Player Matchup

Cernunnos
Cernunnos
Abishek98
Cernunnos
Level 18
God Stats
12W - 10L
1,500 SR
Queue Stats
17W - 27L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
ElTopHat
Cthulhu
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
bbyongsan
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,368 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,368 Elo+

VS

Team Averages
Level 69
1,491 SR
1,502 Elo+
Surtr
Surtr
Fist1010
Surtr
Level 16
God Stats
12W - 6L
1,531 SR
Queue Stats
12W - 6L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
Fistonx
Baba Yaga
Level 89
God Stats
5W - 4L
1,471 SR
Queue Stats
21W - 21L
1,477 Elo+
Party 1
Izanami
Izanami
MyConquestBegins
Izanami
Level 102
God Stats
3W - 2L
1,471 SR
Queue Stats
21W - 23L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abishek98
Cernunnos
14
2 / 5 / 4
9,110
759
6,924
12,580
6,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ElTopHat
Cthulhu
12
2 / 8 / 4
8,152
679
6,721
15,766
16,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
bbyongsan
Amaterasu
13
4 / 6 / 3
9,488
791
5,997
15,221
15,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fist1010
Surtr
14
4 / 5 / 10
9,208
767
7,948
15,215
15,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Fistonx
Baba Yaga
15
8 / 2 / 9
10,100
842
14,709
6,948
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 1 / 10
10,535
878
15,329
11,006
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abishek98
Cernunnos
2
5
4
0.8
L
Cthulhu
ElTopHat
Cthulhu
2
8
4
0.5
W
Surtr
Fist1010
Surtr
4
5
10
1.8
W
Baba Yaga
Fistonx
Baba Yaga
8
2
9
6.25
W
7
1
10
12
L
Amaterasu
bbyongsan
Amaterasu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
37,986
43,567
Taken
33,169
38,460
Mitigated
24,200
5,056
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abishek98
Cernunnos
6,924
5,036
0
1,843
12,580
6,444
0
5,037
7,543
0
36,481
L
Cthulhu
ElTopHat
Cthulhu
6,721
715
205
788
15,766
16,223
0
7,256
8,510
18,524
414
W
Surtr
Fist1010
Surtr
7,948
3,113
0
1,740
15,215
15,722
439
2,355
11,906
278
19,831
W
Baba Yaga
Fistonx
Baba Yaga
14,709
510
86
2,189
6,948
3,247
422
1,485
5,293
43,817
0
W
15,329
9,893
0
4,346
11,006
5,231
2,378
1,733
8,930
0
56,930
L
Amaterasu
bbyongsan
Amaterasu
5,997
2,737
0
2,220
15,221
15,793
0
2,685
12,536
0
26,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
29,843
149
Minions Killed
160
0
Camps Cleared
0
653,720
Distance Traveled
654,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,110
759
85
7
0
208,652
0
L
Cthulhu
8,152
679
15
1
0
205,496
0
W
Surtr
9,208
767
17
1
0
218,031
0
W
Baba Yaga
10,100
842
48
4
0
227,324
0
W
Izanami
10,535
878
95
8
0
209,207
0
L
Amaterasu
9,488
791
49
4
0
239,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role