Player Matchup

Guan Yu
Guan Yu
Silver II
Dreicowoki
Guan Yu
Silver II
Level 221
God Stats
3W - 1L
1,515 SR
Queue Stats
147W - 151L
958 MMR
Party 1
Loki
Loki
Silver III
HazyLoki
Loki
Silver III
Level 61
God Stats
103W - 89L
1,568 SR
Queue Stats
294W - 300L
975 MMR
Solo
Anubis
Anubis
Silver II
Indra Cipactli
Anubis
Silver II
Level 201
God Stats
16W - 13L
1,692 SR
Queue Stats
238W - 254L
1,114 MMR
Party 1
Skadi
Skadi
Silver I
OGJRKILLA
Skadi
Silver I
Level 156
God Stats
126W - 89L
1,667 SR
Queue Stats
764W - 778L
1,027 MMR
Solo
Horus
Horus
Gold V
OslappyBEAN
Horus
Gold V
Level 148
God Stats
13W - 14L
1,678 SR
Queue Stats
513W - 526L
1,020 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,624 SR
1,019 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,517 SR
1,224 MMR
Hades
Hades
Silver II
 
Hades
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
Kchiporra4050
Cernunnos
Silver II
Level 145
God Stats
11W - 12L
1,390 SR
Queue Stats
486W - 529L
1,041 MMR
Solo
Merlin
Merlin
Silver II
Laggin4DAYZ
Merlin
Silver II
Level 148
God Stats
1W - 5L
1,530 SR
Queue Stats
178W - 192L
1,011 MMR
Solo
Awilix
Awilix
Silver II
T1mmeB0mb
Awilix
Silver II
Level 126
God Stats
1W - 2L
1,664 SR
Queue Stats
149W - 161L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dreicowoki
Guan Yu
18
3 / 4 / 10
11,916
567
12,690
26,493
26,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
19
3 / 0 / 2
12,078
575
5,690
12,529
5,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 1 / 7
12,151
579
16,518
9,787
6,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
OGJRKILLA
Skadi
19
5 / 1 / 4
12,082
575
14,959
15,369
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 12
11,459
546
10,813
32,623
40,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangDanzaburouAphroditeChang'eIshtar

VS

Bans
HelFenrirSurtrGaneshaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 4 / 4
8,721
415
12,298
15,633
6,024
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
12
0 / 3 / 0
7,856
374
6,089
16,327
13,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Kchiporra4050
Cernunnos
15
0 / 9 / 1
9,293
443
9,497
19,857
7,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
15
0 / 3 / 2
9,187
437
7,932
9,063
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
T1mmeB0mb
Awilix
17
5 / 3 / 0
10,659
508
15,991
21,399
8,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
7
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
4
0.75
L
Achilles
 
Achilles
0
3
0
0
W
Guan Yu
Dreicowoki
Guan Yu
3
4
10
2
W
Loki
3
0
2
4
W
5
1
7
8.5
L
Cernunnos
Kchiporra4050
Cernunnos
0
9
1
0.06
L
Merlin
0
3
2
0.33
W
Skadi
OGJRKILLA
Skadi
5
1
4
7
W
5
1
12
11
L
Awilix
T1mmeB0mb
Awilix
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,670
Damage
51,807
96,801
Taken
82,279
85,692
Mitigated
39,638
42,414
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,298
2,661
190
6,986
15,633
6,024
0
1,973
13,660
52,600
0
L
Achilles
 
Achilles
6,089
1,043
333
2,209
16,327
13,840
0
2,822
13,505
0
32,953
W
Guan Yu
Dreicowoki
Guan Yu
12,690
3,302
2,359
9,631
26,493
26,049
2,433
9,966
16,527
695
93,889
W
Loki
5,690
1,158
0
875
12,529
5,585
2,597
2,673
9,856
0
117,942
W
16,518
850
0
6,188
9,787
6,627
3,708
3,018
6,769
101,516
0
L
Cernunnos
Kchiporra4050
Cernunnos
9,497
4,827
0
2,956
19,857
7,304
636
3,705
16,152
0
78,061
L
Merlin
7,932
106
0
428
9,063
3,527
0
2,276
6,787
81,316
0
W
Skadi
OGJRKILLA
Skadi
14,959
6,009
0
2,297
15,369
7,191
10,405
692
14,677
0
126,015
W
10,813
4,847
3,772
17,292
32,623
40,240
498
4,383
28,240
1,350
32,810
L
Awilix
T1mmeB0mb
Awilix
15,991
5,673
0
1,352
21,399
8,943
0
7,208
14,191
0
90,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,686
Gold Earned
45,716
627
Minions Killed
504
0
Camps Cleared
0
2,153,664
Distance Traveled
1,848,884
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,721
415
77
4
0
313,036
2
L
Achilles
7,856
374
39
2
0
318,979
2
W
Guan Yu
11,916
567
136
6
0
431,153
0
W
Loki
12,078
575
145
7
0
487,095
2
W
Anubis
12,151
579
163
8
0
397,300
0
L
Cernunnos
9,293
443
126
6
0
337,322
0
L
Merlin
9,187
437
125
6
0
400,578
2
W
Skadi
12,082
575
157
7
0
377,370
2
W
Horus
11,459
546
26
1
0
460,746
2
L
Awilix
10,659
508
137
7
0
478,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role