Player Matchup

Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DarthMonitor
Sun Wukong
Level 29
God Stats
107W - 94L
1,536 SR
Queue Stats
264W - 281L
1,359 Elo+
Party 2
Izanami
Izanami
Xhouler
Izanami
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
273W - 288L
1,422 Elo+
Solo
Team Averages
Level 54
1,512 SR
1,427 Elo+

VS

Team Averages
Level 41
1,519 SR
1,368 Elo+
Ix Chel
Ix Chel
Max1852
Ix Chel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,294 Elo+
Solo
Mulan
Mulan
Ten Eighty7608
Mulan
Level 39
God Stats
17W - 16L
1,521 SR
Queue Stats
56W - 56L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
szar1
Cernunnos
Level 34
God Stats
23W - 23L
1,534 SR
Queue Stats
31W - 41L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 2 / 5
11,183
746
12,451
11,703
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DarthMonitor
Sun Wukong
17
3 / 0 / 11
11,367
758
13,730
21,018
24,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Xhouler
Izanami
16
5 / 1 / 6
10,974
732
16,166
10,583
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Max1852
Ix Chel
14
0 / 6 / 3
8,939
596
7,201
12,040
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
9,392
626
8,862
20,434
20,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
szar1
Cernunnos
15
1 / 4 / 1
9,856
657
16,077
15,388
6,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
2
3
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
5
4.75
W
Sun Wukong
DarthMonitor
Sun Wukong
3
0
11
8.5
L
Ix Chel
Max1852
Ix Chel
0
6
3
0.25
L
1
5
2
0.4
W
Izanami
Xhouler
Izanami
5
1
6
8
L
Cernunnos
szar1
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
32,140
43,304
Taken
47,862
38,446
Mitigated
32,061
12,446
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,451
351
651
3,856
11,703
8,322
437
1,478
9,900
31,380
0
W
Sun Wukong
DarthMonitor
Sun Wukong
13,730
1,286
462
7,106
21,018
24,302
804
4,276
16,154
0
47,606
L
Ix Chel
Max1852
Ix Chel
7,201
633
739
478
12,040
5,109
0
2,721
9,319
32,459
0
L
8,862
1,013
0
4,131
20,434
20,593
0
4,441
15,587
0
28,553
W
Izanami
Xhouler
Izanami
16,166
7,764
0
371
10,583
5,822
1,899
1,479
8,888
0
40,575
L
Cernunnos
szar1
Cernunnos
16,077
7,404
378
3,879
15,388
6,359
0
4,644
10,442
0
56,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
28,187
172
Minions Killed
160
0
Camps Cleared
0
745,102
Distance Traveled
696,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,183
746
42
3
0
188,329
0
W
Sun Wukong
11,367
758
65
4
0
303,342
0
L
Ix Chel
8,939
596
42
3
0
218,429
0
L
Mulan
9,392
626
37
2
0
244,430
0
W
Izanami
10,974
732
65
4
0
253,431
0
L
Cernunnos
9,856
657
81
5
0
233,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role