Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dari0H
Chang'e
Level 159
God Stats
7W - 7L
1,593 SR
Queue Stats
275W - 256L
1,474 Elo+
Solo
Janus
Janus
Jonowulwus
Janus
Level 157
God Stats
1W - 2L
1,726 SR
Queue Stats
178W - 147L
1,605 Elo+
Party 1
Hercules
Hercules
RegularNormalGuy
Hercules
Level 155
God Stats
22W - 17L
1,655 SR
Queue Stats
264W - 220L
1,567 Elo+
Party 1
Neith
Neith
hjdoughy
Neith
Level 86
God Stats
23W - 10L
1,709 SR
Queue Stats
110W - 103L
1,444 Elo+
Party 2
Team Averages
Level 136
1,637 SR
1,518 Elo+

VS

Team Averages
Level 104
1,608 SR
1,485 Elo+
Bellona
Bellona
JoesNuts
Bellona
Level 79
God Stats
2W - 1L
1,862 SR
Queue Stats
71W - 72L
1,511 Elo+
Party 3
Nemesis
Nemesis
OGDingo
Nemesis
Level 129
God Stats
13W - 8L
1,625 SR
Queue Stats
247W - 270L
1,523 Elo+
Party 3
Ymir
Ymir
TheGanymede
Ymir
Level 156
God Stats
30W - 26L
1,519 SR
Queue Stats
429W - 449L
1,510 Elo+
Party 3
Izanami
Izanami
duckmathi
Izanami
Level 29
God Stats
0W - 5L
1,075 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 3
Vulcan
Vulcan
ownage7
Vulcan
Level 126
God Stats
6W - 16L
1,958 SR
Queue Stats
614W - 538L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 1
7,465
574
3,784
7,006
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Dari0H
Chang'e
12
2 / 2 / 1
7,586
584
6,749
9,720
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
13
3 / 1 / 2
7,603
585
5,300
7,063
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 5
7,284
560
4,809
12,539
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
hjdoughy
Neith
11
4 / 2 / 0
7,000
538
5,387
7,237
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoesNuts
Bellona
12
1 / 2 / 0
6,839
526
4,529
10,952
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
OGDingo
Nemesis
11
1 / 1 / 1
6,188
476
4,299
8,067
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
6,771
521
3,290
9,259
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
duckmathi
Izanami
10
2 / 4 / 2
6,293
484
6,737
7,807
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ownage7
Vulcan
13
2 / 2 / 0
7,574
583
4,641
6,277
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
7
8
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Chang'e
Dari0H
Chang'e
2
2
1
1.25
L
Bellona
JoesNuts
Bellona
1
2
0
0.5
W
Janus
3
1
2
4
L
Nemesis
OGDingo
Nemesis
1
1
1
1.5
W
1
2
5
1.75
L
1
1
6
4
L
Izanami
duckmathi
Izanami
2
4
2
0.75
W
Neith
hjdoughy
Neith
4
2
0
2
L
Vulcan
ownage7
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
23,496
43,565
Taken
42,362
22,619
Mitigated
25,068
16,339
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,784
273
0
1,260
7,006
2,659
107
3,965
3,041
68,057
0
W
Chang'e
Dari0H
Chang'e
6,749
420
800
4,158
9,720
5,104
139
588
9,132
56,586
0
L
Bellona
JoesNuts
Bellona
4,529
1,224
0
2,837
10,952
8,957
0
6,826
4,126
0
49,440
W
Janus
5,300
485
0
2,367
7,063
2,512
465
241
6,822
57,019
0
L
Nemesis
OGDingo
Nemesis
4,299
1,596
0
1,104
8,067
3,306
0
2,649
5,418
0
46,216
W
4,809
1,115
0
5,028
12,539
9,716
323
1,794
10,745
0
16,448
L
3,290
1,316
0
2,467
9,259
7,309
0
2,332
6,927
18,302
0
L
Izanami
duckmathi
Izanami
6,737
3,927
0
1,205
7,807
2,771
0
505
7,302
0
41,088
W
Neith
hjdoughy
Neith
5,387
2,726
0
2,726
7,237
2,628
477
1,343
5,894
0
43,342
L
Vulcan
ownage7
Vulcan
4,641
818
0
1,512
6,277
2,725
0
3,521
2,756
62,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
33,665
428
Minions Killed
386
0
Camps Cleared
0
1,330,293
Distance Traveled
1,345,597
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,465
574
129
10
0
259,869
5
W
Chang'e
7,586
584
103
8
0
249,936
0
L
Bellona
6,839
526
95
7
0
259,019
5
W
Janus
7,603
585
94
7
0
301,092
0
L
Nemesis
6,188
476
77
6
0
318,288
3
W
Hercules
7,284
560
18
1
0
270,416
0
L
Ymir
6,771
521
23
2
0
264,814
2
L
Izanami
6,293
484
65
5
0
227,610
0
W
Neith
7,000
538
84
6
0
248,980
4
L
Vulcan
7,574
583
126
10
0
275,866
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role