Player Matchup

Charybdis
Charybdis
AuntRuckus
Charybdis
Level 103
God Stats
26W - 31L
1,414 SR
Queue Stats
83W - 110L
1,395 Elo+
Party 1
Ix Chel
Ix Chel
BlueRavinofÓðinn
Ix Chel
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 43L
1,421 Elo+
Party 1
Osiris
Osiris
Coffeeez4closers
Osiris
Level 77
God Stats
0W - 3L
1,207 SR
Queue Stats
124W - 153L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
HugeEgoADC
Sylvanus
Level 86
God Stats
15W - 14L
1,392 SR
Queue Stats
63W - 78L
1,386 Elo+
Solo
Pele
Pele
Whiteflame3091
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 151L
1,436 Elo+
Party 1
Team Averages
Level 90
1,403 SR
1,412 Elo+

VS

Team Averages
Level 65
1,429 SR
1,394 Elo+
Nemesis
Nemesis
Immateriality
Nemesis
Level 77
God Stats
11W - 7L
1,361 SR
Queue Stats
195W - 180L
1,408 Elo+
Party 2
Athena
Athena
MagicalDrip8169
Athena
Level 89
God Stats
15W - 11L
1,600 SR
Queue Stats
233W - 216L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
Mitushi
Cernunnos
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 46L
1,267 Elo+
Solo
Bakasura
Bakasura
Piizzzaaaaaa
Bakasura
Level 28
God Stats
13W - 4L
1,711 SR
Queue Stats
70W - 55L
1,432 Elo+
Party 3
Discordia
Discordia
hildetand
Discordia
Level 68
God Stats
3W - 3L
973 SR
Queue Stats
92W - 74L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuntRuckus
Charybdis
14
4 / 5 / 0
8,974
499
10,392
13,421
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
8,471
471
9,695
17,489
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 1
8,259
459
6,967
17,825
19,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
HugeEgoADC
Sylvanus
12
0 / 5 / 4
8,431
468
5,445
18,788
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 5 / 0
8,905
495
6,662
16,568
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
8 / 1 / 0
12,215
679
15,779
12,747
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 14
9,131
507
5,320
17,943
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Mitushi
Cernunnos
16
7 / 1 / 3
10,174
565
16,652
12,782
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Piizzzaaaaaa
Bakasura
18
11 / 4 / 4
11,613
645
14,775
18,512
10,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
hildetand
Discordia
16
0 / 1 / 6
9,940
552
7,385
6,861
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
27
27
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AuntRuckus
Charybdis
4
5
0
0.8
L
1
7
1
0.21
L
0
5
1
0.1
L
Sylvanus
HugeEgoADC
Sylvanus
0
5
4
0.4
W
Nemesis
8
1
0
8
W
1
2
14
4
W
Cernunnos
Mitushi
Cernunnos
7
1
3
8.5
W
Bakasura
Piizzzaaaaaa
Bakasura
11
4
4
3.25
L
3
5
0
0.6
W
Discordia
hildetand
Discordia
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
59,911
84,091
Taken
68,845
55,103
Mitigated
43,863
20,247
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AuntRuckus
Charybdis
10,392
5,691
0
4,398
13,421
4,438
551
1,219
12,144
0
67,014
L
9,695
1,388
366
4,018
17,489
6,640
0
3,521
13,322
60,548
0
L
6,967
1,768
0
1,203
17,825
19,229
0
728
15,954
0
50,518
L
Sylvanus
HugeEgoADC
Sylvanus
5,445
1,620
600
7,039
18,788
19,053
0
4,619
13,791
41,205
0
W
Nemesis
15,779
8,884
0
2,499
12,747
7,124
2,662
364
12,383
0
106,558
W
5,320
1,213
300
2,658
17,943
16,977
190
4,782
13,161
16,152
0
W
Cernunnos
Mitushi
Cernunnos
16,652
8,014
0
7,014
12,782
6,195
1,607
2,361
10,421
0
82,103
W
Bakasura
Piizzzaaaaaa
Bakasura
14,775
10,619
0
6,052
18,512
10,501
0
4,554
13,958
0
95,286
L
6,662
3,054
0
2,623
16,568
5,743
0
2,618
13,181
0
46,190
W
Discordia
hildetand
Discordia
7,385
739
0
618
6,861
3,066
2
3,079
3,782
80,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
53,073
407
Minions Killed
582
0
Camps Cleared
0
1,560,102
Distance Traveled
1,852,884
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,974
499
97
5
0
315,822
4
L
Ix Chel
8,471
471
92
5
0
312,348
0
L
Osiris
8,259
459
81
5
0
297,618
8
L
Sylvanus
8,431
468
64
4
0
271,311
3
W
Nemesis
12,215
679
170
9
0
349,452
0
W
Athena
9,131
507
8
0
0
389,793
6
W
Cernunnos
10,174
565
119
7
0
334,805
1
W
Bakasura
11,613
645
156
9
0
410,854
0
L
Pele
8,905
495
73
4
0
363,003
0
W
Discordia
9,940
552
129
7
0
367,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role