Player Matchup

Erlang Shen
Erlang Shen
AchillesFallen1
Erlang Shen
Level 125
God Stats
10W - 15L
1,802 SR
Queue Stats
37W - 36L
1,570 Elo+
Party 1
Ix Chel
Ix Chel
Captain__Deez
Ix Chel
Level 155
God Stats
2W - 2L
1,679 SR
Queue Stats
5W - 15L
1,316 Elo+
Party 2
Anubis
Anubis
TheMontanian
Anubis
Level 141
God Stats
4W - 1L
1,511 SR
Queue Stats
48W - 45L
1,587 Elo+
Solo
Da Ji
Da Ji
shimbir2525
Da Ji
Level 146
God Stats
1W - 5L
1,290 SR
Queue Stats
31W - 32L
1,499 Elo+
Party 2
Horus
Horus
thatgirrl10674
Horus
Level 123
God Stats
5W - 5L
1,449 SR
Queue Stats
54W - 54L
1,504 Elo+
Party 1
Team Averages
Level 138
1,546 SR
1,495 Elo+

VS

Team Averages
Level 137
1,624 SR
1,592 Elo+
Ullr
Ullr
Betsss
Ullr
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
95W - 65L
1,597 Elo+
Solo
Athena
Athena
Princeziitap
Athena
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,764 Elo+
Solo
Ix Chel
Ix Chel
Temerus
Ix Chel
Level 157
God Stats
2W - 3L
1,816 SR
Queue Stats
28W - 28L
1,562 Elo+
Solo
Bastet
Bastet
XxST4RK1LL3RxX
Bastet
Level 108
God Stats
3W - 2L
1,644 SR
Queue Stats
71W - 64L
1,514 Elo+
Solo
Bellona
Bellona
jstallbaumer
Bellona
Level 148
God Stats
11W - 8L
1,853 SR
Queue Stats
502W - 478L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AchillesFallen1
Erlang Shen
15
1 / 2 / 7
8,170
743
8,080
14,248
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
15
3 / 1 / 6
8,132
739
10,460
8,656
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
3 / 0 / 5
8,766
797
13,488
9,328
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 2 / 5
8,385
762
12,658
9,796
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 9
8,092
736
4,420
11,230
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Betsss
Ullr
15
1 / 2 / 2
7,798
709
8,333
11,362
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 2 / 2
7,166
651
5,516
13,771
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Temerus
Ix Chel
14
1 / 3 / 3
7,698
700
12,187
6,561
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 1
7,553
687
7,877
11,699
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
jstallbaumer
Bellona
12
1 / 4 / 3
7,099
645
10,004
16,338
18,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
15
Kills
5
5
Deaths
15
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AchillesFallen1
Erlang Shen
1
2
7
2.25
L
Ullr
Betsss
Ullr
1
2
2
1
W
Ix Chel
3
1
6
6
L
Athena
0
2
2
0.5
L
Ix Chel
Temerus
Ix Chel
1
3
3
0.83
W
Anubis
3
0
5
5.5
L
2
4
1
0.63
L
Bellona
jstallbaumer
Bellona
1
4
3
0.63
W
7
2
5
4.75
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
43,917
53,258
Taken
59,731
35,338
Mitigated
42,116
18,953
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AchillesFallen1
Erlang Shen
8,080
3,641
0
3,492
14,248
8,862
0
4,478
9,483
0
27,123
L
Ullr
Betsss
Ullr
8,333
3,083
0
1,577
11,362
4,282
0
6,332
5,030
0
28,267
W
Ix Chel
10,460
1,808
1,764
1,611
8,656
4,117
69
3,261
5,232
37,653
0
L
Athena
5,516
1,048
0
3,065
13,771
12,291
21
5,718
7,868
11,022
0
L
Ix Chel
Temerus
Ix Chel
12,187
830
1,992
564
6,561
2,485
0
2,171
4,390
34,335
0
W
Anubis
13,488
1,188
0
3,137
9,328
5,826
1,163
2,472
6,809
53,040
0
L
7,877
1,544
0
835
11,699
4,329
0
3,472
8,227
0
22,429
L
Bellona
jstallbaumer
Bellona
10,004
2,849
0
1,263
16,338
18,729
0
6,255
9,997
0
23,560
W
12,658
2,999
0
180
9,796
5,281
0
2,924
6,584
0
19,603
W
4,420
1,471
4,196
4,573
11,230
11,252
180
4,568
6,450
0
9,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
37,314
242
Minions Killed
180
0
Camps Cleared
0
1,106,931
Distance Traveled
1,104,623
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,170
743
47
4
0
226,478
0
L
Ullr
7,798
709
54
5
0
201,343
0
W
Ix Chel
8,132
739
65
6
0
213,373
0
L
Athena
7,166
651
15
1
0
220,125
3
L
Ix Chel
7,698
700
53
5
0
213,442
0
W
Anubis
8,766
797
102
9
0
213,742
0
L
Bastet
7,553
687
33
3
0
253,700
0
L
Bellona
7,099
645
25
2
0
216,013
0
W
Da Ji
8,385
762
22
2
0
219,984
0
W
Horus
8,092
736
6
1
0
233,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role