Player Matchup

Guan Yu
Guan Yu
CorkedHornet448
Guan Yu
Level 118
God Stats
2W - 2L
1,705 SR
Queue Stats
29W - 29L
1,499 Elo+
Solo
Ishtar
Ishtar
Goldie Mack3
Ishtar
Level 119
God Stats
48W - 56L
1,554 SR
Queue Stats
168W - 161L
1,598 Elo+
Solo
Ix Chel
Ix Chel
JamminQjaf
Ix Chel
Level 128
God Stats
4W - 3L
1,606 SR
Queue Stats
34W - 37L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
kevqb1
Baron Samedi
Level 122
God Stats
138W - 119L
1,573 SR
Queue Stats
556W - 513L
1,528 Elo+
Solo
Lancelot
Lancelot
steadyclimber
Lancelot
Level 138
God Stats
0W - 5L
1,258 SR
Queue Stats
284W - 258L
1,591 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,552 Elo+

VS

Team Averages
Level 127
1,607 SR
1,521 Elo+
Hercules
Hercules
Orchid_Eclipsed
Hercules
Level 124
God Stats
2W - 1L
1,454 SR
Queue Stats
41W - 41L
1,517 Elo+
Party 1
Bakasura
Bakasura
ValkyrieCrisis
Bakasura
Level 155
God Stats
7W - 3L
1,672 SR
Queue Stats
422W - 356L
1,587 Elo+
Solo
Freya
Freya
agile_2921
Freya
Level 65
God Stats
2W - 0L
1,725 SR
Queue Stats
20W - 23L
1,453 Elo+
Party 1
Athena
Athena
iam crhoades
Athena
Level 136
God Stats
11W - 4L
1,784 SR
Queue Stats
100W - 102L
1,560 Elo+
Solo
Ix Chel
Ix Chel
sonicizanagi
Ix Chel
Level 155
God Stats
24W - 19L
1,400 SR
Queue Stats
546W - 510L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,878
430
3,233
10,788
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
11
3 / 7 / 0
7,200
450
10,597
14,688
6,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
JamminQjaf
Ix Chel
11
0 / 5 / 3
6,987
437
6,129
9,488
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
kevqb1
Baron Samedi
14
4 / 4 / 4
8,468
529
9,545
12,927
10,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
steadyclimber
Lancelot
13
1 / 10 / 1
7,187
449
6,974
17,856
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 1 / 5
9,949
622
13,974
12,634
11,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
18
13 / 0 / 5
11,811
738
16,060
15,340
7,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
13
1 / 3 / 2
7,853
491
4,257
11,677
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
11
0 / 2 / 5
7,309
457
4,481
13,914
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
sonicizanagi
Ix Chel
15
8 / 3 / 4
9,813
613
9,051
7,706
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
29
30
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Ishtar
3
7
0
0.43
L
Ix Chel
JamminQjaf
Ix Chel
0
5
3
0.3
W
Hercules
7
1
5
9.5
W
Bakasura
13
0
5
15.5
W
Freya
1
3
2
0.67
W
Athena
0
2
5
1.25
L
Baron Samedi
kevqb1
Baron Samedi
4
4
4
1.5
W
Ix Chel
sonicizanagi
Ix Chel
8
3
4
3.33
L
Lancelot
steadyclimber
Lancelot
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
47,823
65,747
Taken
61,271
40,843
Mitigated
39,917
13,828
Healing
19,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,233
590
33
3,102
10,788
13,409
0
67
10,218
0
41,297
L
Ishtar
10,597
7,143
0
3,078
14,688
6,113
275
5,618
8,230
0
50,966
L
Ix Chel
JamminQjaf
Ix Chel
6,129
915
399
2,196
9,488
3,840
150
2,924
6,484
49,375
0
W
Hercules
13,974
3,993
0
4,208
12,634
11,903
237
3,016
8,960
0
67,473
W
Bakasura
16,060
12,055
0
6,621
15,340
7,889
3,337
1,487
13,853
0
104,640
W
Freya
4,257
1,363
0
4,147
11,677
4,965
997
3,770
7,907
48,788
0
W
Athena
4,481
629
0
2,092
13,914
11,699
0
4,258
9,656
20,110
0
L
Baron Samedi
kevqb1
Baron Samedi
9,545
1,565
563
3,633
12,927
10,621
214
6,069
6,602
53,621
0
W
Ix Chel
sonicizanagi
Ix Chel
9,051
960
1,042
1,187
7,706
3,461
385
3,591
4,115
63,474
0
L
Lancelot
steadyclimber
Lancelot
6,974
1,434
0
824
17,856
6,860
441
3,111
13,684
0
55,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
46,735
383
Minions Killed
458
0
Camps Cleared
0
1,408,447
Distance Traveled
1,654,766
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,878
430
62
4
0
239,629
2
L
Ishtar
7,200
450
80
5
0
269,832
6
L
Ix Chel
6,987
437
93
6
0
289,076
0
W
Hercules
9,949
622
102
6
0
336,794
2
W
Bakasura
11,811
738
167
10
0
376,583
2
W
Freya
7,853
491
69
4
0
269,748
2
W
Athena
7,309
457
13
1
0
365,373
6
L
Baron Samedi
8,468
529
69
4
0
283,236
2
W
Ix Chel
9,813
613
107
7
0
306,268
2
L
Lancelot
7,187
449
79
5
0
326,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role