Player Matchup

Terra
Terra
CosmicAs16
Terra
Level 118
God Stats
12W - 9L
1,636 SR
Queue Stats
65W - 53L
1,548 Elo+
Party 2
Ix Chel
Ix Chel
GUMGUMBAZOOKA91
Ix Chel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,381 Elo+
Party 3
Guan Yu
Guan Yu
SquidPauncher
Guan Yu
Level 105
God Stats
2W - 0L
1,825 SR
Queue Stats
31W - 28L
1,542 Elo+
Solo
Da Ji
Da Ji
oreoxwolf
Da Ji
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 57L
1,582 Elo+
Party 2
Charybdis
Charybdis
oxJokez
Charybdis
Level 128
God Stats
3W - 1L
1,396 SR
Queue Stats
225W - 237L
1,456 Elo+
Party 3
Team Averages
Level 116
1,571 SR
1,502 Elo+

VS

Team Averages
Level 86
1,504 SR
1,460 Elo+
Chernobog
Chernobog
Disneylander
Chernobog
Level 79
God Stats
15W - 11L
1,762 SR
Queue Stats
235W - 290L
1,468 Elo+
Party 1
Ares
Ares
MityDino
Ares
Level 69
God Stats
1W - 3L
1,689 SR
Queue Stats
11W - 17L
1,437 Elo+
Party 4
Da Ji
Da Ji
ReedRaggles
Da Ji
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 68L
1,480 Elo+
Party 1
Janus
Janus
thetree0226
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,413 Elo+
Solo
Bacchus
Bacchus
xDeathHimselfx
Bacchus
Level 108
God Stats
6W - 13L
1,068 SR
Queue Stats
451W - 400L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 1 / 13
8,255
516
3,614
12,084
9,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 8
8,631
539
8,424
10,223
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
14
4 / 3 / 3
8,709
544
7,587
17,431
16,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
oreoxwolf
Da Ji
16
13 / 2 / 4
9,975
623
14,088
14,524
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
oxJokez
Charybdis
13
3 / 6 / 2
8,062
504
6,545
10,941
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Disneylander
Chernobog
15
3 / 4 / 0
8,824
552
6,841
11,507
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 8 / 4
6,647
415
5,061
18,048
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 5 / 1
9,207
575
7,952
14,606
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 6 / 2
8,767
548
11,913
10,985
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 2
7,904
494
9,434
12,690
10,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
16
16
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
13
6.5
L
Chernobog
Disneylander
Chernobog
3
4
0
0.75
W
3
4
8
1.75
L
Ares
0
8
4
0.25
L
7
5
1
1.5
W
Guan Yu
4
3
3
1.83
W
Da Ji
oreoxwolf
Da Ji
13
2
4
7.5
W
Charybdis
oxJokez
Charybdis
3
6
2
0.67
L
5
6
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
41,201
65,203
Taken
67,836
40,420
Mitigated
39,930
22,663
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,614
742
2,602
3,966
12,084
9,143
209
5,930
6,154
17,579
0
L
Chernobog
Disneylander
Chernobog
6,841
4,732
0
3,561
11,507
4,379
796
812
10,695
0
72,216
W
8,424
965
848
1,981
10,223
4,205
1,167
5,995
4,228
68,804
0
L
Ares
5,061
602
106
2,139
18,048
14,568
0
4,162
13,886
22,013
0
L
7,952
1,766
0
1,210
14,606
6,077
0
1,578
13,028
0
61,148
W
Guan Yu
7,587
2,602
672
5,785
17,431
16,440
63
8,495
8,936
0
50,837
W
Da Ji
oreoxwolf
Da Ji
14,088
4,241
0
5,381
14,524
6,628
0
3,402
11,122
0
71,016
W
Charybdis
oxJokez
Charybdis
6,545
4,377
0
1,428
10,941
4,004
3,068
2,586
8,355
0
61,219
L
11,913
1,431
0
750
10,985
3,948
0
3,971
7,014
66,964
0
L
9,434
1,938
0
5,345
12,690
10,958
0
1,515
11,175
51,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
41,349
407
Minions Killed
391
0
Camps Cleared
0
1,421,221
Distance Traveled
1,404,207
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,255
516
27
2
0
312,072
4
L
Chernobog
8,824
552
123
8
0
270,564
0
W
Ix Chel
8,631
539
120
8
0
259,812
4
L
Ares
6,647
415
13
1
0
257,113
0
L
Da Ji
9,207
575
82
5
0
302,847
4
W
Guan Yu
8,709
544
71
4
0
312,315
1
W
Da Ji
9,975
623
96
6
0
296,588
1
W
Charybdis
8,062
504
93
6
0
240,434
0
L
Janus
8,767
548
104
7
0
277,551
0
L
Bacchus
7,904
494
69
4
0
296,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role