Player Matchup

Merlin
Merlin
Darxamusmax
Merlin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,428 Elo+
Party 2
Arachne
Arachne
DopeMagikarp
Arachne
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 90L
1,337 Elo+
Party 2
Kali
Kali
jalix6657
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,376 Elo+
Solo
Scylla
Scylla
jhavick515
Scylla
Level 59
God Stats
2W - 2L
1,180 SR
Queue Stats
69W - 63L
1,478 Elo+
Solo
Ishtar
Ishtar
yOzzy456
Ishtar
Level 143
God Stats
11W - 8L
1,242 SR
Queue Stats
566W - 599L
1,373 Elo+
Solo
Team Averages
Level 100
1,385 SR
1,398 Elo+

VS

Team Averages
Level 74
1,455 SR
1,349 Elo+
Jing Wei
Jing Wei
PapiCantan
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
TimEnigma
Cliodhna
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,247 Elo+
Party 1
Tyr
Tyr
tripleeogeejohn
Tyr
Level 107
God Stats
4W - 13L
1,454 SR
Queue Stats
234W - 213L
1,418 Elo+
Party 3
Anhur
Anhur
ttvtan0ck
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,354 Elo+
Party 1
Sobek
Sobek
xoG Kinngx
Sobek
Level 25
God Stats
0W - 3L
1,319 SR
Queue Stats
137W - 150L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 6 / 11
10,596
757
19,036
11,602
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
DopeMagikarp
Arachne
17
6 / 4 / 12
10,537
753
9,912
13,227
11,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
14
2 / 7 / 14
9,720
694
7,074
15,999
8,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jhavick515
Scylla
20
6 / 0 / 10
11,295
807
16,977
5,412
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
yOzzy456
Ishtar
20
2 / 1 / 15
10,988
785
14,742
9,029
5,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PapiCantan
Jing Wei
15
3 / 5 / 5
8,941
639
7,396
13,941
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
TimEnigma
Cliodhna
16
2 / 5 / 9
9,144
653
8,883
14,127
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 4 / 7
9,463
676
11,364
16,475
14,157
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
ttvtan0ck
Anhur
16
4 / 5 / 6
9,214
658
5,921
12,510
6,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
18
1 / 4 / 12
9,946
710
5,493
19,101
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
23
Kills
16
18
Deaths
23
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
6
11
2.08
W
Arachne
DopeMagikarp
Arachne
6
4
12
3
L
Jing Wei
PapiCantan
Jing Wei
3
5
5
1.1
L
Cliodhna
TimEnigma
Cliodhna
2
5
9
1.3
W
Kali
2
7
14
1.29
W
Scylla
jhavick515
Scylla
6
0
10
11
L
6
4
7
2.38
L
Anhur
ttvtan0ck
Anhur
4
5
6
1.4
L
Sobek
1
4
12
1.75
W
Ishtar
yOzzy456
Ishtar
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,741
Damage
39,057
55,269
Taken
76,154
33,290
Mitigated
55,225
17,535
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
19,036
1,091
218
894
11,602
5,764
293
1,282
10,320
30,353
0
W
Arachne
DopeMagikarp
Arachne
9,912
7,385
2,063
2,036
13,227
11,396
243
1,461
11,766
0
13,291
L
Jing Wei
PapiCantan
Jing Wei
7,396
5,730
30
1,810
13,941
6,670
0
7,184
6,717
0
24,859
L
Cliodhna
TimEnigma
Cliodhna
8,883
1,270
946
947
14,127
6,932
0
6,562
7,520
0
28,760
W
Kali
7,074
2,588
1,072
4,323
15,999
8,073
961
1,174
14,825
0
9,359
W
Scylla
jhavick515
Scylla
16,977
1,243
1,641
1,327
5,412
2,722
569
834
4,578
39,464
0
L
11,364
2,358
1,876
3,938
16,475
14,157
0
5,705
10,731
394
20,582
L
Anhur
ttvtan0ck
Anhur
5,921
2,744
1,532
959
12,510
6,254
0
5,270
7,219
0
15,933
L
Sobek
5,493
294
919
3,640
19,101
21,212
0
11,091
7,954
17,565
0
W
Ishtar
yOzzy456
Ishtar
14,742
5,740
1,143
2,818
9,029
5,335
4,558
829
8,200
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
46,708
157
Minions Killed
169
0
Camps Cleared
0
1,207,673
Distance Traveled
1,266,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,596
757
26
2
0
189,528
0
W
Arachne
10,537
753
10
1
0
255,372
0
L
Jing Wei
8,941
639
50
4
0
230,621
0
L
Cliodhna
9,144
653
43
3
0
261,856
0
W
Kali
9,720
694
4
0
0
227,280
0
W
Scylla
11,295
807
51
4
0
286,457
0
L
Tyr
9,463
676
19
1
0
275,753
0
L
Anhur
9,214
658
25
2
0
236,410
0
L
Sobek
9,946
710
32
2
0
262,155
0
W
Ishtar
10,988
785
66
5
0
249,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role