Player Matchup

Xbalanque
Xbalanque
BrokeRodWave
Xbalanque
Level 121
God Stats
26W - 35L
1,464 SR
Queue Stats
422W - 431L
1,429 Elo+
Solo
Nu Wa
Nu Wa
RoronoaRyuZoro
Nu Wa
Level 143
God Stats
7W - 9L
1,385 SR
Queue Stats
600W - 569L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Silent_man007
Kumbhakarna
Level 126
God Stats
75W - 55L
1,650 SR
Queue Stats
525W - 484L
1,558 Elo+
Party 2
Chronos
Chronos
Standupguy0
Chronos
Level 153
God Stats
13W - 10L
1,788 SR
Queue Stats
423W - 430L
1,505 Elo+
Party 2
Serqet
Serqet
Zgterry
Serqet
Level 82
God Stats
7W - 3L
1,884 SR
Queue Stats
138W - 137L
1,437 Elo+
Solo
Team Averages
Level 125
1,634 SR
1,474 Elo+

VS

Team Averages
Level 66
1,454 SR
1,337 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dragon_Knight173
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Anubis
Anubis
Zeldrayken
Anubis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 100L
1,360 Elo+
Solo
Bakasura
Bakasura
dieselrage1
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Shiva
Shiva
heartofwolfblood
Shiva
Level 88
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrokeRodWave
Xbalanque
13
0 / 1 / 2
8,038
574
4,884
6,860
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 0 / 0
6,837
488
5,118
3,826
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Silent_man007
Kumbhakarna
9
1 / 0 / 2
6,939
496
3,752
13,906
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Standupguy0
Chronos
14
2 / 0 / 1
8,425
602
4,842
6,813
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Zgterry
Serqet
12
2 / 1 / 0
6,996
500
3,677
8,176
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 0 / 0
6,546
468
5,660
6,054
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Dragon_Knight173
Danzaburou
9
0 / 3 / 0
5,658
404
3,085
6,619
2,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Zeldrayken
Anubis
12
0 / 0 / 0
6,827
488
5,741
7,326
3,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
dieselrage1
Bakasura
11
0 / 0 / 1
6,233
445
3,671
8,467
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 0
6,325
452
3,505
9,271
6,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
0
0
1
W
Xbalanque
BrokeRodWave
Xbalanque
0
1
2
1
L
Danzaburou
Dragon_Knight173
Danzaburou
0
3
0
0
W
0
0
0
0
W
Kumbhakarna
Silent_man007
Kumbhakarna
1
0
2
2
W
Chronos
Standupguy0
Chronos
2
0
1
2.5
L
Anubis
Zeldrayken
Anubis
0
0
0
0
W
Serqet
Zgterry
Serqet
2
1
0
2
L
Bakasura
dieselrage1
Bakasura
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
21,662
39,581
Taken
37,737
17,632
Mitigated
18,320
14,556
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,660
908
314
2,743
6,054
3,059
0
3,443
2,539
29,102
0
W
Xbalanque
BrokeRodWave
Xbalanque
4,884
1,955
0
3,172
6,860
2,543
0
0
6,860
0
59,118
L
Danzaburou
Dragon_Knight173
Danzaburou
3,085
2,238
0
1,357
6,619
2,525
0
5,205
1,394
0
26,313
W
5,118
801
0
803
3,826
1,140
134
1,530
2,016
54,561
0
W
Kumbhakarna
Silent_man007
Kumbhakarna
3,752
379
0
5,038
13,906
7,772
0
7,098
6,323
18,829
0
W
Chronos
Standupguy0
Chronos
4,842
1,337
0
4,922
6,813
3,085
1,005
760
6,053
76,735
0
L
Anubis
Zeldrayken
Anubis
5,741
103
0
3,977
7,326
3,402
0
2,971
3,935
63,981
0
W
Serqet
Zgterry
Serqet
3,677
1,306
0
621
8,176
3,092
0
2,013
6,102
0
55,348
L
Bakasura
dieselrage1
Bakasura
3,671
1,798
0
1,821
8,467
3,305
0
1,342
7,079
0
39,350
L
3,505
532
0
849
9,271
6,029
0
357
8,634
0
37,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
31,589
441
Minions Killed
355
0
Camps Cleared
0
1,370,300
Distance Traveled
1,354,525
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,546
468
32
2
0
262,565
2
W
Xbalanque
8,038
574
98
7
0
254,651
0
L
Danzaburou
5,658
404
45
3
0
222,688
0
W
Nu Wa
6,837
488
96
7
0
280,887
4
W
Kumbhakarna
6,939
496
30
2
0
285,382
3
W
Chronos
8,425
602
129
9
0
244,536
1
L
Anubis
6,827
488
122
9
0
241,868
0
W
Serqet
6,996
500
88
6
0
304,844
1
L
Bakasura
6,233
445
83
6
0
337,847
0
L
Shiva
6,325
452
73
5
0
289,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role