Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cascavell
Medusa
Level 129
God Stats
1W - 0L
1,654 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 1
Athena
Athena
ILostMyLastNick
Athena
Level 158
God Stats
4W - 7L
1,363 SR
Queue Stats
156W - 191L
1,499 Elo+
Party 1
Anubis
Anubis
ZeroMusic
Anubis
Level 155
God Stats
6W - 6L
1,700 SR
Queue Stats
46W - 79L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xesusnegao
Morgan Le Fay
Level 109
God Stats
10W - 11L
1,703 SR
Queue Stats
291W - 278L
1,533 Elo+
Solo
Team Averages
Level 136
1,584 SR
1,509 Elo+

VS

Team Averages
Level 113
1,495 SR
1,481 Elo+
Baron Samedi
Baron Samedi
CarlosMellark
Baron Samedi
Level 157
God Stats
4W - 5L
1,533 SR
Queue Stats
281W - 282L
1,505 Elo+
Party 3
Cliodhna
Cliodhna
Hex To Reap
Cliodhna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,457 Elo+
Party 3
Ne Zha
Ne Zha
kirito_Klkg
Ne Zha
Level 38
God Stats
2W - 4L
1,462 SR
Queue Stats
272W - 285L
1,490 Elo+
Party 2
Neith
Neith
matheus22br
Neith
Level 185
God Stats
8W - 8L
1,472 SR
Queue Stats
62W - 74L
1,423 Elo+
Solo
Janus
Janus
meliodasbnb
Janus
Level 147
God Stats
14W - 17L
1,509 SR
Queue Stats
365W - 367L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 1 / 4
7,675
640
2,657
7,569
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Cascavell
Medusa
10
2 / 2 / 3
6,659
555
4,493
7,308
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 10
7,088
591
4,547
12,001
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ZeroMusic
Anubis
13
6 / 1 / 3
7,961
663
7,147
10,310
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
xesusnegao
Morgan Le Fay
12
3 / 3 / 0
7,949
662
6,847
6,611
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarlosMellark
Baron Samedi
8
1 / 6 / 0
5,160
430
3,655
8,247
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Hex To Reap
Cliodhna
11
2 / 4 / 3
6,702
559
5,652
11,273
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
1 / 2 / 2
5,744
479
3,323
9,671
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,909
492
3,929
7,991
2,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 4 / 1
7,183
599
6,807
6,755
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
7
7
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
4
7
L
Baron Samedi
CarlosMellark
Baron Samedi
1
6
0
0.17
W
Medusa
Cascavell
Medusa
2
2
3
1.75
L
Cliodhna
Hex To Reap
Cliodhna
2
4
3
0.88
W
2
0
10
7
W
Anubis
ZeroMusic
Anubis
6
1
3
7.5
L
Ne Zha
1
2
2
1
L
0
2
0
0
L
3
4
1
0.88
W
Morgan Le Fay
xesusnegao
Morgan Le Fay
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
23,366
43,799
Taken
43,937
23,107
Mitigated
14,712
15,052
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,657
368
0
1,250
7,569
2,921
0
1,274
6,205
0
42,011
L
Baron Samedi
CarlosMellark
Baron Samedi
3,655
347
163
945
8,247
2,537
0
4,453
3,794
21,538
0
W
Medusa
Cascavell
Medusa
4,493
1,878
0
1,625
7,308
2,860
954
1,907
5,361
0
42,011
L
Cliodhna
Hex To Reap
Cliodhna
5,652
615
0
1,696
11,273
3,654
0
2,351
8,506
0
44,832
W
4,547
1,518
0
4,252
12,001
9,566
0
2,733
9,174
17,626
0
W
Anubis
ZeroMusic
Anubis
7,147
47
185
5,743
10,310
5,217
342
4,596
5,539
66,278
0
L
Ne Zha
3,323
432
0
1,724
9,671
4,009
0
6,530
3,141
0
34,247
L
3,929
1,015
94
3,582
7,991
2,537
245
1,526
6,465
0
41,214
L
6,807
444
0
1,065
6,755
1,975
0
3,681
2,849
52,799
0
W
Morgan Le Fay
xesusnegao
Morgan Le Fay
6,847
1,070
0
1,997
6,611
2,543
0
766
5,767
57,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
30,698
368
Minions Killed
328
0
Camps Cleared
0
1,210,280
Distance Traveled
1,191,579
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,675
640
71
6
0
294,330
5
L
Baron Samedi
5,160
430
29
2
0
203,694
3
W
Medusa
6,659
555
73
6
0
224,950
0
L
Cliodhna
6,702
559
69
6
0
290,130
0
W
Athena
7,088
591
18
2
0
263,965
6
W
Anubis
7,961
663
104
9
0
226,571
4
L
Ne Zha
5,744
479
44
4
0
234,802
0
L
Neith
5,909
492
74
6
0
202,699
0
L
Janus
7,183
599
112
9
0
260,254
0
W
Morgan Le Fay
7,949
662
102
9
0
200,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role