Player Matchup

Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GAMER24SEVEN
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,868 Elo+
Solo
Cerberus
Cerberus
ShodBassoon7084
Cerberus
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 142L
1,465 Elo+
Solo
Hun Batz
Hun Batz
lelprimol
Hun Batz
Level 40
God Stats
0W - 4L
1,206 SR
Queue Stats
46W - 68L
1,368 Elo+
Solo
Apollo
Apollo
pugofwars1
Apollo
Level 49
God Stats
23W - 25L
1,282 SR
Queue Stats
316W - 338L
1,423 Elo+
Solo
Team Averages
Level 86
1,398 SR
1,525 Elo+

VS

Team Averages
Level 75
1,512 SR
1,406 Elo+
Cthulhu
Cthulhu
GTboss94
Cthulhu
Level 62
God Stats
6W - 6L
1,505 SR
Queue Stats
74W - 85L
1,382 Elo+
Solo
Neith
Neith
HARAKAT_HAMAS_04
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 143L
1,406 Elo+
Solo
Awilix
Awilix
ItsNotDusty
Awilix
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 62L
1,394 Elo+
Party 1
Anubis
Anubis
McPeek
Anubis
Level 62
God Stats
19W - 11L
1,438 SR
Queue Stats
116W - 130L
1,386 Elo+
Party 1
Chaac
Chaac
UnkindOwen
Chaac
Level 138
God Stats
44W - 36L
1,618 SR
Queue Stats
267W - 255L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 3 / 0
3,579
398
1,581
2,848
579
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
GAMER24SEVEN
Ix Chel
7
0 / 5 / 2
4,247
472
4,036
6,906
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
1 / 1 / 3
4,939
549
2,485
7,136
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
lelprimol
Hun Batz
8
0 / 1 / 1
4,662
518
1,794
7,655
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
pugofwars1
Apollo
8
3 / 2 / 0
5,085
565
4,914
6,797
2,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GTboss94
Cthulhu
8
1 / 2 / 1
5,296
588
2,011
9,286
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 3
5,023
558
3,070
2,943
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
9
4 / 1 / 2
5,812
646
5,799
6,010
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
McPeek
Anubis
10
2 / 0 / 3
5,736
637
3,528
4,707
2,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
10
5 / 0 / 2
6,639
738
5,032
6,936
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Ix Chel
GAMER24SEVEN
Ix Chel
0
5
2
0.2
W
Cthulhu
GTboss94
Cthulhu
1
2
1
0.75
W
0
1
3
1.5
W
Awilix
4
1
2
5
W
Anubis
McPeek
Anubis
2
0
3
3.5
L
Cerberus
1
1
3
2.5
W
Chaac
5
0
2
6
L
Hun Batz
lelprimol
Hun Batz
0
1
1
0.5
L
Apollo
pugofwars1
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
19,440
31,342
Taken
29,882
9,968
Mitigated
12,581
7,641
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,581
1,032
0
491
2,848
579
0
0
2,848
7,561
0
L
Ix Chel
GAMER24SEVEN
Ix Chel
4,036
800
144
891
6,906
1,622
0
2,477
4,429
18,588
0
W
Cthulhu
GTboss94
Cthulhu
2,011
163
629
2,293
9,286
3,849
0
1,162
8,124
22,318
0
W
3,070
1,396
0
782
2,943
955
232
971
1,972
0
21,409
W
Awilix
5,799
2,815
0
1,133
6,010
1,939
0
2,067
3,943
0
25,646
W
Anubis
McPeek
Anubis
3,528
197
0
2,303
4,707
2,179
107
2,321
2,386
32,712
0
L
Cerberus
2,485
103
1,002
1,996
7,136
2,947
0
782
6,354
11,773
0
W
Chaac
5,032
799
0
2,495
6,936
3,659
601
1,581
5,355
0
39,909
L
Hun Batz
lelprimol
Hun Batz
1,794
551
0
1,388
7,655
2,539
0
1,220
6,435
0
24,817
L
Apollo
pugofwars1
Apollo
4,914
3,723
0
1,729
6,797
2,281
696
1,060
5,737
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,512
Gold Earned
28,506
164
Minions Killed
218
0
Camps Cleared
0
769,845
Distance Traveled
905,376
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,579
398
7
1
0
66,359
0
L
Ix Chel
4,247
472
32
4
0
175,072
3
W
Cthulhu
5,296
588
27
3
0
177,521
0
W
Neith
5,023
558
38
4
0
157,484
0
W
Awilix
5,812
646
38
4
0
238,881
0
W
Anubis
5,736
637
51
6
0
160,233
4
L
Cerberus
4,939
549
18
2
0
167,666
2
W
Chaac
6,639
738
64
7
0
171,257
4
L
Hun Batz
4,662
518
48
5
0
205,180
0
L
Apollo
5,085
565
59
7
0
155,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role