Player Matchup

Martichoras
Martichoras
MrHammermash
Martichoras
Level 66
God Stats
1W - 5L
1,340 SR
Queue Stats
19W - 40L
1,244 Elo+
Solo
Da Ji
Da Ji
Napstabloop
Da Ji
Level 121
God Stats
0W - 2L
1,315 SR
Queue Stats
14W - 15L
1,379 Elo+
Solo
Janus
Janus
OpeningSoul
Janus
Level 108
God Stats
2W - 4L
1,450 SR
Queue Stats
237W - 231L
1,444 Elo+
Solo
Ix Chel
Ix Chel
bluecj
Ix Chel
Level 74
God Stats
2W - 3L
1,608 SR
Queue Stats
329W - 337L
1,370 Elo+
Party 1
Ullr
Ullr
joavicttor246
Ullr
Level 80
God Stats
15W - 19L
1,410 SR
Queue Stats
264W - 271L
1,377 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,363 Elo+

VS

Team Averages
Level 118
1,502 SR
1,412 Elo+
Nike
Nike
ImSoPro88_
Nike
Level 81
God Stats
68W - 36L
1,474 SR
Queue Stats
178W - 180L
1,363 Elo+
Solo
Martichoras
Martichoras
Kyddnyght
Martichoras
Level 157
God Stats
31W - 22L
1,512 SR
Queue Stats
244W - 241L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Nived SseZed
Nu Wa
Level 102
God Stats
47W - 32L
1,534 SR
Queue Stats
79W - 69L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
TrainerJerry920
Ao Kuang
Level 127
God Stats
6W - 5L
1,549 SR
Queue Stats
496W - 492L
1,413 Elo+
Solo
Ganesha
Ganesha
longfeather 517
Ganesha
Level 123
God Stats
15W - 8L
1,440 SR
Queue Stats
90W - 86L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MrHammermash
Martichoras
11
0 / 3 / 0
6,861
457
2,597
9,381
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,407
427
4,313
11,444
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 4 / 0
7,778
519
6,936
9,464
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
bluecj
Ix Chel
10
1 / 5 / 2
6,379
425
10,878
9,949
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 0
6,766
451
6,887
12,329
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,759
584
7,692
7,674
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
Kyddnyght
Martichoras
12
4 / 3 / 2
7,561
504
8,834
12,743
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 7
8,546
570
9,499
7,188
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
8 / 1 / 4
8,958
597
6,507
12,469
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 6
7,526
502
3,457
13,877
10,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
19
19
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Martichoras
Kyddnyght
Martichoras
4
3
2
1.67
L
Martichoras
MrHammermash
Martichoras
0
3
0
0
L
0
5
1
0.1
W
3
2
7
3.25
L
3
4
0
0.75
W
Ao Kuang
8
1
4
10
L
Ix Chel
bluecj
Ix Chel
1
5
2
0.4
L
2
2
0
1
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
35,989
52,567
Taken
53,951
19,943
Mitigated
30,571
9,891
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,692
273
0
1,485
7,674
7,583
675
143
7,531
85
62,122
W
Martichoras
Kyddnyght
Martichoras
8,834
2,505
0
3,944
12,743
5,102
585
6,005
6,738
0
57,081
L
Martichoras
MrHammermash
Martichoras
2,597
998
0
1,214
9,381
3,836
680
1,250
7,981
0
43,975
L
4,313
966
73
1,861
11,444
5,376
0
4,303
6,985
0
37,971
W
9,499
2,631
0
439
7,188
2,457
1,089
6,325
863
54,274
0
L
6,936
156
0
1,574
9,464
2,748
90
6,488
2,584
63,899
0
W
Ao Kuang
6,507
2,610
0
3,002
12,469
4,520
0
1,298
11,171
67,220
0
L
Ix Chel
bluecj
Ix Chel
10,878
2,820
646
2,055
9,949
3,448
0
3,042
6,755
30,975
0
L
6,887
4,377
0
2,468
12,329
4,535
0
3,479
8,714
0
45,338
W
3,457
1,053
2,500
2,465
13,877
10,909
1,121
4,043
9,834
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
41,350
347
Minions Killed
412
0
Camps Cleared
0
1,409,032
Distance Traveled
1,380,834
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,759
584
112
7
0
241,196
5
W
Martichoras
7,561
504
112
7
0
271,220
0
L
Martichoras
6,861
457
75
5
0
267,524
0
L
Da Ji
6,407
427
56
4
0
317,477
3
W
Nu Wa
8,546
570
84
6
0
255,723
0
L
Janus
7,778
519
95
6
0
265,851
0
W
Ao Kuang
8,958
597
99
7
0
329,493
0
L
Ix Chel
6,379
425
50
3
0
285,353
0
L
Ullr
6,766
451
71
5
0
272,827
0
W
Ganesha
7,526
502
5
0
0
283,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role