Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SmitingurSister
Nu Wa
Level 6
God Stats
5W - 1L
1,807 SR
Queue Stats
5W - 2L
1,616 Elo+
Party 1
Fenrir
Fenrir
VivaSanguine
Fenrir
Level 22
God Stats
2W - 3L
1,503 SR
Queue Stats
16W - 23L
1,401 Elo+
Party 1
Horus
Horus
isuckatsmite000
Horus
Level 18
God Stats
4W - 2L
1,695 SR
Queue Stats
14W - 27L
1,484 Elo+
Party 1
Hercules
Hercules
smiting_ur_dad26
Hercules
Level 23
God Stats
4W - 9L
1,500 SR
Queue Stats
260W - 292L
1,423 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,485 Elo+

VS

Team Averages
Level 36
1,415 SR
1,384 Elo+
Apollo
Apollo
 
Apollo
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
GungYUTT
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,268 Elo+
Party 3
Aphrodite
Aphrodite
Pdeperanha
Aphrodite
Level 10
God Stats
6W - 4L
1,498 SR
Queue Stats
33W - 37L
1,394 Elo+
Party 2
Tiamat
Tiamat
SonaADELLE
Tiamat
Level 26
God Stats
0W - 3L
1,177 SR
Queue Stats
51W - 60L
1,391 Elo+
Party 2
Anubis
Anubis
stickerbulls
Anubis
Level 66
God Stats
17W - 22L
1,398 SR
Queue Stats
79W - 87L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 0 / 3
6,041
604
5,727
5,111
1,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 4
6,593
659
5,209
4,325
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
12
10 / 0 / 2
7,355
736
7,577
5,894
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 2
5,111
511
2,027
6,341
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,568
557
1,962
7,113
4,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 2
4,596
460
3,160
5,132
1,640
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
GungYUTT
Da Ji
6
0 / 10 / 2
4,550
455
1,722
12,092
3,758
Aphrodite
Pdeperanha
Aphrodite
7
2 / 1 / 0
5,036
504
1,501
6,386
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
SonaADELLE
Tiamat
9
0 / 1 / 0
4,901
490
3,580
5,434
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
1 / 4 / 0
5,760
576
2,845
7,536
3,111
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
3
3.5
L
Apollo
 
Apollo
0
1
2
1
L
Da Ji
GungYUTT
Da Ji
0
10
2
0.1
L
Aphrodite
Pdeperanha
Aphrodite
2
1
0
2
W
3
1
4
5
L
Tiamat
SonaADELLE
Tiamat
0
1
0
0
W
Fenrir
10
0
2
11
W
0
2
2
0.5
W
0
0
1
0.5
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
12,808
28,784
Taken
36,580
14,442
Mitigated
15,414
10,621
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,727
4,301
0
2,393
5,111
1,766
0
665
4,446
0
45,317
L
Apollo
 
Apollo
3,160
2,178
0
1,759
5,132
1,640
0
185
4,913
0
28,163
L
Da Ji
GungYUTT
Da Ji
1,722
340
0
1,139
12,092
3,758
0
961
11,031
0
18,452
L
Aphrodite
Pdeperanha
Aphrodite
1,501
538
661
2,694
6,386
4,340
0
165
6,187
8,773
0
W
5,209
1,267
0
208
4,325
1,100
1,821
2,263
2,062
43,415
0
L
Tiamat
SonaADELLE
Tiamat
3,580
357
0
1,249
5,434
2,565
0
117
5,295
24,366
0
W
Fenrir
7,577
2,824
0
1,655
5,894
2,589
148
715
5,179
0
50,979
W
2,027
1,124
480
2,738
6,341
4,477
143
836
5,505
0
12,947
W
1,962
1,144
0
3,147
7,113
4,510
0
3,447
3,666
0
32,781
L
Anubis
2,845
181
0
2,680
7,536
3,111
0
3,339
3,945
45,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
24,843
313
Minions Killed
218
0
Camps Cleared
0
1,014,984
Distance Traveled
911,904
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,041
604
81
8
0
199,442
1
L
Apollo
4,596
460
52
5
0
195,383
4
L
Da Ji
4,550
455
31
3
0
183,234
0
L
Aphrodite
5,036
504
19
2
0
187,093
1
W
Nu Wa
6,593
659
80
8
0
176,939
0
L
Tiamat
4,901
490
39
4
0
177,062
2
W
Fenrir
7,355
736
84
8
0
242,305
0
W
Horus
5,111
511
12
1
0
218,235
3
W
Hercules
5,568
557
56
6
0
178,063
1
L
Anubis
5,760
576
77
8
0
169,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role