Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MonteCristo776
Discordia
Level 66
God Stats
24W - 13L
1,604 SR
Queue Stats
109W - 120L
1,310 Elo+
Party 3
Aphrodite
Aphrodite
Nykecc
Aphrodite
Level 128
God Stats
22W - 7L
1,687 SR
Queue Stats
37W - 34L
1,553 Elo+
Party 2
Sol
Sol
TigerGoCrazy
Sol
Level 75
God Stats
9W - 5L
1,565 SR
Queue Stats
36W - 33L
1,539 Elo+
Party 2
Lancelot
Lancelot
zombiecutter
Lancelot
Level 124
God Stats
6W - 5L
1,661 SR
Queue Stats
113W - 107L
1,338 Elo+
Party 3
Team Averages
Level 102
1,604 SR
1,448 Elo+

VS

Team Averages
Level 114
1,621 SR
1,475 Elo+
Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChilledBlaze
Chang'e
Level 64
God Stats
2W - 1L
1,735 SR
Queue Stats
26W - 27L
1,455 Elo+
Solo
Nu Wa
Nu Wa
DR_LMFAO
Nu Wa
Level 164
God Stats
17W - 19L
1,484 SR
Queue Stats
499W - 505L
1,501 Elo+
Party 1
Mulan
Mulan
PRBamban
Mulan
Level 159
God Stats
37W - 30L
1,837 SR
Queue Stats
580W - 597L
1,511 Elo+
Party 1
Rama
Rama
urmumlul4222
Rama
Level 72
God Stats
4W - 2L
1,550 SR
Queue Stats
286W - 290L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 3
6,311
485
4,005
11,817
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
MonteCristo776
Discordia
12
5 / 3 / 2
6,985
537
7,249
6,665
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Nykecc
Aphrodite
10
1 / 4 / 2
6,028
464
4,050
9,541
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 4 / 1
6,027
464
5,296
10,330
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
zombiecutter
Lancelot
11
2 / 3 / 4
6,564
505
8,171
11,011
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 3 / 0
7,378
568
8,182
11,231
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chang'e
ChilledBlaze
Chang'e
10
0 / 2 / 6
6,619
509
6,233
11,413
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
DR_LMFAO
Nu Wa
12
0 / 1 / 3
7,209
555
5,655
5,904
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
PRBamban
Mulan
14
9 / 3 / 0
8,390
645
9,330
13,310
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 4
7,694
592
3,840
5,862
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
16
16
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
W
Hercules
 
Hercules
5
3
0
1.67
W
Chang'e
ChilledBlaze
Chang'e
0
2
6
1.5
W
Nu Wa
DR_LMFAO
Nu Wa
0
1
3
1.5
L
Discordia
MonteCristo776
Discordia
5
3
2
2
L
Aphrodite
Nykecc
Aphrodite
1
4
2
0.5
W
Mulan
PRBamban
Mulan
9
3
0
3
L
1
4
1
0.38
W
2
1
4
4
L
Lancelot
zombiecutter
Lancelot
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
33,240
49,364
Taken
47,720
23,556
Mitigated
27,904
13,120
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,005
471
134
3,710
11,817
9,977
0
5,569
6,248
26,455
0
W
Hercules
 
Hercules
8,182
1,806
0
3,979
11,231
8,974
0
5,158
6,073
0
41,899
W
Chang'e
ChilledBlaze
Chang'e
6,233
939
1,125
4,632
11,413
7,804
192
5,888
5,525
26,709
0
W
Nu Wa
DR_LMFAO
Nu Wa
5,655
800
0
673
5,904
2,225
236
3,086
2,818
56,277
0
L
Discordia
MonteCristo776
Discordia
7,249
0
0
770
6,665
2,027
0
2,187
4,478
45,251
0
L
Aphrodite
Nykecc
Aphrodite
4,050
824
1,094
4,847
9,541
3,917
0
553
8,438
26,218
0
W
Mulan
PRBamban
Mulan
9,330
1,085
0
3,847
13,310
6,672
0
3,626
9,684
0
59,680
L
5,296
2,641
0
2,025
10,330
3,160
854
1,797
8,444
39,225
0
W
3,840
2,969
0
2,048
5,862
2,229
900
2,842
3,020
0
53,535
L
Lancelot
zombiecutter
Lancelot
8,171
2,052
0
540
11,011
4,475
0
1,782
9,229
0
42,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
37,290
268
Minions Killed
381
0
Camps Cleared
0
1,279,390
Distance Traveled
1,238,751
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,311
485
19
1
0
244,251
2
W
Hercules
7,378
568
55
4
0
245,120
0
W
Chang'e
6,619
509
38
3
0
245,893
0
W
Nu Wa
7,209
555
93
7
0
254,203
0
L
Discordia
6,985
537
80
6
0
267,334
0
L
Aphrodite
6,028
464
43
3
0
232,929
4
W
Mulan
8,390
645
85
7
0
278,312
0
L
Sol
6,027
464
65
5
0
232,675
0
W
Rama
7,694
592
110
8
0
215,223
1
L
Lancelot
6,564
505
61
5
0
302,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role