Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
GuMeRLH
Yu Huang
Level 141
God Stats
18W - 21L
1,289 SR
Queue Stats
759W - 758L
1,448 Elo+
Party 3
Eset
Eset
LBg1312
Eset
Level 105
God Stats
2W - 2L
1,425 SR
Queue Stats
38W - 42L
1,385 Elo+
Party 2
Fenrir
Fenrir
Treez偉大
Fenrir
Level 64
God Stats
2W - 2L
1,163 SR
Queue Stats
37W - 37L
1,408 Elo+
Solo
Geb
Geb
fumaeles
Geb
Level 127
God Stats
6W - 0L
1,773 SR
Queue Stats
791W - 833L
1,471 Elo+
Party 3
Team Averages
Level 105
1,430 SR
1,442 Elo+

VS

Team Averages
Level 63
1,573 SR
1,467 Elo+
Artemis
Artemis
BRO-bro_bro27
Artemis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 39L
1,703 Elo+
Party 1
Cthulhu
Cthulhu
LEONEX994976
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,342 Elo+
Solo
Chiron
Chiron
STRIKERBEAST1000
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,486 Elo+
Party 1
Hercules
Hercules
Tyrcae
Hercules
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
118W - 115L
1,414 Elo+
Solo
Vulcan
Vulcan
tarelfe
Vulcan
Level 113
God Stats
26W - 20L
1,649 SR
Queue Stats
1,133W - 1,159L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 3 / 20
11,253
703
4,087
18,862
25,511
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Yu Huang
GuMeRLH
Yu Huang
20
8 / 2 / 20
12,693
793
24,619
10,664
5,975
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
LBg1312
Eset
20
1 / 0 / 22
11,895
743
11,697
11,424
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
15 / 6 / 10
13,708
857
19,210
21,532
21,242
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 6 / 20
11,222
701
14,342
19,231
10,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
3 / 8 / 5
10,059
629
15,072
16,295
7,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LEONEX994976
Cthulhu
19
1 / 6 / 8
10,794
675
7,006
32,895
23,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 7 / 2
11,852
741
13,861
19,444
9,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Tyrcae
Hercules
3
0 / 1 / 1
4,377
274
0
782
214
Vulcan
tarelfe
Vulcan
18
1 / 8 / 10
10,367
648
15,117
12,493
5,607
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
30
Kills
15
17
Deaths
30
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
20
4.67
L
Artemis
3
8
5
0.69
W
Yu Huang
GuMeRLH
Yu Huang
8
2
20
9
W
Eset
LBg1312
Eset
1
0
22
12
L
Cthulhu
LEONEX994976
Cthulhu
1
6
8
0.83
L
10
7
2
1.57
W
Fenrir
15
6
10
3.33
L
Hercules
Tyrcae
Hercules
0
1
1
0.5
W
2
6
20
2
L
Vulcan
tarelfe
Vulcan
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,955
Damage
51,056
81,713
Taken
81,909
69,242
Mitigated
45,913
25,966
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,087
596
1,795
4,244
18,862
25,511
610
5,269
13,593
9,272
0
L
Artemis
15,072
5,450
89
1,319
16,295
7,370
180
10,732
5,563
0
27,429
W
Yu Huang
GuMeRLH
Yu Huang
24,619
1,189
1,102
1,667
10,664
5,975
373
2,980
7,684
45,997
0
W
Eset
LBg1312
Eset
11,697
323
5,440
3,577
11,424
5,775
2,721
3,228
8,196
42,394
0
L
Cthulhu
LEONEX994976
Cthulhu
7,006
477
372
8,246
32,895
23,284
74
22,651
10,244
18,869
0
L
13,861
4,745
1,562
5,006
19,444
9,438
180
13,400
6,044
0
30,115
W
Fenrir
19,210
3,765
636
2,636
21,532
21,242
2,019
4,506
17,026
0
31,588
L
Hercules
Tyrcae
Hercules
0
0
0
0
782
214
0
782
0
0
0
W
14,342
706
2,289
2,580
19,231
10,739
576
6,140
13,091
25,118
0
L
Vulcan
tarelfe
Vulcan
15,117
6,720
134
0
12,493
5,607
0
7,180
5,313
32,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,771
Gold Earned
47,449
171
Minions Killed
136
0
Camps Cleared
0
1,638,828
Distance Traveled
1,030,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,253
703
11
1
0
318,537
0
L
Artemis
10,059
629
31
2
0
225,872
0
W
Yu Huang
12,693
793
63
4
0
325,127
0
W
Eset
11,895
743
62
4
0
319,241
0
L
Cthulhu
10,794
675
32
2
0
274,358
0
L
Chiron
11,852
741
32
2
0
253,759
0
W
Fenrir
13,708
857
21
1
0
332,101
0
L
Hercules
4,377
274
0
0
0
0
0
W
Geb
11,222
701
14
1
0
343,822
0
L
Vulcan
10,367
648
41
3
0
276,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role