Player Matchup

Ishtar
Ishtar
NinjaTaco037
Ishtar
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,300 Elo+
Party 1
Maui
Maui
ThrottleCat
Maui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,300 Elo+
Party 1
Zeus
Zeus
TriggerXD
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,321 Elo+

VS

Team Averages
Level 126
1,347 SR
1,517 Elo+
Nemesis
Nemesis
Accoladez_
Nemesis
Level 147
God Stats
2W - 2L
1,270 SR
Queue Stats
132W - 131L
1,535 Elo+
Party 2
Freya
Freya
FadedAsHellBoi
Freya
Level 129
God Stats
2W - 2L
1,385 SR
Queue Stats
108W - 106L
1,557 Elo+
Party 2
Fafnir
Fafnir
OshunMann
Fafnir
Level 103
God Stats
9W - 10L
1,387 SR
Queue Stats
106W - 106L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 2 / 1
7,404
617
8,879
7,932
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 1 / 1
7,812
651
4,640
11,570
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
13
1 / 4 / 0
7,824
652
9,357
6,929
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Accoladez_
Nemesis
13
3 / 0 / 3
8,842
737
5,871
10,979
5,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
2 / 1 / 5
8,580
715
11,161
11,344
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
OshunMann
Fafnir
14
2 / 0 / 5
9,030
753
5,548
10,891
10,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Accoladez_
Nemesis
3
0
3
4.5
W
2
1
5
4.5
L
Ishtar
0
2
1
0.25
W
Fafnir
OshunMann
Fafnir
2
0
5
4.5
L
0
1
1
0.5
L
Zeus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
22,580
26,431
Taken
33,214
17,889
Mitigated
21,578
3,560
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Accoladez_
Nemesis
5,871
2,086
0
6,089
10,979
5,530
2,019
4,433
6,546
0
34,097
W
11,161
3,537
477
4,464
11,344
5,085
1,008
6,256
5,088
44,922
0
L
Ishtar
8,879
4,440
0
1,818
7,932
3,456
0
4,011
3,921
0
34,481
W
Fafnir
OshunMann
Fafnir
5,548
1,153
384
5,439
10,891
10,963
29
3,642
7,249
16,249
0
L
4,640
1,164
0
1,430
11,570
11,467
0
8,492
3,078
9,851
0
L
Zeus
9,357
1,728
0
312
6,929
2,966
0
4,287
2,642
31,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
26,452
117
Minions Killed
125
0
Camps Cleared
0
606,275
Distance Traveled
674,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,842
737
58
5
0
245,627
0
W
Freya
8,580
715
59
5
0
205,443
0
L
Ishtar
7,404
617
47
4
0
204,542
0
W
Fafnir
9,030
753
8
1
0
223,606
0
L
Maui
7,812
651
10
1
0
215,499
0
L
Zeus
7,824
652
60
5
0
186,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role