Player Matchup

Ix Chel
Ix Chel
Cars10thegreat
Ix Chel
Level 102
God Stats
1W - 1L
1,729 SR
Queue Stats
40W - 32L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
J0MK3R
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,468 Elo+
Party 1
Maui
Maui
JC912
Maui
Level 127
God Stats
6W - 4L
1,753 SR
Queue Stats
132W - 125L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LILMEX
Ah Muzen Cab
Level 140
God Stats
59W - 47L
1,667 SR
Queue Stats
225W - 195L
1,531 Elo+
Solo
Loki
Loki
SnowPanda9611
Loki
Level 145
God Stats
3W - 3L
1,699 SR
Queue Stats
153W - 217L
1,460 Elo+
Solo
Team Averages
Level 120
1,670 SR
1,502 Elo+

VS

Team Averages
Level 126
1,454 SR
1,548 Elo+
Ganesha
Ganesha
 
Ganesha
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BogusPanda799
Cu Chulainn
Level 120
God Stats
3W - 2L
1,693 SR
Queue Stats
151W - 162L
1,528 Elo+
Solo
Anubis
Anubis
CurtGosling7177
Anubis
Level 69
God Stats
21W - 22L
1,076 SR
Queue Stats
519W - 470L
1,588 Elo+
Party 2
Bakasura
Bakasura
TXC MidKnigh
Bakasura
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
232W - 210L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,948
496
4,356
8,209
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
J0MK3R
Sun Wukong
10
1 / 2 / 0
5,816
485
3,634
10,181
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
JC912
Maui
9
1 / 4 / 2
5,545
462
5,054
14,888
8,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
LILMEX
Ah Muzen Cab
10
1 / 4 / 4
6,167
514
8,178
9,495
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 5 / 1
7,523
627
6,175
11,075
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 2 / 6
6,608
551
3,746
9,565
6,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
11
1 / 3 / 3
6,324
527
5,344
9,834
3,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
BogusPanda799
Cu Chulainn
12
1 / 1 / 1
7,276
606
4,404
6,685
4,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 2
8,251
688
11,344
6,876
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
TXC MidKnigh
Bakasura
14
9 / 2 / 3
8,292
691
10,697
10,072
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
19
19
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
6
2
W
Hou Yi
 
Hou Yi
1
3
3
0.83
W
Cu Chulainn
BogusPanda799
Cu Chulainn
1
1
1
1.5
L
0
4
1
0.13
W
7
1
2
8
L
Sun Wukong
J0MK3R
Sun Wukong
1
2
0
0.5
L
Maui
JC912
Maui
1
4
2
0.5
L
Ah Muzen Cab
LILMEX
Ah Muzen Cab
1
4
4
0.75
L
6
5
1
1.3
W
Bakasura
TXC MidKnigh
Bakasura
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
35,535
53,848
Taken
43,032
25,464
Mitigated
22,826
8,913
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,746
596
1,735
2,720
9,565
6,291
0
2,699
6,866
20,942
0
W
Hou Yi
 
Hou Yi
5,344
2,935
0
2,786
9,834
3,792
579
2,051
7,783
0
41,419
W
Cu Chulainn
BogusPanda799
Cu Chulainn
4,404
1,302
0
2,557
6,685
4,434
0
0
6,685
0
49,632
L
4,356
90
472
1,025
8,209
2,049
0
5,329
2,852
43,706
0
W
11,344
1,487
0
3,648
6,876
3,822
342
3,631
3,245
67,340
0
L
Sun Wukong
J0MK3R
Sun Wukong
3,634
756
0
1,277
10,181
8,274
0
741
9,003
0
34,710
L
Maui
JC912
Maui
5,054
2,256
970
2,324
14,888
8,985
0
5,207
8,802
23,208
0
L
Ah Muzen Cab
LILMEX
Ah Muzen Cab
8,178
3,894
0
626
9,495
3,217
0
258
8,778
0
47,022
L
6,175
738
0
2,219
11,075
2,939
0
3,555
7,047
0
37,233
W
Bakasura
TXC MidKnigh
Bakasura
10,697
6,326
0
2,899
10,072
4,487
670
1,029
9,043
0
52,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
36,751
302
Minions Killed
405
0
Camps Cleared
0
1,093,467
Distance Traveled
1,225,156
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,608
551
7
1
0
249,490
2
W
Hou Yi
6,324
527
82
7
0
221,196
3
W
Cu Chulainn
7,276
606
89
7
0
236,884
1
L
Ix Chel
5,948
496
90
8
0
223,374
0
W
Anubis
8,251
688
112
9
0
234,228
3
L
Sun Wukong
5,816
485
46
4
0
228,769
5
L
Maui
5,545
462
33
3
0
203,579
0
L
Ah Muzen Cab
6,167
514
77
6
0
189,744
0
L
Loki
7,523
627
56
5
0
248,001
0
W
Bakasura
8,292
691
115
10
0
283,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role