Player Matchup

Anhur
Anhur
Billerina
Anhur
Level 69
God Stats
14W - 9L
1,683 SR
Queue Stats
479W - 466L
1,340 Elo+
Party 3
Chronos
Chronos
Isiana
Chronos
Level 37
God Stats
5W - 4L
1,293 SR
Queue Stats
151W - 179L
1,366 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mothberry
Ah Muzen Cab
Level 82
God Stats
14W - 13L
1,438 SR
Queue Stats
827W - 806L
1,337 Elo+
Party 3
Ganesha
Ganesha
NeedyMoney44040
Ganesha
Level 122
God Stats
15W - 7L
1,777 SR
Queue Stats
472W - 441L
1,437 Elo+
Solo
Amaterasu
Amaterasu
PelicanDaddy
Amaterasu
Level 66
God Stats
9W - 6L
1,504 SR
Queue Stats
355W - 349L
1,368 Elo+
Party 3
Team Averages
Level 75
1,539 SR
1,370 Elo+

VS

Team Averages
Level 62
1,544 SR
1,471 Elo+
Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
TRUE J WEEZY
Surtr
Level 89
God Stats
4W - 3L
1,718 SR
Queue Stats
452W - 438L
1,490 Elo+
Party 2
Rama
Rama
Zuvaalyi
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,364 Elo+
Solo
Apollo
Apollo
bombshell8
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Billerina
Anhur
18
4 / 2 / 17
10,747
768
12,014
11,951
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Isiana
Chronos
19
3 / 1 / 15
10,989
785
3,864
9,000
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Mothberry
Ah Muzen Cab
20
14 / 2 / 8
13,544
967
23,769
14,776
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 3 / 25
11,575
827
13,452
16,480
21,370
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
PelicanDaddy
Amaterasu
16
8 / 3 / 10
10,702
764
7,900
19,196
21,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
4 / 9 / 3
10,521
752
11,699
19,353
8,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
16
3 / 7 / 4
9,674
691
21,773
11,395
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 7 / 4
9,064
647
6,956
16,694
20,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
17
2 / 2 / 4
9,394
671
8,117
8,506
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
bombshell8
Apollo
17
2 / 5 / 2
9,448
675
8,924
11,280
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
30
Kills
11
11
Deaths
30
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
9
3
0.61
L
Zeus
 
Zeus
3
7
4
0.71
W
Anhur
Billerina
Anhur
4
2
17
6.25
W
Chronos
Isiana
Chronos
3
1
15
10.5
W
Ah Muzen Cab
Mothberry
Ah Muzen Cab
14
2
8
9
W
1
3
25
4.5
W
Amaterasu
PelicanDaddy
Amaterasu
8
3
10
4.33
L
0
7
4
0.29
L
Rama
2
2
4
2
L
Apollo
bombshell8
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
57,469
71,403
Taken
67,228
59,794
Mitigated
44,306
27,893
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,699
2,906
627
3,466
19,353
8,871
0
4,361
14,742
0
18,060
L
Zeus
 
Zeus
21,773
2,974
136
551
11,395
4,753
0
4,567
6,781
35,288
0
W
Anhur
Billerina
Anhur
12,014
6,681
485
3,760
11,951
5,636
2,263
4,351
7,600
0
26,165
W
Chronos
Isiana
Chronos
3,864
574
1,114
1,375
9,000
3,769
1,213
3,292
5,708
22,916
0
W
Ah Muzen Cab
Mothberry
Ah Muzen Cab
23,769
11,036
1,512
4,869
14,776
7,671
3,756
5,001
9,775
0
59,053
W
13,452
895
1,607
4,970
16,480
21,370
390
4,030
12,450
27,037
0
W
Amaterasu
PelicanDaddy
Amaterasu
7,900
3,846
1,356
6,845
19,196
21,348
537
6,268
12,928
0
10,738
L
6,956
2,443
82
2,160
16,694
20,895
0
3,308
13,133
2,033
17,514
L
Rama
8,117
4,216
505
2,125
8,506
4,089
0
2,389
6,117
0
19,859
L
Apollo
bombshell8
Apollo
8,924
4,176
0
743
11,280
5,698
0
2,691
8,589
0
19,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,557
Gold Earned
48,101
194
Minions Killed
143
0
Camps Cleared
0
1,352,105
Distance Traveled
1,132,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,521
752
12
1
0
201,989
0
L
Zeus
9,674
691
29
2
0
250,286
0
W
Anhur
10,747
768
37
3
0
258,244
0
W
Chronos
10,989
785
58
4
0
252,101
0
W
Ah Muzen Cab
13,544
967
85
6
0
258,999
0
W
Ganesha
11,575
827
3
0
0
278,875
0
W
Amaterasu
10,702
764
11
1
0
303,886
0
L
Surtr
9,064
647
37
3
0
228,123
0
L
Rama
9,394
671
33
2
0
247,077
0
L
Apollo
9,448
675
32
2
0
204,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role