Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Borla27
Anhur
Level 6
God Stats
5W - 8L
1,500 SR
Queue Stats
204W - 284L
1,500 Elo+
Party 1
Mulan
Mulan
Dat Colon Boi
Mulan
Level 78
God Stats
10W - 1L
1,724 SR
Queue Stats
99W - 73L
1,430 Elo+
Solo
Medusa
Medusa
WhskyRooster
Medusa
Level 15
God Stats
0W - 1L
1,770 SR
Queue Stats
145W - 209L
1,343 Elo+
Party 1
Yu Huang
Yu Huang
xX573V3N5Xx
Yu Huang
Level 76
God Stats
8W - 20L
1,420 SR
Queue Stats
215W - 293L
1,417 Elo+
Party 1
Team Averages
Level 47
1,583 SR
1,438 Elo+

VS

Team Averages
Level 83
1,617 SR
1,531 Elo+
Scylla
Scylla
AlightDust3222
Scylla
Level 124
God Stats
2W - 0L
1,461 SR
Queue Stats
10W - 11L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
Ligma5808
Hun Batz
Level 68
God Stats
5W - 0L
1,993 SR
Queue Stats
52W - 46L
1,514 Elo+
Party 3
Vamana
Vamana
Pro Kitty Catz
Vamana
Level 69
God Stats
7W - 0L
1,614 SR
Queue Stats
66W - 50L
1,569 Elo+
Party 3
Mulan
Mulan
iamShah
Mulan
Level 38
God Stats
6W - 12L
1,518 SR
Queue Stats
179W - 227L
1,514 Elo+
Solo
Xbalanque
Xbalanque
shocky256
Xbalanque
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 3 / 1
7,605
761
6,662
12,678
15,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Borla27
Anhur
12
0 / 6 / 2
6,361
636
1,490
10,401
4,160
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 2
6,987
699
7,021
11,876
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
0 / 5 / 2
6,680
668
2,920
9,813
3,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
xX573V3N5Xx
Yu Huang
15
1 / 2 / 2
7,739
774
6,517
7,054
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
9,187
919
12,267
5,584
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Ligma5808
Hun Batz
14
1 / 0 / 7
7,616
762
6,813
6,866
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 5
7,783
778
7,836
11,115
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
iamShah
Mulan
13
0 / 4 / 8
7,388
739
5,934
10,550
11,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
shocky256
Xbalanque
16
9 / 0 / 8
9,264
926
12,839
5,372
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
21
21
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
3
1
1.5
W
7
0
6
10
L
Anhur
Borla27
Anhur
0
6
2
0.17
L
1
5
2
0.4
W
Hun Batz
Ligma5808
Hun Batz
1
0
7
4.5
W
4
2
5
3.25
L
Medusa
0
5
2
0.2
W
Mulan
iamShah
Mulan
0
4
8
1
W
Xbalanque
shocky256
Xbalanque
9
0
8
13
L
Yu Huang
xX573V3N5Xx
Yu Huang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
45,689
51,822
Taken
39,487
36,119
Mitigated
26,518
4,689
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,662
1,769
0
2,277
12,678
15,442
0
3,013
9,665
19,493
142
W
12,267
1,820
0
1,050
5,584
2,188
1,564
1,705
3,547
42,041
0
L
Anhur
Borla27
Anhur
1,490
314
0
892
10,401
4,160
0
2,636
7,765
0
5,587
L
7,021
622
0
1,203
11,876
9,080
0
2,570
9,306
0
25,589
W
Hun Batz
Ligma5808
Hun Batz
6,813
581
0
427
6,866
2,628
0
2,651
4,120
0
23,994
W
7,836
4,800
0
1,317
11,115
8,324
1,031
2,691
8,221
0
19,327
L
Medusa
2,920
1,246
0
317
9,813
3,944
0
3,422
6,391
0
10,165
W
Mulan
iamShah
Mulan
5,934
729
163
1,747
10,550
11,044
0
4,384
5,937
0
16,259
W
Xbalanque
shocky256
Xbalanque
12,839
5,215
0
1,679
5,372
2,334
2,927
700
4,625
0
29,495
L
Yu Huang
xX573V3N5Xx
Yu Huang
6,517
653
0
0
7,054
3,493
1,147
626
6,428
31,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
41,238
169
Minions Killed
200
0
Camps Cleared
0
935,652
Distance Traveled
1,042,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,605
761
30
3
0
180,295
0
W
Scylla
9,187
919
77
8
0
197,549
0
L
Anhur
6,361
636
9
1
0
177,443
0
L
Mulan
6,987
699
44
4
0
180,897
0
W
Hun Batz
7,616
762
31
3
0
234,168
0
W
Vamana
7,783
778
25
3
0
206,297
0
L
Medusa
6,680
668
15
2
0
211,592
0
W
Mulan
7,388
739
27
3
0
193,187
0
W
Xbalanque
9,264
926
40
4
0
211,198
0
L
Yu Huang
7,739
774
71
7
0
185,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role