Player Matchup

Ares
Ares
CASTRX_00
Ares
Level 97
God Stats
2W - 0L
1,672 SR
Queue Stats
114W - 118L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
CachopoMarchoso
Kukulkan
Level 80
God Stats
7W - 5L
1,497 SR
Queue Stats
123W - 124L
1,458 Elo+
Party 1
Serqet
Serqet
Varikocola
Serqet
Level 107
God Stats
2W - 0L
1,672 SR
Queue Stats
46W - 41L
1,478 Elo+
Party 1
Charybdis
Charybdis
wizzli
Charybdis
Level 145
God Stats
16W - 14L
1,217 SR
Queue Stats
460W - 460L
1,410 Elo+
Party 2
Anubis
Anubis
x2Erek7x
Anubis
Level 109
God Stats
11W - 8L
1,405 SR
Queue Stats
153W - 143L
1,407 Elo+
Party 2
Team Averages
Level 108
1,492 SR
1,433 Elo+

VS

Team Averages
Level 80
1,317 SR
1,452 Elo+
Merlin
Merlin
Demcnz
Merlin
Level 128
God Stats
6W - 9L
1,412 SR
Queue Stats
887W - 844L
1,449 Elo+
Solo
Cerberus
Cerberus
Gory7621
Cerberus
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 90L
1,495 Elo+
Solo
Loki
Loki
Pain_Rikudo__
Loki
Level 45
God Stats
9W - 30L
1,264 SR
Queue Stats
26W - 45L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Tupacmania31
Sun Wukong
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
27W - 38L
1,432 Elo+
Solo
Medusa
Medusa
chyoto
Medusa
Level 79
God Stats
0W - 5L
1,135 SR
Queue Stats
111W - 89L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 3
5,289
481
3,566
9,962
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
10
1 / 1 / 0
5,932
539
1,463
3,957
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Varikocola
Serqet
11
2 / 1 / 1
5,933
539
4,655
8,109
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
wizzli
Charybdis
10
3 / 2 / 1
6,388
581
8,921
6,720
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
x2Erek7x
Anubis
12
7 / 0 / 0
7,704
700
7,809
5,872
2,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demcnz
Merlin
12
3 / 0 / 0
6,561
596
4,859
5,665
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gory7621
Cerberus
9
1 / 1 / 1
5,665
515
1,804
7,844
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 1
5,502
500
2,377
8,972
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Tupacmania31
Sun Wukong
9
0 / 6 / 0
5,286
481
3,211
9,757
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
chyoto
Medusa
8
1 / 3 / 2
5,118
465
4,264
7,318
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
13
Kills
6
6
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
3
0.75
W
Kukulkan
1
1
0
1
L
Merlin
Demcnz
Merlin
3
0
0
3
L
Cerberus
Gory7621
Cerberus
1
1
1
1.5
L
1
3
1
0.5
L
Sun Wukong
Tupacmania31
Sun Wukong
0
6
0
0
W
Serqet
Varikocola
Serqet
2
1
1
2.5
L
Medusa
chyoto
Medusa
1
3
2
0.67
W
Charybdis
wizzli
Charybdis
3
2
1
1.75
W
Anubis
x2Erek7x
Anubis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
16,515
34,620
Taken
39,556
16,981
Mitigated
16,906
12,564
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,566
176
0
2,249
9,962
7,349
0
2,485
7,477
17,783
0
W
Kukulkan
1,463
170
0
605
3,957
1,485
0
2,423
1,534
46,557
0
L
Merlin
Demcnz
Merlin
4,859
199
0
2,080
5,665
2,014
0
2,839
2,821
49,514
0
L
Cerberus
Gory7621
Cerberus
1,804
50
806
1,594
7,844
5,791
0
464
7,222
23,544
0
L
2,377
725
0
1,943
8,972
2,562
0
1,796
6,751
0
28,875
L
Sun Wukong
Tupacmania31
Sun Wukong
3,211
551
0
1,387
9,757
3,997
112
7,185
2,572
0
33,287
W
Serqet
Varikocola
Serqet
4,655
1,337
0
3,859
8,109
3,127
0
413
7,696
0
41,244
L
Medusa
chyoto
Medusa
4,264
2,000
0
577
7,318
2,542
0
548
6,770
0
32,493
W
Charybdis
wizzli
Charybdis
8,921
5,556
0
1,624
6,720
2,534
0
1,342
5,378
0
50,924
W
Anubis
x2Erek7x
Anubis
7,809
584
0
4,227
5,872
2,486
0
0
5,872
54,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
28,132
336
Minions Killed
312
0
Camps Cleared
0
1,078,883
Distance Traveled
1,043,517
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,289
481
20
2
0
231,186
0
W
Kukulkan
5,932
539
72
7
0
208,226
0
L
Merlin
6,561
596
99
9
0
215,394
2
L
Cerberus
5,665
515
43
4
0
213,391
2
L
Loki
5,502
500
55
5
0
243,040
1
L
Sun Wukong
5,286
481
63
6
0
173,168
0
W
Serqet
5,933
539
76
7
0
256,135
0
L
Medusa
5,118
465
52
5
0
198,524
0
W
Charybdis
6,388
581
82
7
0
203,244
0
W
Anubis
7,704
700
86
8
0
180,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role