Player Matchup

Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GebsStrongArm
Fenrir
Level 147
God Stats
5W - 5L
1,774 SR
Queue Stats
423W - 385L
1,525 Elo+
Solo
Ix Chel
Ix Chel
OhioTurnPyke
Ix Chel
Level 66
God Stats
2W - 3L
1,303 SR
Queue Stats
38W - 38L
1,404 Elo+
Solo
Team Averages
Level 78
1,515 SR
1,486 Elo+

VS

Team Averages
Level 68
1,429 SR
1,487 Elo+
Ymir
Ymir
BillCosbyPopcorn
Ymir
Level 45
God Stats
1W - 4L
1,330 SR
Queue Stats
112W - 114L
1,492 Elo+
Party 2
Lancelot
Lancelot
C0rgiL0bster
Lancelot
Level 68
God Stats
3W - 2L
1,506 SR
Queue Stats
151W - 137L
1,488 Elo+
Party 2
Izanami
Izanami
CreapyLegend
Izanami
Level 47
God Stats
1W - 2L
1,508 SR
Queue Stats
43W - 33L
1,486 Elo+
Solo
Bacchus
Bacchus
YogiGG
Bacchus
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
545W - 521L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
anfevera
Baron Samedi
Level 115
God Stats
3W - 3L
1,300 SR
Queue Stats
75W - 76L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 1
6,682
668
6,298
7,357
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
 
Izanami
11
5 / 0 / 1
6,080
608
6,416
7,715
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
10
1 / 0 / 1
6,024
602
3,924
3,353
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 2
6,183
618
6,542
8,987
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
OhioTurnPyke
Ix Chel
9
1 / 2 / 3
5,076
508
4,768
4,904
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,128
513
2,388
9,584
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
C0rgiL0bster
Lancelot
8
0 / 5 / 1
5,001
500
3,740
9,868
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
CreapyLegend
Izanami
9
3 / 2 / 0
5,456
546
5,787
5,991
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
YogiGG
Bacchus
9
1 / 3 / 0
5,122
512
3,076
9,705
6,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
anfevera
Baron Samedi
11
0 / 1 / 2
5,645
565
2,887
6,214
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
4
4
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
1
3.5
W
Izanami
 
Izanami
5
0
1
5.5
W
Zeus
 
Zeus
1
0
1
1.5
L
0
3
3
0.5
L
Lancelot
C0rgiL0bster
Lancelot
0
5
1
0.1
L
Izanami
CreapyLegend
Izanami
3
2
0
1.5
W
4
1
2
5
W
Ix Chel
OhioTurnPyke
Ix Chel
1
2
3
1.25
L
Bacchus
YogiGG
Bacchus
1
3
0
0.33
L
Baron Samedi
anfevera
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
17,878
32,316
Taken
41,362
12,387
Mitigated
19,831
9,947
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,298
2,026
0
3,648
7,357
3,389
0
2,755
4,602
41,865
0
W
Izanami
 
Izanami
6,416
5,067
0
2,670
7,715
2,664
323
1,296
6,419
0
49,402
W
Zeus
 
Zeus
3,924
815
0
625
3,353
1,109
29
1,786
1,567
40,752
0
L
2,388
671
1,056
2,110
9,584
6,079
0
3,786
5,798
12,691
0
L
Lancelot
C0rgiL0bster
Lancelot
3,740
1,170
0
849
9,868
3,125
0
982
8,872
0
32,995
L
Izanami
CreapyLegend
Izanami
5,787
3,996
0
1,758
5,991
1,913
0
1,691
4,300
0
38,541
W
6,542
2,891
0
2,045
8,987
3,642
0
1,698
7,289
0
47,390
W
Ix Chel
OhioTurnPyke
Ix Chel
4,768
960
198
761
4,904
1,583
282
816
4,088
18,796
0
L
Bacchus
YogiGG
Bacchus
3,076
684
0
3,172
9,705
6,341
0
5,909
3,457
26,956
0
L
Baron Samedi
anfevera
Baron Samedi
2,887
589
90
1,601
6,214
2,373
0
2,269
3,945
37,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
26,352
343
Minions Killed
252
0
Camps Cleared
0
998,267
Distance Traveled
1,020,193
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,682
668
84
8
0
192,354
0
W
Izanami
6,080
608
75
8
0
197,378
0
W
Zeus
6,024
602
74
7
0
188,776
3
L
Ymir
5,128
513
16
2
0
217,886
1
L
Lancelot
5,001
500
51
5
0
234,677
0
L
Izanami
5,456
546
70
7
0
192,830
0
W
Fenrir
6,183
618
79
8
0
232,991
1
W
Ix Chel
5,076
508
31
3
0
186,768
3
L
Bacchus
5,122
512
34
3
0
177,137
0
L
Baron Samedi
5,645
565
81
8
0
197,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role