Player Matchup

Odin
Odin
AnotherRuger
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 50L
1,473 Elo+
Solo
Janus
Janus
K1ngCogidubnus
Janus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
LessLeaves
Heimdallr
Level 133
God Stats
1W - 1L
1,771 SR
Queue Stats
16W - 18L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
binknbonk
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
brakito47
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Team Averages
Level 63
1,554 SR
1,510 Elo+

VS

Team Averages
Level 24
1,568 SR
1,447 Elo+
Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Basuquiito
Kumbhakarna
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,276 Elo+
Solo
Thanatos
Thanatos
FakeUser101420
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,721 Elo+
Solo
Hel
Hel
McPKS2623
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,310 Elo+
Solo
Bacchus
Bacchus
SkiddySoda223
Bacchus
Level 29
God Stats
3W - 1L
1,840 SR
Queue Stats
86W - 92L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 22
8,494
849
5,259
11,881
11,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 2 / 15
10,001
1,000
16,846
8,606
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
LessLeaves
Heimdallr
16
10 / 3 / 13
10,137
1,014
21,018
7,608
3,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
binknbonk
Danzaburou
16
7 / 1 / 14
9,707
971
10,307
8,407
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
brakito47
Aphrodite
14
4 / 1 / 13
8,797
880
4,010
6,259
4,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 7 / 4
7,132
713
6,025
12,776
5,648
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Basuquiito
Kumbhakarna
14
2 / 7 / 4
7,616
762
7,723
16,963
11,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
14
4 / 4 / 3
8,081
808
9,192
9,561
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 5
7,878
788
4,121
11,369
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
12
0 / 5 / 6
7,231
723
5,352
14,202
20,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
28
Kills
9
10
Deaths
29
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
4
0.43
W
1
3
22
4
L
Kumbhakarna
Basuquiito
Kumbhakarna
2
7
4
0.57
L
Thanatos
4
4
3
1.38
W
6
2
15
6.75
W
Heimdallr
LessLeaves
Heimdallr
10
3
13
5.5
L
2
6
5
0.75
L
Bacchus
0
5
6
0.6
W
Danzaburou
binknbonk
Danzaburou
7
1
14
14
W
Aphrodite
brakito47
Aphrodite
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,440
Damage
32,413
42,761
Taken
64,871
26,894
Mitigated
47,063
20,843
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,025
1,979
401
1,696
12,776
5,648
0
4,259
8,514
0
15,823
W
5,259
1,171
1,450
2,348
11,881
11,752
420
3,656
8,225
0
8,367
L
Kumbhakarna
Basuquiito
Kumbhakarna
7,723
177
143
654
16,963
11,081
0
3,054
13,909
18,895
0
L
Thanatos
9,192
567
840
3,634
9,561
4,705
0
2,992
6,569
0
15,346
W
16,846
1,897
1,714
2,746
8,606
3,518
1,272
3,913
4,693
34,473
0
W
Heimdallr
LessLeaves
Heimdallr
21,018
13,927
233
1,627
7,608
3,317
3,728
2,722
4,886
0
36,460
L
4,121
471
4,332
3,173
11,369
4,853
0
6,034
5,335
11,747
0
L
Bacchus
5,352
306
171
1,917
14,202
20,776
0
4,517
9,685
13,155
0
W
Danzaburou
binknbonk
Danzaburou
10,307
4,617
0
2,402
8,407
4,025
2,556
3,839
4,568
0
17,994
W
Aphrodite
brakito47
Aphrodite
4,010
750
4,997
3,326
6,259
4,282
875
3,066
3,193
11,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
37,938
122
Minions Killed
94
0
Camps Cleared
0
976,662
Distance Traveled
945,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,132
713
25
3
0
175,969
0
W
Odin
8,494
849
5
1
0
193,522
0
L
Kumbhakarna
7,616
762
28
3
0
200,132
0
L
Thanatos
8,081
808
12
1
0
184,389
0
W
Janus
10,001
1,000
32
3
0
206,358
0
W
Heimdallr
10,137
1,014
46
5
0
185,055
0
L
Hel
7,878
788
19
2
0
161,885
0
L
Bacchus
7,231
723
10
1
0
222,754
0
W
Danzaburou
9,707
971
23
2
0
210,642
0
W
Aphrodite
8,797
880
16
2
0
181,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role