Player Matchup

Martichoras
Martichoras
Aratho319
Martichoras
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,578 Elo+
Party 1
Maui
Maui
MildewyGarlic55
Maui
Level 61
God Stats
1W - 7L
1,205 SR
Queue Stats
221W - 180L
1,517 Elo+
Party 1
Bacchus
Bacchus
Szpilman-Slaw
Bacchus
Level 85
God Stats
1W - 2L
1,690 SR
Queue Stats
106W - 102L
1,558 Elo+
Party 1
Kali
Kali
TezzyT94
Kali
Level 89
God Stats
29W - 20L
1,644 SR
Queue Stats
408W - 409L
1,490 Elo+
Solo
Nike
Nike
destructor1029r
Nike
Level 113
God Stats
1W - 2L
1,595 SR
Queue Stats
49W - 49L
1,591 Elo+
Party 1
Team Averages
Level 87
1,527 SR
1,547 Elo+

VS

Team Averages
Level 167
1,516 SR
1,483 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Chemicxl
Hou Yi
Level 169
God Stats
4W - 4L
1,666 SR
Queue Stats
23W - 33L
1,438 Elo+
Party 2
Bacchus
Bacchus
Loyal_2_Iran
Bacchus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 276L
1,523 Elo+
Solo
Chaac
Chaac
SmokSumShake
Chaac
Level 164
God Stats
47W - 47L
1,407 SR
Queue Stats
535W - 552L
1,485 Elo+
Solo
Thanatos
Thanatos
ZVRG775
Thanatos
Level 85
God Stats
3W - 3L
1,509 SR
Queue Stats
125W - 131L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aratho319
Martichoras
8
0 / 3 / 2
5,086
462
2,281
7,270
2,696
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 3
5,365
488
1,741
6,953
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
10
1 / 5 / 0
5,623
511
3,009
8,868
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
10
0 / 1 / 1
5,597
509
1,755
6,754
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,139
558
5,205
9,246
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
7 / 1 / 0
7,350
668
7,160
5,625
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Chemicxl
Hou Yi
10
1 / 1 / 0
6,174
561
4,149
5,203
1,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Loyal_2_Iran
Bacchus
8
1 / 1 / 4
5,813
528
3,207
6,859
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 2
6,452
587
8,338
10,065
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
ZVRG775
Thanatos
10
3 / 0 / 0
5,910
537
2,750
5,521
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
2
Kills
12
12
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
0
7
L
Martichoras
Aratho319
Martichoras
0
3
2
0.33
W
Hou Yi
Chemicxl
Hou Yi
1
1
0
1
W
Bacchus
Loyal_2_Iran
Bacchus
1
1
4
3
L
0
1
3
1.5
W
0
1
2
1
L
Bacchus
1
5
0
0.2
L
Kali
0
1
1
0.5
W
Thanatos
ZVRG775
Thanatos
3
0
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
25,604
39,091
Taken
33,273
22,762
Mitigated
16,336
5,973
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,160
1,128
238
1,719
5,625
1,931
0
2,359
3,058
47,114
0
L
Martichoras
Aratho319
Martichoras
2,281
1,046
0
1,442
7,270
2,696
0
1,934
5,336
0
33,448
W
Hou Yi
Chemicxl
Hou Yi
4,149
1,033
0
2,809
5,203
1,929
615
1,015
4,151
0
44,662
W
Bacchus
Loyal_2_Iran
Bacchus
3,207
462
0
1,468
6,859
4,889
0
721
6,092
14,218
0
L
1,741
533
70
1,816
6,953
4,046
0
2,328
4,625
12,491
0
W
8,338
2,777
0
2,998
10,065
5,595
0
11
10,054
0
50,910
L
Bacchus
3,009
304
0
519
8,868
5,539
0
5,256
3,612
28,503
0
L
Kali
1,755
1,470
0
136
6,754
2,592
0
462
6,292
0
35,872
W
Thanatos
ZVRG775
Thanatos
2,750
611
0
4,149
5,521
1,992
430
381
5,140
0
33,971
L
5,205
1,143
0
1,990
9,246
7,889
0
387
8,859
104
45,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
31,699
281
Minions Killed
304
0
Camps Cleared
0
1,004,014
Distance Traveled
1,073,681
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,350
668
81
7
0
199,680
5
L
Martichoras
5,086
462
60
5
0
191,478
0
W
Hou Yi
6,174
561
76
7
0
188,050
0
W
Bacchus
5,813
528
15
1
0
222,376
0
L
Maui
5,365
488
14
1
0
174,750
4
W
Chaac
6,452
587
81
7
0
216,327
0
L
Bacchus
5,623
511
58
5
0
211,670
0
L
Kali
5,597
509
67
6
0
230,145
0
W
Thanatos
5,910
537
51
5
0
247,248
0
L
Nike
6,139
558
82
7
0
195,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role