Player Matchup

Ullr
Ullr
GoldViper1999
Ullr
Level 137
God Stats
6W - 6L
1,566 SR
Queue Stats
159W - 182L
1,538 Elo+
Party 1
Bacchus
Bacchus
OREZGRVTY
Bacchus
Level 128
God Stats
10W - 11L
1,638 SR
Queue Stats
216W - 233L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sh4RPSh00T3R002
Ah Muzen Cab
Level 99
God Stats
0W - 5L
1,744 SR
Queue Stats
60W - 81L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tanzler
Cu Chulainn
Level 149
God Stats
2W - 2L
1,900 SR
Queue Stats
293W - 260L
1,603 Elo+
Solo
Thanatos
Thanatos
Zequry
Thanatos
Level 118
God Stats
2W - 3L
1,497 SR
Queue Stats
33W - 44L
1,496 Elo+
Party 1
Team Averages
Level 126
1,669 SR
1,523 Elo+

VS

Team Averages
Level 138
1,444 SR
1,558 Elo+
Hel
Hel
Bilbolaggins911
Hel
Level 147
God Stats
4W - 10L
1,379 SR
Queue Stats
230W - 233L
1,545 Elo+
Party 2
Hachiman
Hachiman
DizyDu
Hachiman
Level 152
God Stats
9W - 12L
1,293 SR
Queue Stats
237W - 250L
1,537 Elo+
Party 2
Hercules
Hercules
Kirklirk
Hercules
Level 137
God Stats
23W - 20L
1,508 SR
Queue Stats
300W - 240L
1,633 Elo+
Solo
Sylvanus
Sylvanus
LieutenantDowns
Sylvanus
Level 167
God Stats
4W - 4L
1,607 SR
Queue Stats
38W - 49L
1,528 Elo+
Solo
Ullr
Ullr
leidsi
Ullr
Level 88
God Stats
14W - 21L
1,435 SR
Queue Stats
168W - 141L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,477
476
8,967
19,229
9,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OREZGRVTY
Bacchus
13
0 / 3 / 1
9,240
420
7,810
19,313
25,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Sh4RPSh00T3R002
Ah Muzen Cab
16
1 / 3 / 0
10,458
475
10,190
15,205
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Tanzler
Cu Chulainn
18
1 / 7 / 2
10,746
488
14,514
27,104
30,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Zequry
Thanatos
16
0 / 5 / 2
10,011
455
7,445
18,474
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
11,848
539
14,674
14,256
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
DizyDu
Hachiman
20
6 / 0 / 1
13,892
631
20,836
17,250
9,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kirklirk
Hercules
20
7 / 1 / 8
14,779
672
21,581
29,015
37,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
15
1 / 1 / 8
11,282
513
7,561
20,875
20,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
leidsi
Ullr
20
5 / 0 / 7
13,269
603
10,315
17,192
9,222
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
21
21
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Hachiman
DizyDu
Hachiman
6
0
1
6.5
L
2
3
1
0.83
W
Hercules
Kirklirk
Hercules
7
1
8
11
W
Sylvanus
1
1
8
5
L
Bacchus
OREZGRVTY
Bacchus
0
3
1
0.17
L
Ah Muzen Cab
Sh4RPSh00T3R002
Ah Muzen Cab
1
3
0
0.33
L
Cu Chulainn
Tanzler
Cu Chulainn
1
7
2
0.29
L
Thanatos
Zequry
Thanatos
0
5
2
0.2
W
Ullr
leidsi
Ullr
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,926
Damage
74,967
99,325
Taken
98,588
79,327
Mitigated
83,874
24,694
Healing
59,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,674
459
3,496
5,573
14,256
6,556
2,750
1,648
12,608
111,299
0
W
Hachiman
DizyDu
Hachiman
20,836
13,096
0
8,587
17,250
9,540
4,250
1,423
15,827
0
151,252
L
8,967
3,414
0
780
19,229
9,202
0
8,582
10,483
0
104,059
W
Hercules
Kirklirk
Hercules
21,581
9,556
0
14,691
29,015
37,986
396
2,502
26,190
0
135,602
W
Sylvanus
7,561
1,868
10,377
9,199
20,875
20,570
427
4,234
16,641
34,192
0
L
Bacchus
OREZGRVTY
Bacchus
7,810
1,123
0
2,430
19,313
25,398
0
5,539
13,473
22,928
0
L
Ah Muzen Cab
Sh4RPSh00T3R002
Ah Muzen Cab
10,190
4,646
0
1,022
15,205
6,085
678
1,762
13,443
0
88,071
L
Cu Chulainn
Tanzler
Cu Chulainn
14,514
2,330
0
4,951
27,104
30,345
0
3,030
23,078
1,338
100,197
L
Thanatos
Zequry
Thanatos
7,445
1,800
0
15,511
18,474
8,297
0
3,322
14,994
0
86,973
W
Ullr
leidsi
Ullr
10,315
5,158
0
7,515
17,192
9,222
2,022
1,372
15,820
0
118,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,932
Gold Earned
65,070
600
Minions Killed
770
0
Camps Cleared
0
2,211,950
Distance Traveled
2,327,137
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,848
539
168
8
0
462,483
2
W
Hachiman
13,892
631
234
11
0
462,754
6
L
Ullr
10,477
476
148
7
0
414,296
0
W
Hercules
14,779
672
180
8
0
488,179
5
W
Sylvanus
11,282
513
43
2
0
433,161
3
L
Bacchus
9,240
420
12
1
0
468,694
8
L
Ah Muzen Cab
10,458
475
152
7
0
387,107
0
L
Cu Chulainn
10,746
488
143
7
0
431,717
1
L
Thanatos
10,011
455
145
7
0
510,136
0
W
Ullr
13,269
603
145
7
0
480,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role