Player Matchup

Cerberus
Cerberus
MagicalLija
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,659 Elo+
Solo
Vulcan
Vulcan
PedroFialho
Vulcan
Level 204
God Stats
37W - 34L
1,524 SR
Queue Stats
107W - 135L
1,430 Elo+
Party 1
Awilix
Awilix
SPR4YER
Awilix
Level 124
God Stats
0W - 2L
1,343 SR
Queue Stats
115W - 136L
1,464 Elo+
Party 1
Bellona
Bellona
caganasaquinha
Bellona
Level 137
God Stats
8W - 8L
1,602 SR
Queue Stats
227W - 240L
1,430 Elo+
Party 1
Izanami
Izanami
tractor2217
Izanami
Level 119
God Stats
12W - 10L
1,578 SR
Queue Stats
38W - 65L
1,349 Elo+
Party 1
Team Averages
Level 141
1,510 SR
1,466 Elo+

VS

Team Averages
Level 114
1,465 SR
1,464 Elo+
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Botrux
Anubis
Level 83
God Stats
18W - 6L
1,518 SR
Queue Stats
59W - 58L
1,436 Elo+
Solo
Fenrir
Fenrir
Caneginseng
Fenrir
Level 89
God Stats
6W - 9L
1,197 SR
Queue Stats
345W - 322L
1,523 Elo+
Solo
Izanami
Izanami
MalkRa
Izanami
Level 118
God Stats
2W - 0L
1,683 SR
Queue Stats
109W - 104L
1,359 Elo+
Solo
Ix Chel
Ix Chel
snowbearNL
Ix Chel
Level 157
God Stats
13W - 14L
1,426 SR
Queue Stats
339W - 317L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MagicalLija
Cerberus
12
2 / 5 / 3
8,847
492
5,858
18,645
15,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
13
0 / 5 / 1
8,202
456
10,110
12,843
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
SPR4YER
Awilix
14
3 / 5 / 1
8,653
481
5,191
16,783
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 3
8,023
446
8,600
18,952
15,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Izanami
tractor2217
Izanami
14
1 / 4 / 0
8,616
479
5,740
11,166
4,846
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 1 / 4
9,879
549
16,167
14,521
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Botrux
Anubis
17
9 / 2 / 2
11,700
650
16,401
11,685
6,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
2 / 2 / 8
9,080
504
6,739
15,243
14,747
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
MalkRa
Izanami
18
2 / 1 / 3
10,780
599
5,779
8,459
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
snowbearNL
Ix Chel
16
3 / 1 / 7
10,322
573
10,854
8,998
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
24
24
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
4
10
W
Anubis
Botrux
Anubis
9
2
2
5
W
Fenrir
2
2
8
3
L
Cerberus
MagicalLija
Cerberus
2
5
3
0.7
W
Izanami
MalkRa
Izanami
2
1
3
3.5
L
Vulcan
0
5
1
0.1
L
Awilix
SPR4YER
Awilix
3
5
1
0.7
L
1
5
3
0.5
W
Ix Chel
snowbearNL
Ix Chel
3
1
7
6.5
L
Izanami
tractor2217
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
55,940
78,389
Taken
58,906
46,843
Mitigated
36,999
12,566
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,167
11,652
0
632
14,521
7,419
1,551
4,828
9,693
0
75,455
W
Anubis
Botrux
Anubis
16,401
670
0
4,350
11,685
6,737
675
1,686
9,999
106,112
0
W
Fenrir
6,739
2,315
0
2,541
15,243
14,747
80
4,272
10,971
0
24,087
L
Cerberus
MagicalLija
Cerberus
5,858
536
1,518
3,335
18,645
15,016
145
2,879
15,766
22,653
0
W
Izanami
MalkRa
Izanami
5,779
3,785
0
2,465
8,459
4,502
2,873
1,749
6,710
0
98,598
L
Vulcan
10,110
5,849
0
801
12,843
4,978
0
6,652
6,191
64,971
0
L
Awilix
SPR4YER
Awilix
5,191
1,685
0
2,689
16,783
6,818
0
5,747
11,036
0
61,925
L
8,600
668
0
2,816
18,952
15,185
0
8,518
10,434
0
43,395
W
Ix Chel
snowbearNL
Ix Chel
10,854
1,597
3,230
3,832
8,998
3,594
622
3,950
5,048
92,157
0
L
Izanami
tractor2217
Izanami
5,740
3,757
0
1,407
11,166
4,846
624
3,459
7,707
0
82,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
51,761
480
Minions Killed
578
0
Camps Cleared
0
1,746,617
Distance Traveled
1,916,550
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,879
549
89
5
0
438,897
7
W
Anubis
11,700
650
160
9
0
341,289
5
W
Fenrir
9,080
504
11
1
0
395,219
11
L
Cerberus
8,847
492
46
3
0
295,151
0
W
Izanami
10,780
599
167
9
0
377,939
2
L
Vulcan
8,202
456
111
6
0
351,087
5
L
Awilix
8,653
481
109
6
0
397,821
0
L
Bellona
8,023
446
72
4
0
378,906
5
W
Ix Chel
10,322
573
151
8
0
363,206
0
L
Izanami
8,616
479
142
8
0
323,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role