Player Matchup

Ix Chel
Ix Chel
Asbd
Ix Chel
Level 98
God Stats
2W - 1L
1,844 SR
Queue Stats
146W - 110L
1,542 Elo+
Party 2
Surtr
Surtr
InkTongue
Surtr
Level 88
God Stats
4W - 3L
1,565 SR
Queue Stats
35W - 37L
1,466 Elo+
Party 2
Ishtar
Ishtar
PUDSLAP31
Ishtar
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,426 Elo+
Party 1
Bakasura
Bakasura
tld2606
Bakasura
Level 67
God Stats
8W - 13L
1,419 SR
Queue Stats
213W - 175L
1,548 Elo+
Party 2
Scylla
Scylla
yuckytinderbox
Scylla
Level 33
God Stats
1W - 3L
1,710 SR
Queue Stats
63W - 49L
1,605 Elo+
Party 1
Team Averages
Level 63
1,608 SR
1,517 Elo+

VS

Team Averages
Level 122
1,576 SR
1,511 Elo+
Ix Chel
Ix Chel
Insidiouss
Ix Chel
Level 135
God Stats
2W - 1L
1,495 SR
Queue Stats
318W - 263L
1,524 Elo+
Party 3
Chaac
Chaac
PAPA DEANER
Chaac
Level 87
God Stats
12W - 6L
1,648 SR
Queue Stats
197W - 174L
1,516 Elo+
Party 3
Bacchus
Bacchus
lildruidess
Bacchus
Level 126
God Stats
7W - 11L
1,637 SR
Queue Stats
826W - 690L
1,582 Elo+
Solo
Charybdis
Charybdis
trilby93
Charybdis
Level 143
God Stats
7W - 11L
1,478 SR
Queue Stats
71W - 132L
1,417 Elo+
Solo
Vulcan
Vulcan
xMustyPitsx
Vulcan
Level 117
God Stats
19W - 9L
1,622 SR
Queue Stats
177W - 141L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Asbd
Ix Chel
14
1 / 5 / 2
8,286
460
5,565
14,912
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
InkTongue
Surtr
14
0 / 3 / 0
8,737
485
11,974
22,336
17,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
PUDSLAP31
Ishtar
12
1 / 8 / 4
7,555
420
6,736
15,099
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
tld2606
Bakasura
15
3 / 5 / 3
9,035
502
5,592
16,837
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 0
9,273
515
9,470
11,467
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Insidiouss
Ix Chel
16
7 / 5 / 5
10,198
567
14,052
15,303
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 3
10,135
563
12,784
16,523
16,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
lildruidess
Bacchus
14
6 / 3 / 9
9,926
551
9,392
13,676
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
trilby93
Charybdis
17
5 / 1 / 6
10,848
603
11,923
11,953
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
18
5 / 0 / 3
10,751
597
14,525
6,382
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
25
26
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Asbd
Ix Chel
1
5
2
0.4
L
Surtr
InkTongue
Surtr
0
3
0
0
W
Ix Chel
Insidiouss
Ix Chel
7
5
5
1.9
W
2
0
3
3.5
L
Ishtar
PUDSLAP31
Ishtar
1
8
4
0.38
W
Bacchus
lildruidess
Bacchus
6
3
9
3.5
L
Bakasura
tld2606
Bakasura
3
5
3
0.9
W
Charybdis
trilby93
Charybdis
5
1
6
8
W
Vulcan
5
0
3
6.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
62,676
80,651
Taken
63,837
40,486
Mitigated
44,188
15,075
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Asbd
Ix Chel
5,565
549
614
4,210
14,912
5,853
0
11,689
2,913
67,771
0
L
Surtr
InkTongue
Surtr
11,974
5,216
0
3,469
22,336
17,314
20
4,122
18,163
1,316
74,712
W
Ix Chel
Insidiouss
Ix Chel
14,052
2,638
605
2,883
15,303
5,926
152
2,404
12,421
86,918
0
W
12,784
2,583
0
7,464
16,523
16,068
0
667
15,746
0
92,067
L
Ishtar
PUDSLAP31
Ishtar
6,736
3,516
0
1,359
15,099
5,428
345
8,877
6,162
0
26,370
W
Bacchus
lildruidess
Bacchus
9,392
583
0
4,162
13,676
14,177
0
5,357
8,101
25,965
0
L
Bakasura
tld2606
Bakasura
5,592
4,004
0
4,298
16,837
7,333
0
8,727
7,934
0
43,259
W
Charybdis
trilby93
Charybdis
11,923
5,933
0
3,846
11,953
5,004
915
5,310
6,265
0
94,764
W
Vulcan
14,525
3,274
0
2,623
6,382
3,013
0
1,807
4,565
106,051
0
L
9,470
1,367
0
1,125
11,467
4,558
124
3,957
7,510
76,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
51,858
513
Minions Killed
613
0
Camps Cleared
0
1,823,855
Distance Traveled
1,884,075
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,286
460
132
7
0
361,453
0
L
Surtr
8,737
485
113
6
0
338,156
0
W
Ix Chel
10,198
567
123
7
0
359,786
0
W
Chaac
10,135
563
150
8
0
364,464
1
L
Ishtar
7,555
420
36
2
0
336,621
0
W
Bacchus
9,926
551
21
1
0
396,688
4
L
Bakasura
9,035
502
98
5
0
433,980
0
W
Charybdis
10,848
603
141
8
0
369,694
6
W
Vulcan
10,751
597
178
10
0
393,443
0
L
Scylla
9,273
515
134
7
0
353,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role