Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold III
OniStealyo
Hera
Gold III
Level 195
God Stats
0W - 1L
1,913 SR
Queue Stats
31W - 27L
1,650 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
bradithon
Cabrakan
Gold IV
Level 168
God Stats
0W - 3L
1,647 SR
Queue Stats
29W - 26L
1,569 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 173
1,687 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,570 SR
1,539 MMR
Yu Huang
Yu Huang
Bronze III
 
Yu Huang
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
SpriteFormula
Bakasura
Bronze III
Level 88
God Stats
5W - 0L
1,710 SR
Queue Stats
8W - 0L
1,616 MMR
Party 2
King Arthur
King Arthur
Bronze III
catboyy
King Arthur
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 5 / 3
6,759
614
5,719
12,352
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
4 / 8 / 1
8,052
732
7,697
13,033
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
bradithon
Cabrakan
10
0 / 6 / 4
7,053
641
2,889
16,337
16,456
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
VamanaAphroditeMartichoras

VS

Bans
HerculesHadesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 1 / 15
9,705
882
15,325
7,637
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
SpriteFormula
Bakasura
15
13 / 0 / 5
10,826
984
13,097
11,185
6,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
catboyy
King Arthur
12
2 / 4 / 15
8,500
773
9,248
14,464
12,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
19
19
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
3
0.3
W
Yu Huang
 
Yu Huang
4
1
15
11.5
L
4
8
1
0.56
W
Bakasura
SpriteFormula
Bakasura
13
0
5
15.5
L
Cabrakan
bradithon
Cabrakan
0
6
4
0.33
W
King Arthur
catboyy
King Arthur
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,305
Damage
37,670
41,722
Taken
33,286
25,588
Mitigated
22,347
2,127
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,719
3,396
0
1,015
12,352
4,613
0
3,813
8,011
0
24,343
W
Yu Huang
 
Yu Huang
15,325
1,478
0
1,190
7,637
3,477
47
3,145
4,492
49,165
0
L
7,697
1,386
0
90
13,033
4,519
0
5,731
6,926
39,264
0
W
Bakasura
SpriteFormula
Bakasura
13,097
10,170
0
7,711
11,185
6,251
2,090
2,980
7,830
0
48,918
L
Cabrakan
bradithon
Cabrakan
2,889
357
0
1,022
16,337
16,456
0
5,804
9,752
7,108
0
W
King Arthur
catboyy
King Arthur
9,248
1,460
0
600
14,464
12,619
0
4,506
9,958
0
20,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,864
Gold Earned
29,031
111
Minions Killed
177
0
Camps Cleared
0
562,166
Distance Traveled
680,643
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,759
614
44
4
0
187,503
0
W
Yu Huang
9,705
882
68
6
0
220,400
0
L
Hera
8,052
732
61
6
0
184,414
0
W
Bakasura
10,826
984
85
8
0
256,474
0
L
Cabrakan
7,053
641
6
1
0
190,249
1
W
King Arthur
8,500
773
24
2
0
203,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role