Player Matchup

Nu Wa
Nu Wa
AtlantisNastyx
Nu Wa
Level 99
God Stats
23W - 10L
1,758 SR
Queue Stats
415W - 405L
1,401 Elo+
Party 3
Hun Batz
Hun Batz
ExpendableCOD
Hun Batz
Level 75
God Stats
2W - 0L
1,696 SR
Queue Stats
51W - 51L
1,516 Elo+
Solo
Izanami
Izanami
Icantshoot42
Izanami
Level 66
God Stats
17W - 11L
1,468 SR
Queue Stats
40W - 43L
1,394 Elo+
Party 1
Hades
Hades
LostArc-
Hades
Level 128
God Stats
17W - 13L
1,666 SR
Queue Stats
127W - 139L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
Mrunstableabled
Cthulhu
Level 51
God Stats
17W - 16L
1,458 SR
Queue Stats
27W - 31L
1,348 Elo+
Party 1
Team Averages
Level 84
1,609 SR
1,417 Elo+

VS

Team Averages
Level 82
1,601 SR
1,487 Elo+
Ymir
Ymir
DennisSense122
Ymir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
HEDSON_122
Mulan
Level 105
God Stats
32W - 39L
1,451 SR
Queue Stats
225W - 227L
1,453 Elo+
Party 2
Thor
Thor
Nvgg_paragon
Thor
Level 60
God Stats
2W - 1L
1,846 SR
Queue Stats
110W - 133L
1,474 Elo+
Solo
Yu Huang
Yu Huang
VenomxRoycii
Yu Huang
Level 105
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 5L
1,624 Elo+
Party 2
Charybdis
Charybdis
fierce-hades593
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,806
829
1,819
1,876
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ExpendableCOD
Hun Batz
8
2 / 0 / 1
4,996
714
1,015
3,986
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Icantshoot42
Izanami
7
4 / 2 / 2
4,830
690
4,269
4,653
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
LostArc-
Hades
9
1 / 1 / 2
5,415
774
2,017
5,233
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
3 / 2 / 5
4,916
702
3,912
5,827
2,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,254
608
1,610
7,074
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
7
0 / 3 / 0
4,360
623
2,191
5,019
2,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 1 / 0
4,892
699
2,465
4,981
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
VenomxRoycii
Yu Huang
3
0 / 0 / 0
3,259
466
66
484
114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
fierce-hades593
Charybdis
5
0 / 5 / 0
3,457
494
740
5,327
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
5
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
3
1
0.5
W
Hun Batz
ExpendableCOD
Hun Batz
2
0
1
2.5
L
Mulan
0
3
0
0
W
Izanami
Icantshoot42
Izanami
4
2
2
2.5
W
Hades
LostArc-
Hades
1
1
2
2
W
3
2
5
2.75
L
3
1
0
3
L
Yu Huang
VenomxRoycii
Yu Huang
0
0
0
0
L
Charybdis
fierce-hades593
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
7,072
21,575
Taken
22,885
7,609
Mitigated
9,496
8,119
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,819
307
0
738
1,876
508
0
66
1,810
35,322
0
L
1,610
336
0
1,137
7,074
3,628
0
1,936
5,138
11,024
0
W
Hun Batz
ExpendableCOD
Hun Batz
1,015
494
0
2,072
3,986
1,212
0
115
3,871
0
21,872
L
Mulan
2,191
436
0
1,155
5,019
2,623
0
2,744
2,275
0
24,129
W
Izanami
Icantshoot42
Izanami
4,269
2,963
0
1,159
4,653
1,291
355
1,043
3,610
0
22,880
W
Hades
LostArc-
Hades
2,017
298
40
2,660
5,233
2,009
0
0
5,233
28,712
0
W
3,912
572
0
1,450
5,827
2,589
0
452
5,375
15,872
0
L
2,465
343
0
380
4,981
1,575
0
577
4,404
0
22,735
L
Yu Huang
VenomxRoycii
Yu Huang
66
32
0
0
484
114
0
310
174
3,609
0
L
Charybdis
fierce-hades593
Charybdis
740
531
0
336
5,327
1,556
0
2,181
3,146
0
10,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
20,222
223
Minions Killed
127
0
Camps Cleared
0
744,002
Distance Traveled
581,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,806
829
67
10
0
146,932
1
L
Ymir
4,254
608
13
2
0
134,500
0
W
Hun Batz
4,996
714
50
7
0
169,274
0
L
Mulan
4,360
623
41
6
0
148,081
2
W
Izanami
4,830
690
35
5
0
145,976
0
W
Hades
5,415
774
41
6
0
121,415
0
W
Cthulhu
4,916
702
30
4
0
160,405
0
L
Thor
4,892
699
50
7
0
152,805
0
L
Yu Huang
3,259
466
6
1
0
25,457
0
L
Charybdis
3,457
494
17
2
0
120,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role