Player Matchup

Cernunnos
Cernunnos
DroopyEmperor73
Cernunnos
Level 156
God Stats
2W - 3L
1,502 SR
Queue Stats
376W - 356L
1,602 Elo+
Party 1
Ix Chel
Ix Chel
Jr da bum
Ix Chel
Level 113
God Stats
4W - 3L
1,709 SR
Queue Stats
35W - 30L
1,614 Elo+
Party 1
Hades
Hades
SPG JJ16
Hades
Level 101
God Stats
2W - 2L
1,443 SR
Queue Stats
3W - 2L
1,377 Elo+
Party 1
Surtr
Surtr
Volcoum
Surtr
Level 200
God Stats
0W - 3L
1,235 SR
Queue Stats
268W - 263L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
xDevicex
Kumbhakarna
Level 172
God Stats
6W - 9L
1,472 SR
Queue Stats
551W - 512L
1,548 Elo+
Solo
Team Averages
Level 148
1,472 SR
1,530 Elo+

VS

Team Averages
Level 168
1,677 SR
1,517 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Maeglint
Aphrodite
Level 147
God Stats
2W - 2L
1,605 SR
Queue Stats
184W - 172L
1,514 Elo+
Solo
Sol
Sol
Selenā
Sol
Level 205
God Stats
6W - 5L
1,662 SR
Queue Stats
219W - 185L
1,525 Elo+
Solo
Pele
Pele
StrawbLion17
Pele
Level 125
God Stats
2W - 3L
1,730 SR
Queue Stats
140W - 140L
1,630 Elo+
Solo
Medusa
Medusa
yosoyjuancamanei
Medusa
Level 154
God Stats
2W - 1L
1,889 SR
Queue Stats
54W - 58L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DroopyEmperor73
Cernunnos
15
3 / 2 / 1
8,323
694
12,521
13,444
5,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Jr da bum
Ix Chel
14
1 / 4 / 2
8,069
672
11,725
9,929
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
SPG JJ16
Hades
14
1 / 5 / 1
7,712
643
12,776
14,479
11,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Volcoum
Surtr
15
0 / 1 / 2
8,442
704
4,856
8,328
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
xDevicex
Kumbhakarna
12
0 / 3 / 3
7,166
597
2,921
11,526
8,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
1 / 0 / 11
8,997
750
10,623
10,489
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Maeglint
Aphrodite
16
3 / 1 / 5
8,854
738
5,085
10,067
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
19
5 / 0 / 8
10,782
899
12,583
10,035
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 9
9,095
758
12,450
17,146
14,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 6
8,974
748
4,903
12,493
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
15
15
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
11
6.5
L
Cernunnos
DroopyEmperor73
Cernunnos
3
2
1
1.75
L
Ix Chel
Jr da bum
Ix Chel
1
4
2
0.5
W
Aphrodite
Maeglint
Aphrodite
3
1
5
5.5
L
Hades
SPG JJ16
Hades
1
5
1
0.3
W
Sol
5
0
8
9
W
3
2
9
3.75
L
Surtr
Volcoum
Surtr
0
1
2
1
L
Kumbhakarna
xDevicex
Kumbhakarna
0
3
3
0.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
45,644
57,706
Taken
60,230
37,786
Mitigated
36,818
6,735
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,623
894
1,632
4,761
10,489
5,917
698
4,695
5,794
32,119
0
L
Cernunnos
DroopyEmperor73
Cernunnos
12,521
4,255
0
2,608
13,444
5,694
35
4,847
8,368
0
33,114
L
Ix Chel
Jr da bum
Ix Chel
11,725
538
640
960
9,929
4,717
512
4,994
4,699
37,354
0
W
Aphrodite
Maeglint
Aphrodite
5,085
575
4,284
5,416
10,067
6,836
1,265
5,607
4,460
19,851
0
L
Hades
SPG JJ16
Hades
12,776
47
284
1,277
14,479
11,798
0
8,432
5,918
26,143
0
W
Sol
12,583
5,437
0
4,427
10,035
4,497
7,025
3,122
6,913
59,391
0
W
12,450
2,816
0
3,288
17,146
14,006
362
7,532
9,614
170
40,447
L
Surtr
Volcoum
Surtr
4,856
1,027
0
676
8,328
7,104
0
4,834
3,244
562
33,852
L
Kumbhakarna
xDevicex
Kumbhakarna
2,921
135
0
290
11,526
8,473
0
4,165
7,050
8,595
0
W
4,903
1,615
0
1,104
12,493
5,562
1,413
6,777
5,716
0
20,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
46,702
223
Minions Killed
285
0
Camps Cleared
0
1,084,164
Distance Traveled
1,266,537
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,997
750
52
4
0
243,670
0
L
Cernunnos
8,323
694
40
3
0
241,910
0
L
Ix Chel
8,069
672
59
5
0
226,992
0
W
Aphrodite
8,854
738
35
3
0
255,199
0
L
Hades
7,712
643
39
3
0
205,400
0
W
Sol
10,782
899
107
9
0
255,357
0
W
Pele
9,095
758
51
4
0
254,502
2
L
Surtr
8,442
704
79
7
0
221,088
0
L
Kumbhakarna
7,166
597
6
1
0
188,774
4
W
Medusa
8,974
748
40
3
0
257,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role