Player Matchup

Sol
Sol
Fablock__12
Sol
Level 51
God Stats
26W - 18L
1,683 SR
Queue Stats
185W - 197L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
NikoFede9703
Danzaburou
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 187L
1,342 Elo+
Party 2
Ix Chel
Ix Chel
Palminox
Ix Chel
Level 131
God Stats
22W - 6L
1,822 SR
Queue Stats
587W - 578L
1,487 Elo+
Party 1
Fenrir
Fenrir
bebba930
Fenrir
Level 64
God Stats
5W - 5L
1,695 SR
Queue Stats
162W - 149L
1,334 Elo+
Party 2
Loki
Loki
morro87
Loki
Level 147
God Stats
15W - 14L
1,571 SR
Queue Stats
493W - 505L
1,496 Elo+
Party 1
Team Averages
Level 92
1,654 SR
1,398 Elo+

VS

Team Averages
Level 71
1,577 SR
1,411 Elo+
Hou Yi
Hou Yi
Lecstxsy--
Hou Yi
Level 37
God Stats
1W - 0L
1,703 SR
Queue Stats
26W - 26L
1,359 Elo+
Party 3
Gilgamesh
Gilgamesh
Zwenteeel8650_
Gilgamesh
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,761 Elo+
Solo
Arachne
Arachne
iRixas--
Arachne
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
51W - 58L
1,084 Elo+
Party 3
Anubis
Anubis
killerBee74
Anubis
Level 165
God Stats
13W - 10L
1,467 SR
Queue Stats
227W - 213L
1,443 Elo+
Solo
Ymir
Ymir
xd_doris
Ymir
Level 62
God Stats
4W - 1L
1,714 SR
Queue Stats
68W - 69L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,565
761
4,950
2,231
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
NikoFede9703
Danzaburou
6
0 / 1 / 0
4,082
680
1,158
2,920
907
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Palminox
Ix Chel
4
0 / 0 / 0
3,407
568
1,105
1,518
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bebba930
Fenrir
6
1 / 1 / 2
3,855
643
1,086
2,753
886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
morro87
Loki
3
0 / 1 / 0
3,039
507
341
1,454
278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lecstxsy--
Hou Yi
6
0 / 0 / 0
3,462
577
925
3,987
1,261
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Zwenteeel8650_
Gilgamesh
7
0 / 0 / 1
4,300
717
1,330
3,308
1,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arachne
iRixas--
Arachne
6
2 / 1 / 0
3,939
657
1,307
3,533
1,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
9
1 / 0 / 0
5,072
845
1,094
3,479
1,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
0 / 2 / 0
3,723
621
543
5,088
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Hou Yi
Lecstxsy--
Hou Yi
0
0
0
0
L
Danzaburou
NikoFede9703
Danzaburou
0
1
0
0
L
Ix Chel
Palminox
Ix Chel
0
0
0
0
W
Gilgamesh
Zwenteeel8650_
Gilgamesh
0
0
1
0.5
L
Fenrir
bebba930
Fenrir
1
1
2
2
W
Arachne
iRixas--
Arachne
2
1
0
2
W
Anubis
1
0
0
1
L
Loki
morro87
Loki
0
1
0
0
W
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,640
Damage
5,199
10,876
Taken
19,395
2,980
Mitigated
8,021
3,363
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
1,759
0
1,515
2,231
598
0
543
1,688
27,307
0
W
Hou Yi
Lecstxsy--
Hou Yi
925
591
0
751
3,987
1,261
0
1,615
2,372
0
18,351
L
Danzaburou
NikoFede9703
Danzaburou
1,158
653
0
300
2,920
907
0
0
2,920
0
18,062
L
Ix Chel
Palminox
Ix Chel
1,105
146
0
972
1,518
311
0
752
766
10,709
0
W
Gilgamesh
Zwenteeel8650_
Gilgamesh
1,330
333
0
578
3,308
1,600
276
33
3,275
0
20,408
L
Fenrir
bebba930
Fenrir
1,086
448
0
353
2,753
886
0
0
2,753
0
11,229
W
Arachne
iRixas--
Arachne
1,307
809
0
332
3,533
1,124
216
1,034
2,499
0
14,562
W
Anubis
1,094
55
0
1,822
3,479
1,402
0
1,072
2,407
37,031
0
L
Loki
morro87
Loki
341
173
0
223
1,454
278
0
342
1,112
0
4,097
W
Ymir
543
126
0
574
5,088
2,634
0
2,301
2,787
12,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,948
Gold Earned
20,496
144
Minions Killed
196
0
Camps Cleared
0
490,873
Distance Traveled
660,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,565
761
45
8
0
124,509
0
W
Hou Yi
3,462
577
29
5
0
119,858
0
L
Danzaburou
4,082
680
39
7
0
105,740
0
L
Ix Chel
3,407
568
22
4
0
65,846
0
W
Gilgamesh
4,300
717
44
7
0
128,478
1
L
Fenrir
3,855
643
30
5
0
140,896
0
W
Arachne
3,939
657
29
5
0
161,148
0
W
Anubis
5,072
845
67
11
0
123,612
0
L
Loki
3,039
507
8
1
0
53,882
0
W
Ymir
3,723
621
27
5
0
126,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role