Player Matchup

Thanatos
Thanatos
BTCaboose
Thanatos
Level 68
God Stats
0W - 3L
1,173 SR
Queue Stats
170W - 148L
1,545 Elo+
Solo
Charybdis
Charybdis
Disneylander
Charybdis
Level 79
God Stats
19W - 19L
1,503 SR
Queue Stats
235W - 290L
1,461 Elo+
Solo
Ganesha
Ganesha
Jymbag
Ganesha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,391 Elo+
Party 2
Cerberus
Cerberus
Noratow
Cerberus
Level 28
God Stats
1W - 2L
1,530 SR
Queue Stats
6W - 15L
1,254 Elo+
Party 2
Anubis
Anubis
tflo
Anubis
Level 29
God Stats
10W - 13L
1,384 SR
Queue Stats
15W - 25L
1,368 Elo+
Party 2
Team Averages
Level 49
1,418 SR
1,404 Elo+

VS

Team Averages
Level 79
1,435 SR
1,426 Elo+
Thanatos
Thanatos
JUK3 SAD
Thanatos
Level 104
God Stats
16W - 23L
1,436 SR
Queue Stats
287W - 334L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
JulioUcG
Danzaburou
Level 81
God Stats
11W - 7L
1,506 SR
Queue Stats
126W - 120L
1,432 Elo+
Solo
Hel
Hel
Kikyō
Hel
Level 93
God Stats
24W - 15L
1,427 SR
Queue Stats
469W - 430L
1,480 Elo+
Solo
Amaterasu
Amaterasu
Trusty0418
Amaterasu
Level 88
God Stats
38W - 40L
1,528 SR
Queue Stats
189W - 224L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Xynn712
Nu Wa
Level 29
God Stats
3W - 4L
1,277 SR
Queue Stats
89W - 127L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BTCaboose
Thanatos
13
6 / 4 / 4
8,662
541
11,017
15,362
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Disneylander
Charybdis
13
0 / 5 / 1
7,694
481
4,721
12,291
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Jymbag
Ganesha
12
0 / 2 / 5
7,655
478
4,389
11,818
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Noratow
Cerberus
13
0 / 3 / 0
7,367
460
5,067
12,820
10,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
tflo
Anubis
14
7 / 5 / 1
9,092
568
9,404
15,109
6,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JUK3 SAD
Thanatos
16
7 / 6 / 3
9,859
616
9,935
16,958
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JulioUcG
Danzaburou
15
6 / 2 / 2
9,852
616
10,494
11,717
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Kikyō
Hel
13
3 / 1 / 5
8,922
558
6,324
8,945
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Trusty0418
Amaterasu
16
1 / 0 / 2
9,947
622
4,876
9,167
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Xynn712
Nu Wa
15
2 / 4 / 7
9,245
578
10,704
9,125
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
13
Kills
19
19
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BTCaboose
Thanatos
6
4
4
2
L
Charybdis
Disneylander
Charybdis
0
5
1
0.1
W
Thanatos
JUK3 SAD
Thanatos
7
6
3
1.42
W
Danzaburou
JulioUcG
Danzaburou
6
2
2
3.5
L
Ganesha
Jymbag
Ganesha
0
2
5
1.25
W
Hel
Kikyō
Hel
3
1
5
5.5
L
Cerberus
Noratow
Cerberus
0
3
0
0
W
Amaterasu
Trusty0418
Amaterasu
1
0
2
2
W
Nu Wa
Xynn712
Nu Wa
2
4
7
1.38
L
Anubis
tflo
Anubis
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
42,333
67,400
Taken
55,912
38,580
Mitigated
25,280
23,006
Healing
26,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BTCaboose
Thanatos
11,017
2,981
0
7,864
15,362
5,766
0
4,836
10,526
0
54,184
L
Charybdis
Disneylander
Charybdis
4,721
2,825
0
3,336
12,291
5,212
675
1,350
10,941
0
60,338
W
Thanatos
JUK3 SAD
Thanatos
9,935
3,200
0
10,438
16,958
5,767
0
6,348
10,610
0
77,592
W
Danzaburou
JulioUcG
Danzaburou
10,494
6,431
0
4,438
11,717
4,599
2,409
1,393
10,324
0
65,871
L
Ganesha
Jymbag
Ganesha
4,389
577
203
1,747
11,818
10,888
0
3,998
7,820
31,511
0
W
Hel
Kikyō
Hel
6,324
885
2,119
4,779
8,945
5,303
891
1,224
7,721
34,831
0
L
Cerberus
Noratow
Cerberus
5,067
701
0
4,780
12,820
10,575
0
1,303
11,517
48,549
0
W
Amaterasu
Trusty0418
Amaterasu
4,876
2,103
0
4,326
9,167
7,079
1,763
4,749
4,418
0
69,517
W
Nu Wa
Xynn712
Nu Wa
10,704
1,550
0
750
9,125
2,532
515
5,146
3,979
64,552
0
L
Anubis
tflo
Anubis
9,404
402
0
5,076
15,109
6,139
255
5,541
9,568
67,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
47,825
439
Minions Killed
483
0
Camps Cleared
0
1,481,184
Distance Traveled
1,554,155
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,662
541
86
5
0
343,298
3
L
Charybdis
7,694
481
117
7
0
262,320
0
W
Thanatos
9,859
616
106
7
0
343,202
0
W
Danzaburou
9,852
616
103
6
0
309,093
1
L
Ganesha
7,655
478
19
1
0
314,576
0
W
Hel
8,922
558
45
3
0
313,618
8
L
Cerberus
7,367
460
105
7
0
329,018
0
W
Amaterasu
9,947
622
138
9
0
264,815
0
W
Nu Wa
9,245
578
91
6
0
323,427
0
L
Anubis
9,092
568
112
7
0
231,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role