0
6,352
2,877
0
34,188
W
7,413
3,016
0
3,752
7,300
2,126
578
854
6,446
50,340
0
L
Kumbhakarna
Vovo_Galudo
Kumbhakarna
2,335
93
0
1,938
9,907
5,562
0
3,310
6,597
12,895
0
L
3,787
430
210
1,319
4,772
1,473
0
1,360
3,412
36,677
0
W
Ymir
4,569
1,379
0
2,286
8,201
5,968
0
1,479
6,722
17,594
0
W
6,692
3,317
0
3,349
12,702
7,958
0
925
11,777
629
42,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
28,128
272
Minions Killed
265
0
Camps Cleared
0
988,872
Distance Traveled
1,039,685
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,188
619
42
4
0
221,132
0
W
Neith
6,116
612
63
6
0
194,935
0
L
Pele
5,241
524
57
6
0
252,813
0
L
King Arthur
6,845
685
79
8
0
185,656
0
L
Skadi
5,190
519
45
5
0
189,960
0
W
Sol
5,986
599
68
7
0
192,478
2
L
Kumbhakarna
5,234
523
21
2
0
195,716
1
L
Ra
5,618
562
63
6
0
215,540
0
W
Ymir
6,417
642
17
2
0
184,280
3
W
Surtr
5,930
593
82
8
0
196,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role