Player Matchup

Izanami
Izanami
FaZeLegault
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 2
Hercules
Hercules
IIYaagaII
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 2
Ratatoskr
Ratatoskr
OUIALLO
Ratatoskr
Level 32
God Stats
3W - 7L
1,322 SR
Queue Stats
5W - 11L
1,300 Elo+
Party 2
Khepri
Khepri
RikBlood
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,649 Elo+
Party 2
Janus
Janus
Zazboss
Janus
Level 85
God Stats
1W - 3L
1,391 SR
Queue Stats
3W - 13L
1,240 Elo+
Party 2
Team Averages
Level 50
1,443 SR
1,353 Elo+

VS

Team Averages
Level 109
1,532 SR
1,476 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
LUKITASTIAGO
He Bo
Level 66
God Stats
7W - 11L
1,460 SR
Queue Stats
684W - 672L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
NonCanon0310
Cu Chulainn
Level 60
God Stats
66W - 72L
1,448 SR
Queue Stats
92W - 100L
1,429 Elo+
Solo
Set
Set
Tugged
Set
Level 181
God Stats
4W - 1L
1,752 SR
Queue Stats
51W - 53L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FaZeLegault
Izanami
7
0 / 6 / 1
4,734
430
2,656
7,062
2,718
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
IIYaagaII
Hercules
9
0 / 2 / 0
4,834
439
2,120
7,587
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
OUIALLO
Ratatoskr
9
2 / 2 / 0
5,686
517
3,551
7,209
2,459
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
RikBlood
Khepri
8
0 / 3 / 2
4,733
430
2,458
11,765
7,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Zazboss
Janus
9
0 / 6 / 1
4,947
450
6,587
8,858
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
8 / 1 / 2
6,838
622
8,513
7,406
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
 
Aphrodite
9
0 / 0 / 7
5,533
503
2,345
4,334
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 4
7,062
642
5,480
5,979
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NonCanon0310
Cu Chulainn
12
2 / 0 / 1
7,060
642
7,076
7,398
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Set
Tugged
Set
12
5 / 2 / 3
7,545
686
8,599
9,393
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
18
19
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
2
9
W
Aphrodite
 
Aphrodite
0
0
7
3.5
L
Izanami
FaZeLegault
Izanami
0
6
1
0.08
L
Hercules
IIYaagaII
Hercules
0
2
0
0
W
3
0
4
5
W
Cu Chulainn
NonCanon0310
Cu Chulainn
2
0
1
2.5
L
Ratatoskr
OUIALLO
Ratatoskr
2
2
0
1
L
Khepri
RikBlood
Khepri
0
3
2
0.33
W
Set
Tugged
Set
5
2
3
3.25
L
Janus
Zazboss
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,372
Damage
32,013
42,481
Taken
34,510
19,666
Mitigated
15,453
5,917
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,513
5,296
369
2,154
7,406
2,272
985
1,233
6,173
0
35,082
W
Aphrodite
 
Aphrodite
2,345
127
2,935
2,754
4,334
1,421
271
1,482
2,852
24,111
0
L
Izanami
FaZeLegault
Izanami
2,656
1,801
0
362
7,062
2,718
0
2,996
4,066
0
27,259
L
Hercules
IIYaagaII
Hercules
2,120
667
0
678
7,587
4,492
0
0
7,587
0
24,510
W
5,480
208
0
2,703
5,979
2,064
0
1,068
4,911
56,221
0
W
Cu Chulainn
NonCanon0310
Cu Chulainn
7,076
506
0
1,582
7,398
5,594
0
622
6,435
28
47,482
L
Ratatoskr
OUIALLO
Ratatoskr
3,551
1,819
0
1,430
7,209
2,459
0
1,105
6,104
0
29,550
L
Khepri
RikBlood
Khepri
2,458
428
159
1,897
11,765
7,268
0
2,619
9,146
13,391
0
W
Set
Tugged
Set
8,599
3,513
0
1,587
9,393
4,102
0
4,640
4,753
0
60,881
L
Janus
Zazboss
Janus
6,587
411
0
1,391
8,858
2,729
0
1,133
7,725
38,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
34,038
221
Minions Killed
353
0
Camps Cleared
0
1,082,007
Distance Traveled
1,161,663
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,838
622
53
5
0
236,659
1
W
Aphrodite
5,533
503
38
3
0
231,322
2
L
Izanami
4,734
430
50
5
0
174,439
0
L
Hercules
4,834
439
47
4
0
202,251
0
W
He Bo
7,062
642
90
8
0
245,231
0
W
Cu Chulainn
7,060
642
81
7
0
216,821
0
L
Ratatoskr
5,686
517
48
4
0
278,013
0
L
Khepri
4,733
430
21
2
0
215,766
2
W
Set
7,545
686
91
8
0
231,630
4
L
Janus
4,947
450
55
5
0
211,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role