Player Matchup

Da Ji
Da Ji
Danzaburrito
Da Ji
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 1
Zeus
Zeus
Ocean of Hades
Zeus
Level 175
God Stats
0W - 1L
1,212 SR
Queue Stats
68W - 54L
1,496 Elo+
Party 1
Ra
Ra
SOLO KING3168
Ra
Level 47
God Stats
72W - 70L
1,585 SR
Queue Stats
128W - 152L
1,514 Elo+
Solo
Yemoja
Yemoja
i wax buns
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 1
Ullr
Ullr
silkypeppa
Ullr
Level 197
God Stats
18W - 22L
1,700 SR
Queue Stats
229W - 196L
1,979 Elo+
Party 1
Team Averages
Level 90
1,547 SR
1,621 Elo+

VS

Team Averages
Level 158
1,574 SR
1,521 Elo+
Ix Chel
Ix Chel
FALLENC1TY
Ix Chel
Level 159
God Stats
2W - 0L
1,589 SR
Queue Stats
62W - 75L
1,459 Elo+
Solo
Rama
Rama
Sammywhammy210
Rama
Level 159
God Stats
6W - 6L
1,566 SR
Queue Stats
653W - 632L
1,521 Elo+
Solo
Bacchus
Bacchus
Spartan05131970
Bacchus
Level 153
God Stats
5W - 4L
1,628 SR
Queue Stats
654W - 625L
1,494 Elo+
Solo
Fenrir
Fenrir
TMPR Vivi PR
Fenrir
Level 147
God Stats
8W - 5L
1,336 SR
Queue Stats
324W - 284L
1,540 Elo+
Solo
Da Ji
Da Ji
bogs fn binny
Da Ji
Level 172
God Stats
20W - 14L
1,749 SR
Queue Stats
521W - 457L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,332
485
5,082
9,261
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,266
479
5,898
6,316
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 8 / 0
5,434
494
4,833
10,635
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
i wax buns
Yemoja
8
0 / 1 / 0
4,545
413
3,482
5,282
3,195
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 0
4,980
453
4,344
7,283
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FALLENC1TY
Ix Chel
10
1 / 0 / 5
5,754
523
6,146
6,876
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,600
600
4,285
8,443
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 3
6,315
574
3,837
9,995
9,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
7 / 1 / 0
7,096
645
7,417
10,170
5,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 3
6,655
605
4,092
7,465
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
17
17
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ix Chel
FALLENC1TY
Ix Chel
1
0
5
3.5
L
0
1
0
0
L
0
8
0
0
W
1
0
1
1.5
W
3
0
3
4.5
W
Fenrir
7
1
0
7
W
5
0
3
6.5
L
Yemoja
i wax buns
Yemoja
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
25,777
38,777
Taken
42,949
18,287
Mitigated
23,717
6,464
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,082
1,850
0
240
9,261
3,214
0
1,399
7,862
0
35,330
W
Ix Chel
FALLENC1TY
Ix Chel
6,146
538
1,401
2,716
6,876
2,643
186
1,341
5,535
40,832
0
L
5,898
656
0
2,220
6,316
1,725
0
465
5,851
43,806
0
L
4,833
1,071
0
2,764
10,635
7,431
0
0
10,635
34,023
0
W
4,285
3,262
0
3,271
8,443
3,389
402
4,535
3,908
0
55,767
W
3,837
496
1,653
3,806
9,995
9,145
0
3,106
6,889
23,234
0
W
Fenrir
7,417
2,467
0
4,206
10,170
5,578
291
4,116
5,981
0
43,611
W
4,092
1,042
0
926
7,465
2,962
0
1,042
6,423
0
45,165
L
Yemoja
i wax buns
Yemoja
3,482
889
699
20
5,282
3,195
0
3,698
1,584
7,581
0
L
4,344
1,808
0
521
7,283
2,722
0
4,421
2,862
0
41,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
32,420
254
Minions Killed
362
0
Camps Cleared
0
979,471
Distance Traveled
1,041,135
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,332
485
60
5
0
207,400
0
W
Ix Chel
5,754
523
73
7
0
208,353
2
L
Zeus
5,266
479
78
7
0
187,859
0
L
Ra
5,434
494
56
5
0
179,624
2
W
Rama
6,600
600
108
10
0
187,484
4
W
Bacchus
6,315
574
25
2
0
198,258
0
W
Fenrir
7,096
645
76
7
0
211,462
2
W
Da Ji
6,655
605
80
7
0
235,578
1
L
Yemoja
4,545
413
11
1
0
205,546
0
L
Ullr
4,980
453
49
4
0
199,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role